Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
LilDilly5045
Janus
Platinum II
Level 156
God Stats
16W - 16L
1,676 SR
Queue Stats
316W - 305L
1,981 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Neeruu13
Ah Muzen Cab
Platinum II
Level 163
God Stats
19W - 12L
1,645 SR
Queue Stats
836W - 794L
1,968 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,607 SR
1,817 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,500 SR
1,578 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
AllResolve7
Shiva
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,617 MMR
Party 2
Artemis
Artemis
Silver I
SpaceAIien
Artemis
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 2 / 7
11,229
702
8,504
15,082
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 6
12,151
759
17,503
12,945
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Neeruu13
Ah Muzen Cab
16
2 / 2 / 6
11,547
722
14,614
17,229
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangSurtrNe ZhaThothAchilles

VS

Bans
ScyllaAtlasAresMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 1
10,638
665
14,712
17,301
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 2
9,996
625
8,570
19,834
17,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SpaceAIien
Artemis
15
1 / 4 / 3
10,284
643
14,693
12,436
6,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
7
4.25
L
Chang'e
 
Chang'e
2
3
1
0.83
L
2
5
2
0.6
W
5
1
6
8
W
Ah Muzen Cab
Neeruu13
Ah Muzen Cab
2
2
6
2.5
L
Artemis
SpaceAIien
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,621
Damage
37,975
45,256
Taken
49,571
42,270
Mitigated
31,014
14,859
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,504
1,740
0
2,908
15,082
19,575
656
4,473
10,609
395
13,080
L
Chang'e
 
Chang'e
14,712
541
2,460
4,338
17,301
7,539
0
6,961
9,914
56,417
0
L
8,570
1,689
1,516
4,746
19,834
17,141
0
7,058
12,134
0
37,035
W
17,503
469
0
3,987
12,945
6,533
507
4,786
8,159
61,882
0
W
Ah Muzen Cab
Neeruu13
Ah Muzen Cab
14,614
6,652
0
7,964
17,229
16,162
1,527
5,939
11,290
0
55,628
L
Artemis
SpaceAIien
Artemis
14,693
6,508
0
2,079
12,436
6,334
550
3,890
8,366
0
43,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
30,918
180
Minions Killed
201
0
Camps Cleared
0
940,447
Distance Traveled
838,913
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,229
702
13
1
0
333,143
2
L
Chang'e
10,638
665
85
5
0
284,958
0
L
Shiva
9,996
625
48
3
0
295,970
0
W
Janus
12,151
759
102
6
0
317,866
2
W
Ah Muzen Cab
11,547
722
65
4
0
289,438
0
L
Artemis
10,284
643
68
4
0
257,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role