Player Matchup

Chiron
Chiron
Boone
Chiron
Level 103
God Stats
2W - 1L
1,829 SR
Queue Stats
41W - 39L
1,552 Elo+
Party 3
Tiamat
Tiamat
Shaughn
Tiamat
Level 104
God Stats
2W - 2L
1,611 SR
Queue Stats
35W - 34L
1,555 Elo+
Party 3
Bastet
Bastet
Xx_Sran_xX
Bastet
Level 105
God Stats
7W - 14L
1,500 SR
Queue Stats
440W - 448L
1,485 Elo+
Party 1
Poseidon
Poseidon
kobezakjordan10
Poseidon
Level 123
God Stats
21W - 36L
1,471 SR
Queue Stats
633W - 643L
1,454 Elo+
Party 1
Chang'e
Chang'e
lifeforce3236
Chang'e
Level 125
God Stats
33W - 25L
1,683 SR
Queue Stats
80W - 82L
1,511 Elo+
Solo
Team Averages
Level 112
1,619 SR
1,511 Elo+

VS

Team Averages
Level 110
1,546 SR
1,536 Elo+
Surtr
Surtr
Febrezeay
Surtr
Level 153
God Stats
22W - 19L
1,559 SR
Queue Stats
189W - 191L
1,528 Elo+
Solo
Hades
Hades
MarkDraconis
Hades
Level 88
God Stats
18W - 6L
1,564 SR
Queue Stats
42W - 25L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RoundFeline
Ah Muzen Cab
Level 134
God Stats
9W - 3L
1,316 SR
Queue Stats
239W - 210L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Winky111
Ne Zha
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 23L
1,538 Elo+
Party 2
Atlas
Atlas
bluefaceyaight
Atlas
Level 127
God Stats
3W - 0L
1,793 SR
Queue Stats
99W - 76L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boone
Chiron
14
2 / 3 / 1
8,444
469
4,548
12,190
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Shaughn
Tiamat
15
4 / 2 / 2
9,007
500
10,559
11,863
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Xx_Sran_xX
Bastet
14
3 / 3 / 3
8,709
484
7,779
13,491
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
0 / 9 / 3
8,005
445
12,314
15,553
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
11
1 / 6 / 2
7,010
389
4,457
14,959
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Febrezeay
Surtr
16
7 / 3 / 6
10,672
593
13,177
21,674
24,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 4 / 6
9,159
509
8,232
12,370
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
RoundFeline
Ah Muzen Cab
17
1 / 1 / 7
10,371
576
10,332
10,831
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Winky111
Ne Zha
15
7 / 2 / 5
9,964
554
10,049
12,295
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 9
9,910
551
9,487
12,896
12,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
22
23
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
Boone
Chiron
2
3
1
0.83
W
Surtr
Febrezeay
Surtr
7
3
6
3.33
W
3
4
6
1.5
W
Ah Muzen Cab
RoundFeline
Ah Muzen Cab
1
1
7
4.5
L
Tiamat
Shaughn
Tiamat
4
2
2
2.5
W
Ne Zha
Winky111
Ne Zha
7
2
5
4.75
L
Bastet
Xx_Sran_xX
Bastet
3
3
3
1.5
W
4
0
9
8.5
L
Poseidon
0
9
3
0.17
L
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
51,277
68,056
Taken
70,066
28,764
Mitigated
57,443
16,798
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Boone
Chiron
4,548
1,681
655
3,313
12,190
4,442
0
1,799
10,313
0
53,932
W
Surtr
Febrezeay
Surtr
13,177
3,400
0
4,348
21,674
24,521
1,830
9,536
12,138
1,773
67,964
W
8,232
562
471
3,649
12,370
9,094
647
6,847
5,523
55,379
0
W
Ah Muzen Cab
RoundFeline
Ah Muzen Cab
10,332
4,539
0
4,977
10,831
4,894
629
1,851
8,980
0
107,098
L
Tiamat
Shaughn
Tiamat
10,559
1,215
0
2,562
11,863
8,019
0
5,053
6,810
68,693
0
W
Ne Zha
Winky111
Ne Zha
10,049
3,166
0
1,948
12,295
5,946
0
4,030
8,265
0
58,549
L
Bastet
Xx_Sran_xX
Bastet
7,779
3,064
0
2,701
13,491
5,645
0
3,081
10,410
0
60,682
W
9,487
2,267
0
2,902
12,896
12,988
0
5,320
7,576
41,881
0
L
Poseidon
12,314
2,041
0
2,363
15,553
5,252
0
2,255
13,298
71,542
0
L
Chang'e
4,457
491
900
4,304
14,959
5,406
0
6,277
8,682
35,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
50,076
498
Minions Killed
511
0
Camps Cleared
0
1,701,062
Distance Traveled
1,802,161
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,444
469
118
7
0
347,465
0
W
Surtr
10,672
593
107
6
0
331,352
0
W
Hades
9,159
509
98
5
0
312,490
10
W
Ah Muzen Cab
10,371
576
168
9
0
352,638
4
L
Tiamat
9,007
500
120
7
0
337,079
0
W
Ne Zha
9,964
554
83
5
0
406,236
1
L
Bastet
8,709
484
90
5
0
380,201
0
W
Atlas
9,910
551
55
3
0
399,445
3
L
Poseidon
8,005
445
111
6
0
309,656
2
L
Chang'e
7,010
389
59
3
0
326,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role