Player Matchup

Geb
Geb
GebPlaysAssault
Geb
Level 3
God Stats
38W - 2L
1,862 SR
Queue Stats
44W - 8L
1,808 Elo+
Party 2
Set
Set
Izsrael
Set
Level 118
God Stats
10W - 1L
1,371 SR
Queue Stats
353W - 109L
1,991 Elo+
Party 2
Anubis
Anubis
NWO Crusader
Anubis
Level 60
God Stats
27W - 38L
1,406 SR
Queue Stats
65W - 74L
1,384 Elo+
Solo
Team Averages
Level 60
1,546 SR
1,728 Elo+

VS

Team Averages
Level 111
1,544 SR
1,414 Elo+
Yemoja
Yemoja
CJ-DA-_-GR3AT
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 483L
1,483 Elo+
Solo
Pele
Pele
Shiesty KP
Pele
Level 141
God Stats
10W - 12L
1,500 SR
Queue Stats
99W - 116L
1,379 Elo+
Party 1
Olorun
Olorun
ShiestyQueen
Olorun
Level 68
God Stats
16W - 8L
1,632 SR
Queue Stats
90W - 104L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,978
798
7,681
8,973
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
13
5 / 0 / 2
7,879
788
10,711
8,251
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
1 / 1 / 4
7,302
730
4,395
5,787
2,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,410
641
2,798
10,661
7,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 0
6,057
606
3,300
10,052
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
10
0 / 2 / 1
6,157
616
2,625
6,603
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
6
4
W
Set
5
0
2
6
W
Anubis
1
1
4
3
L
1
4
0
0.25
L
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
8,723
23,011
Taken
27,316
16,143
Mitigated
12,992
10,590
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,798
888
1,741
1,231
10,661
7,667
0
5,301
5,360
10,688
0
W
7,681
665
0
4,018
8,973
8,743
384
2,126
6,847
18,281
0
W
Set
10,711
4,422
0
3,088
8,251
4,435
159
1,630
6,621
0
48,178
W
Anubis
4,395
42
224
3,260
5,787
2,965
833
1,783
4,004
32,497
0
L
3,300
635
0
232
10,052
2,863
0
3,755
6,297
0
13,420
L
Olorun
2,625
1,131
634
1,272
6,603
2,462
0
3,040
3,563
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
18,624
151
Minions Killed
74
0
Camps Cleared
0
608,248
Distance Traveled
456,131
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,410
641
21
2
0
137,695
0
W
Geb
7,978
798
8
1
0
212,856
0
W
Set
7,879
788
71
7
0
220,798
0
W
Anubis
7,302
730
72
7
0
174,594
0
L
Pele
6,057
606
16
2
0
174,614
0
L
Olorun
6,157
616
37
4
0
143,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role