Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KalysQc
Kukulkan
Level 133
God Stats
2W - 0L
1,377 SR
Queue Stats
38W - 23L
1,352 Elo+
Party 1
Jing Wei
Jing Wei
TheRealRickyBTW
Jing Wei
Level 86
God Stats
5W - 3L
1,719 SR
Queue Stats
116W - 100L
1,697 Elo+
Solo
Tiamat
Tiamat
pitlaclique
Tiamat
Level 77
God Stats
1W - 1L
1,552 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Jormungandr
Jormungandr
porteur
Jormungandr
Level 196
God Stats
1W - 0L
1,593 SR
Queue Stats
39W - 42L
1,475 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,505 Elo+

VS

Team Averages
Level 116
1,555 SR
1,422 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Allohio937
Chang'e
Level 105
God Stats
14W - 7L
1,686 SR
Queue Stats
326W - 316L
1,449 Elo+
Solo
Janus
Janus
PRINCE_SGKD777
Janus
Level 155
God Stats
13W - 15L
1,638 SR
Queue Stats
121W - 121L
1,506 Elo+
Solo
Martichoras
Martichoras
del-k12
Martichoras
Level 148
God Stats
22W - 20L
1,355 SR
Queue Stats
110W - 117L
1,373 Elo+
Party 2
Shiva
Shiva
nivekski1
Shiva
Level 16
God Stats
6W - 8L
1,597 SR
Queue Stats
12W - 17L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 4
5,898
737
6,046
5,391
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KalysQc
Kukulkan
13
2 / 1 / 0
6,542
818
4,311
4,467
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
0 / 0 / 1
5,648
706
2,406
5,182
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
2 / 0 / 3
6,250
781
5,563
3,522
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
porteur
Jormungandr
13
4 / 0 / 3
6,623
828
9,491
7,649
7,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 0
5,843
730
5,001
8,963
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Allohio937
Chang'e
12
1 / 1 / 0
5,754
719
3,847
5,540
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,172
647
973
3,367
1,347
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
del-k12
Martichoras
11
0 / 3 / 1
5,559
695
5,926
9,005
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
nivekski1
Shiva
11
0 / 1 / 2
5,622
703
3,882
6,782
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
4
2
L
Achilles
 
Achilles
1
2
0
0.5
L
Chang'e
Allohio937
Chang'e
1
1
0
1
W
Kukulkan
KalysQc
Kukulkan
2
1
0
2
L
0
1
0
0
W
Jing Wei
0
0
1
0.5
L
Martichoras
del-k12
Martichoras
0
3
1
0.17
L
Shiva
nivekski1
Shiva
0
1
2
1
W
Tiamat
2
0
3
3.5
W
Jormungandr
porteur
Jormungandr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
19,629
26,211
Taken
33,657
17,839
Mitigated
15,872
4,322
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,046
937
0
891
5,391
3,460
0
800
4,508
0
14,604
L
Achilles
 
Achilles
5,001
859
0
1,588
8,963
4,389
0
2,741
6,222
0
16,440
L
Chang'e
Allohio937
Chang'e
3,847
54
1,460
1,806
5,540
2,359
0
3,213
2,327
12,587
0
W
Kukulkan
KalysQc
Kukulkan
4,311
578
0
0
4,467
2,001
78
1,447
2,984
27,587
0
L
973
37
0
240
3,367
1,347
0
2,169
1,198
4,397
0
W
Jing Wei
2,406
1,753
0
1,078
5,182
2,041
24
375
4,726
0
13,484
L
Martichoras
del-k12
Martichoras
5,926
838
0
795
9,005
3,835
0
5,748
3,257
0
23,814
L
Shiva
nivekski1
Shiva
3,882
246
249
2,273
6,782
3,942
0
4,358
2,424
0
12,769
W
Tiamat
5,563
375
0
814
3,522
2,402
162
768
2,663
13,578
0
W
Jormungandr
porteur
Jormungandr
9,491
1,301
0
1,539
7,649
7,935
6
1,430
5,976
24,279
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
27,950
165
Minions Killed
132
0
Camps Cleared
0
862,778
Distance Traveled
744,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,898
737
15
2
0
179,019
0
L
Achilles
5,843
730
33
4
0
185,349
0
L
Chang'e
5,754
719
18
2
0
166,941
0
W
Kukulkan
6,542
818
71
9
0
173,846
0
L
Janus
5,172
647
10
1
0
68,237
0
W
Jing Wei
5,648
706
34
4
0
173,195
0
L
Martichoras
5,559
695
47
6
0
149,208
0
L
Shiva
5,622
703
24
3
0
175,054
3
W
Tiamat
6,250
781
24
3
0
168,907
0
W
Jormungandr
6,623
828
21
3
0
167,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role