Player Matchup

Chang'e
Chang'e
Ajl19987216
Chang'e
Level 104
God Stats
8W - 7L
1,663 SR
Queue Stats
395W - 385L
1,501 Elo+
Party 1
Mercury
Mercury
Ice Cold Ziggy
Mercury
Level 89
God Stats
13W - 15L
1,468 SR
Queue Stats
350W - 342L
1,511 Elo+
Party 1
Surtr
Surtr
LorenczM21
Surtr
Level 51
God Stats
1W - 4L
1,315 SR
Queue Stats
4W - 5L
1,364 Elo+
Solo
Cerberus
Cerberus
ONYX52
Cerberus
Level 125
God Stats
0W - 2L
1,336 SR
Queue Stats
54W - 67L
1,478 Elo+
Solo
Sol
Sol
TempSnipeYou
Sol
Level 38
God Stats
1W - 2L
1,690 SR
Queue Stats
69W - 99L
1,246 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,420 Elo+

VS

Team Averages
Level 110
1,626 SR
1,438 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Chickenslayer17
Bastet
Level 53
God Stats
12W - 10L
1,836 SR
Queue Stats
210W - 211L
1,419 Elo+
Solo
Nike
Nike
RyukoSatu
Nike
Level 107
God Stats
6W - 4L
1,748 SR
Queue Stats
81W - 86L
1,537 Elo+
Party 2
Anubis
Anubis
Techronman3
Anubis
Level 112
God Stats
2W - 4L
1,546 SR
Queue Stats
21W - 18L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ajl19987216
Chang'e
11
3 / 2 / 2
6,503
591
7,407
8,598
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 5 / 2
5,670
515
4,352
11,522
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
9
0 / 3 / 0
4,788
435
1,975
6,764
3,810
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ONYX52
Cerberus
9
2 / 1 / 3
5,796
527
5,725
11,226
8,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
4,787
435
3,034
7,231
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 1
6,576
598
5,097
6,485
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
9
0 / 2 / 7
5,979
544
6,934
8,768
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 5
6,394
581
5,863
8,916
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
11
4 / 1 / 3
6,688
608
6,271
9,073
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
4 / 1 / 2
6,644
604
7,639
7,580
3,482
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
Aphrodite
 
Aphrodite
0
2
7
1.75
L
Chang'e
Ajl19987216
Chang'e
3
2
2
2
W
3
2
5
2.75
L
1
5
2
0.4
L
Surtr
0
3
0
0
L
Cerberus
ONYX52
Cerberus
2
1
3
3.5
W
Nike
4
1
3
5.5
W
Anubis
4
1
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
31,804
45,341
Taken
40,822
21,313
Mitigated
18,113
12,419
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,097
2,479
0
3,357
6,485
2,474
851
2,626
3,859
0
43,932
W
Aphrodite
 
Aphrodite
6,934
828
2,522
4,463
8,768
4,483
38
4,627
4,141
32,704
0
L
Chang'e
Ajl19987216
Chang'e
7,407
122
1,026
2,992
8,598
2,439
0
4,162
4,436
47,957
0
W
5,863
2,300
381
3,395
8,916
2,891
506
1,682
7,234
0
39,480
L
4,352
1,871
0
870
11,522
3,565
0
2,732
8,790
0
32,684
L
Surtr
1,975
542
0
1,100
6,764
3,810
0
1,267
5,497
96
17,964
L
Cerberus
ONYX52
Cerberus
5,725
361
454
4,323
11,226
8,994
0
5,044
6,182
24,366
0
W
Nike
6,271
921
0
895
9,073
4,783
20
1,766
7,307
0
41,962
W
Anubis
7,639
750
0
3,380
7,580
3,482
176
5,268
2,311
49,480
0
L
3,034
1,414
0
1,654
7,231
2,505
0
1,368
5,863
21,627
4,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
32,281
265
Minions Killed
319
0
Camps Cleared
0
1,079,196
Distance Traveled
1,020,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,576
598
82
7
0
189,367
0
W
Aphrodite
5,979
544
38
3
0
214,079
2
L
Chang'e
6,503
591
92
8
0
235,736
0
W
Bastet
6,394
581
46
4
0
209,600
0
L
Mercury
5,670
515
57
5
0
260,057
0
L
Surtr
4,788
435
34
3
0
197,391
0
L
Cerberus
5,796
527
40
4
0
218,607
0
W
Nike
6,688
608
67
6
0
222,062
0
W
Anubis
6,644
604
86
8
0
185,353
0
L
Sol
4,787
435
42
4
0
167,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role