Player Matchup

Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IkkiDArcandia
Merlin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,536 Elo+
Party 2
Xbalanque
Xbalanque
Mephystofeles
Xbalanque
Level 148
God Stats
10W - 4L
1,846 SR
Queue Stats
278W - 293L
1,471 Elo+
Solo
Sobek
Sobek
joxe36
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,594 Elo+
Solo
Skadi
Skadi
lAndrewdrewl
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,536 Elo+
Party 2
Team Averages
Level 126
1,569 SR
1,527 Elo+

VS

Team Averages
Level 111
1,593 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Rvfq
Ao Kuang
Level 122
God Stats
1W - 2L
1,576 SR
Queue Stats
350W - 306L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Saiyūni
Amaterasu
Level 120
God Stats
1W - 0L
1,703 SR
Queue Stats
15W - 16L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Scott217217
Jing Wei
Level 105
God Stats
2W - 1L
1,727 SR
Queue Stats
182W - 147L
1,567 Elo+
Party 1
Khepri
Khepri
SouljaBoy1738
Khepri
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
275W - 258L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
jjason626
Ah Puch
Level 121
God Stats
4W - 1L
1,459 SR
Queue Stats
264W - 287L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 5
8,951
689
19,906
10,200
5,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 4
9,340
718
11,556
12,471
6,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Mephystofeles
Xbalanque
16
5 / 7 / 3
10,299
792
16,133
17,369
9,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
joxe36
Sobek
13
0 / 6 / 7
8,564
659
4,134
18,295
20,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 6 / 7
8,284
637
7,877
12,427
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rvfq
Ao Kuang
18
15 / 4 / 11
11,392
876
14,541
22,818
14,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Saiyūni
Amaterasu
15
4 / 3 / 13
9,616
740
10,182
15,606
22,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Scott217217
Jing Wei
18
6 / 2 / 11
10,530
810
12,037
12,095
7,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 14
10,342
796
4,178
12,681
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
jjason626
Ah Puch
17
2 / 3 / 21
10,136
780
24,155
18,889
11,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
9
Kills
29
29
Deaths
13
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
5
0.88
L
3
6
4
0.83
L
Xbalanque
Mephystofeles
Xbalanque
5
7
3
0.93
W
Ao Kuang
Rvfq
Ao Kuang
15
4
11
5.13
W
Amaterasu
Saiyūni
Amaterasu
4
3
13
3.5
W
Jing Wei
Scott217217
Jing Wei
6
2
11
5.75
W
2
1
14
9
W
Ah Puch
jjason626
Ah Puch
2
3
21
4.17
L
Sobek
joxe36
Sobek
0
6
7
0.58
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
65,093
70,762
Taken
82,089
47,346
Mitigated
70,392
17,889
Healing
41,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,906
589
397
1,048
10,200
5,052
448
7,014
2,780
37,573
0
L
11,556
708
2,117
2,180
12,471
6,489
204
9,098
3,075
19,302
0
L
Xbalanque
Mephystofeles
Xbalanque
16,133
6,450
1,474
4,046
17,369
9,189
815
9,946
7,021
0
30,998
W
Ao Kuang
Rvfq
Ao Kuang
14,541
956
1,659
10,084
22,818
14,669
936
10,477
12,341
24,536
0
W
Amaterasu
Saiyūni
Amaterasu
10,182
1,660
2,006
7,094
15,606
22,141
1,324
5,539
10,067
0
16,227
W
Jing Wei
Scott217217
Jing Wei
12,037
7,175
1,934
4,936
12,095
7,482
2,966
7,926
4,169
0
39,731
W
4,178
435
1,509
3,907
12,681
15,072
1,265
4,378
8,303
12,917
0
W
Ah Puch
jjason626
Ah Puch
24,155
1,332
673
7,831
18,889
11,028
1,715
7,276
11,613
40,358
0
L
Sobek
joxe36
Sobek
4,134
517
1,999
3,896
18,295
20,446
0
9,282
8,513
6,741
0
L
7,877
2,555
57
675
12,427
6,170
437
6,217
5,728
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
52,016
138
Minions Killed
141
0
Camps Cleared
0
1,159,306
Distance Traveled
1,245,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,951
689
45
3
0
257,574
0
L
Merlin
9,340
718
16
1
0
225,549
0
L
Xbalanque
10,299
792
50
4
0
210,140
0
W
Ao Kuang
11,392
876
27
2
0
237,175
0
W
Amaterasu
9,616
740
13
1
0
226,467
0
W
Jing Wei
10,530
810
51
4
0
257,807
0
W
Khepri
10,342
796
12
1
0
277,422
0
W
Ah Puch
10,136
780
38
3
0
246,252
0
L
Sobek
8,564
659
8
1
0
225,065
0
L
Skadi
8,284
637
19
1
0
240,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role