Player Matchup

Athena
Athena
Josephine1235
Athena
Level 57
God Stats
16W - 14L
1,571 SR
Queue Stats
64W - 51L
1,449 Elo+
Party 1
Thor
Thor
Myangsiaga
Thor
Level 129
God Stats
4W - 4L
2,033 SR
Queue Stats
121W - 119L
1,513 Elo+
Solo
Charybdis
Charybdis
Ventero_12
Charybdis
Level 60
God Stats
4W - 5L
1,804 SR
Queue Stats
247W - 250L
1,430 Elo+
Solo
Mercury
Mercury
Woopydiwupwup
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,694 Elo+
Party 1
Chang'e
Chang'e
elmikelHD
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,501 Elo+
Solo
Team Averages
Level 73
1,682 SR
1,517 Elo+

VS

Team Averages
Level 92
1,487 SR
1,445 Elo+
Mercury
Mercury
Baby yoda9760
Mercury
Level 133
God Stats
4W - 2L
1,724 SR
Queue Stats
130W - 130L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Chiisana_Kumo
Aphrodite
Level 65
God Stats
37W - 41L
1,332 SR
Queue Stats
207W - 218L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
TRAFFY-2112
Hou Yi
Level 109
God Stats
7W - 7L
1,310 SR
Queue Stats
284W - 284L
1,418 Elo+
Party 2
Ra
Ra
lineker591
Ra
Level 89
God Stats
189W - 177L
1,568 SR
Queue Stats
415W - 421L
1,472 Elo+
Solo
Guan Yu
Guan Yu
sweezmoste
Guan Yu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
6,716
448
4,695
13,101
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 2 / 4
7,415
494
10,922
12,050
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Ventero_12
Charybdis
11
3 / 6 / 3
7,262
484
9,848
14,301
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
14
0 / 5 / 1
8,130
542
8,135
14,283
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
elmikelHD
Chang'e
11
2 / 4 / 3
6,542
436
3,887
12,199
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
5 / 0 / 6
8,281
552
9,378
11,076
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Chiisana_Kumo
Aphrodite
11
2 / 6 / 8
7,125
475
5,384
11,823
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
3 / 2 / 9
7,611
507
10,635
13,807
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 3
9,015
601
9,364
5,218
2,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
sweezmoste
Guan Yu
13
2 / 1 / 5
8,303
554
5,842
13,137
13,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
9
Kills
18
20
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
0
6
8
W
Aphrodite
Chiisana_Kumo
Aphrodite
2
6
8
1
L
1
3
6
1.33
L
3
2
4
2.5
W
Hou Yi
3
2
9
3.75
L
Charybdis
Ventero_12
Charybdis
3
6
3
0.75
L
Mercury
0
5
1
0.1
L
Chang'e
elmikelHD
Chang'e
2
4
3
0.88
W
6
0
3
7.5
W
Guan Yu
sweezmoste
Guan Yu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
40,603
65,934
Taken
55,061
33,109
Mitigated
29,695
16,288
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,378
4,441
0
360
11,076
3,867
420
1,283
9,793
0
44,786
W
Aphrodite
Chiisana_Kumo
Aphrodite
5,384
656
4,598
4,332
11,823
5,058
209
2,759
9,064
27,814
0
L
4,695
789
0
2,355
13,101
11,974
12
3,333
9,768
23,038
0
L
10,922
2,026
0
300
12,050
4,977
168
2,108
9,942
0
58,158
W
Hou Yi
10,635
3,488
0
2,491
13,807
5,196
508
3,434
10,373
0
48,595
L
Charybdis
Ventero_12
Charybdis
9,848
4,599
0
4,419
14,301
5,508
360
4,719
9,582
0
47,723
L
Mercury
8,135
3,987
0
5,151
14,283
5,499
109
0
14,283
0
69,774
L
Chang'e
elmikelHD
Chang'e
3,887
321
1,390
2,673
12,199
5,151
167
4,588
7,611
32,870
0
W
9,364
229
1,338
2,539
5,218
2,280
0
1,194
4,024
63,496
0
W
Guan Yu
sweezmoste
Guan Yu
5,842
983
988
3,724
13,137
13,294
471
671
12,466
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
40,335
346
Minions Killed
317
0
Camps Cleared
0
1,442,165
Distance Traveled
1,499,116
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,281
552
55
4
0
359,439
0
W
Aphrodite
7,125
475
46
3
0
278,486
3
L
Athena
6,716
448
29
2
0
286,905
3
L
Thor
7,415
494
79
5
0
314,968
0
W
Hou Yi
7,611
507
59
4
0
273,721
4
L
Charybdis
7,262
484
77
5
0
255,685
0
L
Mercury
8,130
542
121
8
0
323,325
0
L
Chang'e
6,542
436
40
3
0
261,282
2
W
Ra
9,015
601
93
6
0
313,970
0
W
Guan Yu
8,303
554
64
4
0
273,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role