Player Matchup

Geb
Geb
DepressedDbat
Geb
Level 25
God Stats
18W - 14L
1,699 SR
Queue Stats
21W - 25L
1,545 Elo+
Party 1
Odin
Odin
FearedFeline420
Odin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,561 Elo+
Party 1
Ishtar
Ishtar
GilgaDash
Ishtar
Level 144
God Stats
0W - 3L
1,252 SR
Queue Stats
416W - 407L
1,542 Elo+
Party 1
Tiamat
Tiamat
Panda8484
Tiamat
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
16W - 28L
1,499 Elo+
Party 1
Bastet
Bastet
fallenskies3240
Bastet
Level 89
God Stats
3W - 3L
1,715 SR
Queue Stats
239W - 211L
1,576 Elo+
Party 1
Team Averages
Level 78
1,533 SR
1,544 Elo+

VS

Team Averages
Level 61
1,537 SR
1,573 Elo+
Hades
Hades
BrandoTheLord007
Hades
Level 83
God Stats
27W - 15L
1,649 SR
Queue Stats
277W - 249L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghrypher
Cu Chulainn
Level 30
God Stats
7W - 7L
1,495 SR
Queue Stats
22W - 18L
1,539 Elo+
Party 2
Charybdis
Charybdis
KuramaDaWolf
Charybdis
Level 31
God Stats
1W - 0L
1,343 SR
Queue Stats
15W - 6L
1,767 Elo+
Solo
Anubis
Anubis
supergamerdad
Anubis
Level 81
God Stats
21W - 10L
1,633 SR
Queue Stats
310W - 273L
1,571 Elo+
Solo
Fenrir
Fenrir
tatu1406
Fenrir
Level 82
God Stats
5W - 9L
1,566 SR
Queue Stats
186W - 208L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,953
458
1,739
8,681
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
6,554
504
5,186
14,829
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
GilgaDash
Ishtar
12
1 / 4 / 1
7,147
550
8,281
12,981
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Panda8484
Tiamat
12
1 / 2 / 1
6,447
496
3,283
8,692
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 2
6,183
476
6,882
13,215
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,072
467
4,964
9,427
5,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Ghrypher
Cu Chulainn
13
2 / 1 / 3
8,130
625
11,141
11,293
10,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KuramaDaWolf
Charybdis
13
4 / 1 / 4
7,855
604
9,668
10,453
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 1
8,167
628
6,834
6,166
2,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
tatu1406
Fenrir
13
5 / 1 / 1
7,733
595
5,396
10,124
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
1
1
0.5
L
2
4
0
0.5
W
Cu Chulainn
Ghrypher
Cu Chulainn
2
1
3
3.5
L
Ishtar
GilgaDash
Ishtar
1
4
1
0.38
W
Charybdis
KuramaDaWolf
Charybdis
4
1
4
6
L
Tiamat
Panda8484
Tiamat
1
2
1
0.75
L
2
4
2
0.75
W
3
1
1
3.5
W
Fenrir
tatu1406
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
38,003
58,398
Taken
47,463
27,588
Mitigated
27,482
15,750
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,964
865
155
3,190
9,427
5,065
0
1,359
8,068
35,566
0
L
1,739
203
164
2,411
8,681
5,590
0
3,616
5,065
16,542
0
L
5,186
2,174
0
4,066
14,829
8,504
0
661
14,168
0
39,152
W
Cu Chulainn
Ghrypher
Cu Chulainn
11,141
2,292
0
1,755
11,293
10,855
0
0
11,293
2,985
59,266
L
Ishtar
GilgaDash
Ishtar
8,281
5,128
0
4,808
12,981
5,105
0
2,626
10,355
0
62,771
W
Charybdis
KuramaDaWolf
Charybdis
9,668
6,052
0
6,996
10,453
4,270
0
1,030
9,423
0
54,665
L
Tiamat
Panda8484
Tiamat
3,283
214
0
2,546
8,692
4,465
0
3,263
5,429
41,813
0
L
6,882
2,979
0
1,755
13,215
3,924
0
2,393
10,822
0
33,842
W
6,834
192
0
3,560
6,166
2,970
76
2,499
3,667
67,380
0
W
Fenrir
tatu1406
Fenrir
5,396
989
0
1,336
10,124
4,322
417
683
9,441
0
59,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
37,957
324
Minions Killed
458
0
Camps Cleared
0
1,362,943
Distance Traveled
1,377,579
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,072
467
55
4
0
256,423
0
L
Geb
5,953
458
14
1
0
279,882
0
L
Odin
6,554
504
66
5
0
267,312
0
W
Cu Chulainn
8,130
625
93
7
0
268,500
0
L
Ishtar
7,147
550
102
8
0
249,633
2
W
Charybdis
7,855
604
80
6
0
254,372
0
L
Tiamat
6,447
496
98
8
0
267,900
1
L
Bastet
6,183
476
44
3
0
298,216
0
W
Anubis
8,167
628
147
11
0
273,807
2
W
Fenrir
7,733
595
83
6
0
324,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role