Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Iron_Delle
Osiris
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
521W - 505L
1,498 Elo+
Solo
Bastet
Bastet
Stick8
Bastet
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
527W - 469L
1,521 Elo+
Solo
Mercury
Mercury
TOSAKIKURUMI
Mercury
Level 137
God Stats
1W - 1L
1,698 SR
Queue Stats
130W - 127L
1,569 Elo+
Solo
Odin
Odin
VengeanceSwarm
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 139L
1,426 Elo+
Solo
Team Averages
Level 139
1,540 SR
1,503 Elo+

VS

Team Averages
Level 144
1,587 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MindYourOwn
Horus
Level 238
God Stats
5W - 3L
1,733 SR
Queue Stats
549W - 564L
1,533 Elo+
Solo
Apollo
Apollo
VedmaFeona
Apollo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
hstp122
Ne Zha
Level 157
God Stats
9W - 1L
1,701 SR
Queue Stats
338W - 223L
1,571 Elo+
Solo
Nu Wa
Nu Wa
jojolbarjo01
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 4
7,053
705
5,954
13,689
15,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Iron_Delle
Osiris
1
0 / 0 / 0
2,580
258
0
210
39
Bastet
Stick8
Bastet
16
3 / 3 / 4
7,846
785
17,130
13,754
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
TOSAKIKURUMI
Mercury
14
3 / 6 / 2
7,504
750
4,932
12,955
8,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 5
7,265
727
6,711
21,513
11,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 1 / 6
9,158
916
6,147
9,657
11,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 10
8,289
829
4,104
13,499
11,588
Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Apollo
VedmaFeona
Apollo
16
5 / 1 / 4
9,428
943
18,736
9,424
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
hstp122
Ne Zha
16
4 / 1 / 7
9,166
917
14,878
10,796
11,699
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 5
7,545
755
8,827
7,866
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
11
14
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
4
1.5
W
Arachne
 
Arachne
2
1
6
5
L
Osiris
Iron_Delle
Osiris
0
0
0
0
W
0
2
10
2.5
L
Bastet
Stick8
Bastet
3
3
4
1.67
L
Mercury
TOSAKIKURUMI
Mercury
3
6
2
0.67
W
Apollo
VedmaFeona
Apollo
5
1
4
7
L
1
3
5
1.17
W
Ne Zha
hstp122
Ne Zha
4
1
7
7.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,727
Damage
52,692
62,121
Taken
51,242
41,005
Mitigated
41,536
28,244
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,954
460
9,773
6,921
13,689
15,657
0
2,227
11,108
0
12,454
W
Arachne
 
Arachne
6,147
4,030
936
3,310
9,657
11,859
766
49
9,608
0
9,525
L
Osiris
Iron_Delle
Osiris
0
0
0
0
210
39
0
210
0
0
0
W
4,104
1,843
4,706
4,966
13,499
11,588
479
188
13,311
0
7,043
L
Bastet
Stick8
Bastet
17,130
2,931
839
3,642
13,754
5,394
0
2,050
11,379
0
29,700
L
Mercury
TOSAKIKURUMI
Mercury
4,932
968
191
1,478
12,955
8,435
0
1,618
11,198
915
19,535
W
Apollo
VedmaFeona
Apollo
18,736
7,569
139
2,732
9,424
4,142
1,566
161
9,263
0
35,514
L
6,711
611
267
5,133
21,513
11,480
0
2,722
18,390
0
16,219
W
Ne Zha
hstp122
Ne Zha
14,878
3,556
2,809
5,411
10,796
11,699
498
145
10,651
0
28,185
W
8,827
1,549
209
1,067
7,866
2,248
1,027
85
7,781
23,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
43,586
96
Minions Killed
131
0
Camps Cleared
0
807,327
Distance Traveled
1,068,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,053
705
15
2
0
200,224
0
W
Arachne
9,158
916
10
1
0
229,449
0
L
Osiris
2,580
258
0
0
0
0
0
W
Horus
8,289
829
13
1
0
224,183
0
L
Bastet
7,846
785
35
4
0
216,364
0
L
Mercury
7,504
750
21
2
0
176,002
0
W
Apollo
9,428
943
53
5
0
198,407
0
L
Odin
7,265
727
25
3
0
214,737
0
W
Ne Zha
9,166
917
31
3
0
206,062
0
W
Nu Wa
7,545
755
24
2
0
210,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role