Player Matchup

Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Achusin
Neith
Level 118
God Stats
48W - 38L
1,534 SR
Queue Stats
166W - 186L
1,401 Elo+
Solo
King Arthur
King Arthur
AtmoZ__
King Arthur
Level 37
God Stats
2W - 4L
1,244 SR
Queue Stats
10W - 26L
1,258 Elo+
Solo
Nemesis
Nemesis
LegacyDemon74
Nemesis
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 72L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Phoenixluck
Jormungandr
Level 42
God Stats
11W - 6L
1,689 SR
Queue Stats
29W - 37L
1,424 Elo+
Solo
Team Averages
Level 71
1,493 SR
1,389 Elo+

VS

Team Averages
Level 67
1,585 SR
1,415 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ash-Null
Thanatos
Level 60
God Stats
15W - 19L
1,474 SR
Queue Stats
193W - 210L
1,408 Elo+
Solo
Ymir
Ymir
Necrophagedot
Ymir
Level 83
God Stats
2W - 4L
1,714 SR
Queue Stats
46W - 64L
1,374 Elo+
Solo
Guan Yu
Guan Yu
WelshBeefCake96
Guan Yu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 175L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nicdemwehls22
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,736 SR
Queue Stats
251W - 274L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 5 / 1
7,904
608
12,003
9,538
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Achusin
Neith
12
3 / 2 / 2
7,482
576
9,191
9,245
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
AtmoZ__
King Arthur
12
0 / 0 / 0
6,518
501
7,173
9,587
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
1
0 / 0 / 0
4,061
312
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Phoenixluck
Jormungandr
11
1 / 2 / 7
6,502
500
7,512
12,030
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 1
5,644
434
4,012
11,895
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Ash-Null
Thanatos
12
4 / 2 / 1
6,852
527
5,454
9,655
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 2
6,121
471
4,070
14,193
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 0 / 0
7,317
563
5,293
12,862
16,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
nicdemwehls22
Morgan Le Fay
12
2 / 4 / 2
6,899
531
3,385
10,091
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
9
9
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
5
1
1.5
L
Cupid
 
Cupid
1
3
1
0.5
W
Neith
Achusin
Neith
3
2
2
2
L
Thanatos
Ash-Null
Thanatos
4
2
1
2.25
W
King Arthur
AtmoZ__
King Arthur
0
0
0
0
W
Nemesis
0
0
0
0
L
2
3
2
1
W
Jormungandr
Phoenixluck
Jormungandr
1
2
7
2.25
L
0
0
0
0
L
Morgan Le Fay
nicdemwehls22
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
22,214
40,400
Taken
58,696
25,676
Mitigated
40,652
11,139
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,003
3,455
77
1,694
9,538
2,927
75
2,940
6,598
59,358
0
L
Cupid
 
Cupid
4,012
2,014
404
5,321
11,895
4,067
0
3,342
8,243
0
34,588
W
Neith
Achusin
Neith
9,191
3,557
0
5,894
9,245
3,743
681
2,308
6,937
0
59,272
L
Thanatos
Ash-Null
Thanatos
5,454
1,905
0
7,352
9,655
4,532
260
3,017
6,597
0
44,857
W
King Arthur
AtmoZ__
King Arthur
7,173
559
0
0
9,587
9,562
0
0
9,587
269
49,530
W
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
4,070
645
0
2,239
14,193
10,608
60
5,526
8,105
19,957
0
W
Jormungandr
Phoenixluck
Jormungandr
7,512
2,572
0
3,474
12,030
9,444
20
2,207
9,823
29,346
0
L
5,293
411
0
5,574
12,862
16,759
0
60
12,802
0
58,749
L
Morgan Le Fay
nicdemwehls22
Morgan Le Fay
3,385
567
0
1,580
10,091
4,686
0
6,675
3,374
45,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
32,833
261
Minions Killed
312
0
Camps Cleared
0
947,664
Distance Traveled
1,231,300
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,904
608
83
6
0
240,516
4
L
Cupid
5,644
434
42
3
0
228,313
0
W
Neith
7,482
576
83
6
0
207,960
0
L
Thanatos
6,852
527
60
5
0
283,151
0
W
King Arthur
6,518
501
65
5
0
290,748
0
W
Nemesis
4,061
312
0
0
0
0
0
L
Ymir
6,121
471
27
2
0
251,444
0
W
Jormungandr
6,502
500
30
2
0
208,440
0
L
Guan Yu
7,317
563
110
8
0
234,300
0
L
Morgan Le Fay
6,899
531
73
6
0
234,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role