Player Matchup

Pele
Pele
GOTCHAA61
Pele
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 101L
1,510 Elo+
Solo
Chronos
Chronos
Georgiy1995
Chronos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,340 Elo+
Solo
Yemoja
Yemoja
MorpeXRus
Yemoja
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 209L
1,416 Elo+
Solo
Poseidon
Poseidon
aalleexx_01
Poseidon
Level 125
God Stats
3W - 4L
1,706 SR
Queue Stats
142W - 158L
1,388 Elo+
Party 1
Chaac
Chaac
valeri1233
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 143L
1,419 Elo+
Party 1
Team Averages
Level 69
1,541 SR
1,415 Elo+

VS

Team Averages
Level 99
1,522 SR
1,435 Elo+
Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Scheggele
Chiron
Level 133
God Stats
3W - 3L
1,422 SR
Queue Stats
184W - 187L
1,418 Elo+
Solo
Scylla
Scylla
Thunder-Protogen
Scylla
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 132L
1,444 Elo+
Solo
Yemoja
Yemoja
drboom14bb
Yemoja
Level 29
God Stats
7W - 1L
1,691 SR
Queue Stats
81W - 98L
1,382 Elo+
Solo
Cerberus
Cerberus
xPaTix
Cerberus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 1 / 2
7,175
718
9,844
10,159
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Georgiy1995
Chronos
11
0 / 4 / 2
6,633
663
5,166
8,893
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
MorpeXRus
Yemoja
14
0 / 0 / 2
8,063
806
5,272
9,634
7,919
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
aalleexx_01
Poseidon
15
1 / 2 / 1
8,225
823
10,519
8,296
3,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
12
0 / 1 / 2
6,934
693
9,374
9,416
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 0 / 0
2,520
252
0
0
0
Chiron
Scheggele
Chiron
15
0 / 1 / 6
7,169
717
14,782
10,350
4,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 2
8,216
822
14,243
8,959
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
drboom14bb
Yemoja
15
1 / 0 / 7
7,745
775
2,612
9,601
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
xPaTix
Cerberus
15
1 / 0 / 7
8,031
803
10,295
17,537
16,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
2
Kills
8
8
Deaths
3
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
0
0
L
Pele
1
1
2
2
L
Chronos
Georgiy1995
Chronos
0
4
2
0.25
L
Yemoja
MorpeXRus
Yemoja
0
0
2
1
W
Chiron
Scheggele
Chiron
0
1
6
3
W
6
2
2
3.5
L
Poseidon
aalleexx_01
Poseidon
1
2
1
0.75
W
Yemoja
drboom14bb
Yemoja
1
0
7
4.5
L
Chaac
0
1
2
1
W
Cerberus
xPaTix
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
41,932
46,398
Taken
46,447
31,647
Mitigated
32,614
21,807
Healing
34,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Pele
9,844
1,189
4,194
3,168
10,159
4,087
0
7,389
2,770
0
17,238
L
Chronos
Georgiy1995
Chronos
5,166
1,397
109
467
8,893
3,442
0
6,252
2,641
8,871
0
L
Yemoja
MorpeXRus
Yemoja
5,272
1,320
4,686
3,470
9,634
7,919
10
4,333
5,301
11,652
0
W
Chiron
Scheggele
Chiron
14,782
3,235
3,128
2,768
10,350
4,669
322
4,456
5,640
0
29,360
W
14,243
940
2,255
2,388
8,959
3,582
0
3,970
4,772
29,937
0
L
Poseidon
aalleexx_01
Poseidon
10,519
699
1,329
1,393
8,296
3,425
0
4,134
4,162
34,174
0
W
Yemoja
drboom14bb
Yemoja
2,612
1,242
11,406
5,445
9,601
8,197
0
4,104
5,246
5,790
0
L
Chaac
9,374
1,268
0
2,991
9,416
12,774
0
5,042
4,374
0
13,928
W
Cerberus
xPaTix
Cerberus
10,295
581
981
6,605
17,537
16,166
0
8,427
8,576
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
33,681
115
Minions Killed
102
0
Camps Cleared
0
1,053,306
Distance Traveled
802,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
2,520
252
0
0
0
0
0
L
Pele
7,175
718
17
2
0
233,431
0
L
Chronos
6,633
663
11
1
0
214,212
0
L
Yemoja
8,063
806
15
2
0
199,025
0
W
Chiron
7,169
717
31
3
0
206,660
0
W
Scylla
8,216
822
42
4
0
184,798
0
L
Poseidon
8,225
823
63
6
0
210,812
0
W
Yemoja
7,745
775
4
0
0
187,850
0
L
Chaac
6,934
693
9
1
0
195,826
0
W
Cerberus
8,031
803
25
3
0
223,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role