Player Matchup

King Arthur
King Arthur
Chryazor
King Arthur
Level 46
God Stats
3W - 1L
1,506 SR
Queue Stats
19W - 10L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
F4TaL Knight
Kukulkan
Level 124
God Stats
32W - 22L
1,546 SR
Queue Stats
271W - 249L
1,622 Elo+
Solo
Loki
Loki
Kurga
Loki
Level 118
God Stats
19W - 13L
1,468 SR
Queue Stats
370W - 313L
1,470 Elo+
Solo
Sylvanus
Sylvanus
TillingTitan672
Sylvanus
Level 158
God Stats
16W - 18L
1,496 SR
Queue Stats
237W - 213L
1,595 Elo+
Solo
Artemis
Artemis
acadiaite
Artemis
Level 63
God Stats
1W - 0L
1,761 SR
Queue Stats
16W - 9L
1,662 Elo+
Party 1
Team Averages
Level 102
1,555 SR
1,602 Elo+

VS

Team Averages
Level 115
1,558 SR
1,462 Elo+
Hera
Hera
KING4GOLDD
Hera
Level 150
God Stats
1W - 2L
1,326 SR
Queue Stats
533W - 510L
1,556 Elo+
Solo
Loki
Loki
Odatruf
Loki
Level 68
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 11L
1,378 Elo+
Party 2
Ullr
Ullr
PiLL780
Ullr
Level 153
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Ymir
Ymir
PrijiPati
Ymir
Level 117
God Stats
0W - 3L
1,506 SR
Queue Stats
6W - 15L
1,288 Elo+
Party 2
Shiva
Shiva
SpellGuard
Shiva
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chryazor
King Arthur
16
7 / 0 / 7
8,813
801
8,554
11,250
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
F4TaL Knight
Kukulkan
17
5 / 0 / 9
9,582
871
10,805
4,473
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Loki
Kurga
Loki
16
5 / 1 / 7
8,844
804
7,697
8,284
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
2 / 0 / 14
9,118
829
4,484
7,551
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
acadiaite
Artemis
15
1 / 0 / 14
8,160
742
8,820
6,506
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,789
708
5,768
6,308
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Odatruf
Loki
10
0 / 3 / 0
6,428
584
1,040
4,228
1,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
PiLL780
Ullr
15
0 / 3 / 0
7,943
722
4,103
9,922
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
0 / 5 / 1
7,151
650
3,996
15,672
12,507
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
13
0 / 6 / 1
7,313
665
5,944
13,865
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
20
Kills
1
1
Deaths
20
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chryazor
King Arthur
7
0
7
10.5
W
Kukulkan
F4TaL Knight
Kukulkan
5
0
9
9.5
L
1
3
0
0.33
W
Loki
Kurga
Loki
5
1
7
8.5
L
Loki
Odatruf
Loki
0
3
0
0
L
Ullr
PiLL780
Ullr
0
3
0
0
L
Ymir
0
5
1
0.1
L
Shiva
0
6
1
0.08
W
Sylvanus
2
0
14
9
W
Artemis
acadiaite
Artemis
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
20,851
38,064
Taken
49,995
24,954
Mitigated
30,334
16,144
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chryazor
King Arthur
8,554
1,009
0
220
11,250
9,562
48
2,316
7,570
0
29,389
W
Kukulkan
F4TaL Knight
Kukulkan
10,805
655
0
1,997
4,473
2,167
803
1,294
3,134
43,906
0
L
5,768
546
0
611
6,308
2,377
42
1,649
4,659
29,836
0
W
Loki
Kurga
Loki
7,697
771
0
434
8,284
3,661
34
1,992
6,121
0
30,515
L
Loki
Odatruf
Loki
1,040
218
0
0
4,228
1,736
0
727
3,501
0
1,494
L
Ullr
PiLL780
Ullr
4,103
1,380
0
870
9,922
4,240
0
2,490
7,432
0
34,077
L
Ymir
3,996
1,058
53
1,667
15,672
12,507
0
6,917
8,755
17,160
0
L
Shiva
5,944
1,188
832
2,168
13,865
9,474
0
3,506
10,359
0
19,443
W
Sylvanus
4,484
1,263
5,790
5,052
7,551
6,773
345
2,263
5,124
16,457
0
W
Artemis
acadiaite
Artemis
8,820
5,180
0
2,651
6,506
2,791
1,526
1,899
3,317
0
27,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
36,624
247
Minions Killed
180
0
Camps Cleared
0
1,175,610
Distance Traveled
920,271
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,813
801
48
4
0
248,751
0
W
Kukulkan
9,582
871
86
8
0
224,753
0
L
Hera
7,789
708
46
4
0
213,415
0
W
Loki
8,844
804
49
4
0
266,057
0
L
Loki
6,428
584
0
0
0
58,496
0
L
Ullr
7,943
722
79
7
0
226,399
0
L
Ymir
7,151
650
24
2
0
202,453
1
L
Shiva
7,313
665
31
3
0
219,508
0
W
Sylvanus
9,118
829
24
2
0
237,847
0
W
Artemis
8,160
742
40
4
0
198,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role