Player Matchup

Neith
Neith
D0EB0Y
Neith
Level 240
God Stats
10W - 7L
1,527 SR
Queue Stats
425W - 383L
1,598 Elo+
Party 3
Ao Kuang
Ao Kuang
PunishedRolf
Ao Kuang
Level 120
God Stats
7W - 3L
1,733 SR
Queue Stats
17W - 21L
1,429 Elo+
Party 2
Artio
Artio
THECOMICWARP
Artio
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 206L
1,488 Elo+
Party 2
Horus
Horus
mcspartan11
Horus
Level 180
God Stats
4W - 4L
1,500 SR
Queue Stats
296W - 284L
1,753 Elo+
Party 3
Rama
Rama
sXeTheSavior
Rama
Level 190
God Stats
6W - 8L
1,500 SR
Queue Stats
327W - 293L
1,728 Elo+
Party 3
Team Averages
Level 170
1,552 SR
1,599 Elo+

VS

Team Averages
Level 102
1,545 SR
1,419 Elo+
Vamana
Vamana
Glocktrain
Vamana
Level 101
God Stats
1W - 2L
1,564 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Jkl121
Kuzenbo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,465 Elo+
Party 1
Agni
Agni
TigerPhionex
Agni
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,249 Elo+
Solo
Rama
Rama
ToxiccGhostz
Rama
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
52W - 70L
1,460 Elo+
Party 1
Thanatos
Thanatos
ZaIeos
Thanatos
Level 109
God Stats
1W - 3L
1,431 SR
Queue Stats
46W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D0EB0Y
Neith
11
7 / 1 / 2
7,115
712
4,687
5,308
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PunishedRolf
Ao Kuang
9
3 / 1 / 8
6,021
602
6,524
8,927
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 3
5,927
593
5,467
9,800
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 7
6,022
602
4,033
8,889
5,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 3
6,107
611
9,210
7,593
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Glocktrain
Vamana
8
1 / 3 / 0
4,846
485
4,593
8,086
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Jkl121
Kuzenbo
8
0 / 3 / 0
4,830
483
2,788
9,665
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,040
504
3,242
5,220
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
4,596
460
2,514
8,523
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ZaIeos
Thanatos
9
1 / 5 / 1
5,497
550
3,489
11,766
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
3
3
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
D0EB0Y
Neith
7
1
2
8
L
Vamana
Glocktrain
Vamana
1
3
0
0.33
L
Kuzenbo
Jkl121
Kuzenbo
0
3
0
0
W
Ao Kuang
PunishedRolf
Ao Kuang
3
1
8
7
W
1
0
3
2.5
L
0
3
0
0
L
1
4
0
0.25
L
Thanatos
ZaIeos
Thanatos
1
5
1
0.3
W
2
1
7
5.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,921
Damage
16,626
40,517
Taken
43,260
20,985
Mitigated
22,385
19,402
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D0EB0Y
Neith
4,687
2,112
0
1,568
5,308
2,251
527
2,260
3,048
0
49,347
L
Vamana
Glocktrain
Vamana
4,593
2,310
0
2,504
8,086
5,081
0
5,354
2,006
0
24,659
L
Kuzenbo
Jkl121
Kuzenbo
2,788
1,246
0
2,268
9,665
8,008
0
468
9,197
14,701
0
W
Ao Kuang
PunishedRolf
Ao Kuang
6,524
2,165
0
2,348
8,927
2,852
0
766
8,041
26,782
0
W
5,467
690
400
5,892
9,800
7,584
0
244
9,066
32,501
0
L
3,242
294
0
396
5,220
1,588
0
983
4,192
29,082
0
L
2,514
2,224
0
3,045
8,523
2,781
0
0
8,523
0
24,698
L
Thanatos
ZaIeos
Thanatos
3,489
628
0
7,100
11,766
4,927
0
4,243
7,351
0
37,914
W
4,033
2,322
2,032
3,189
8,889
5,508
42
1,814
7,075
0
13,939
W
9,210
7,284
0
3,973
7,593
2,790
574
946
6,647
0
48,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
24,809
255
Minions Killed
215
0
Camps Cleared
0
975,710
Distance Traveled
953,938
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,115
712
81
8
0
193,604
0
L
Vamana
4,846
485
34
3
0
186,654
2
L
Kuzenbo
4,830
483
20
2
0
202,846
3
W
Ao Kuang
6,021
602
37
4
0
219,387
0
W
Artio
5,927
593
48
5
0
187,050
1
L
Agni
5,040
504
63
6
0
206,005
0
L
Rama
4,596
460
35
4
0
157,851
0
L
Thanatos
5,497
550
63
6
0
200,582
1
W
Horus
6,022
602
14
1
0
199,926
2
W
Rama
6,107
611
75
8
0
175,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role