Player Matchup

Fenrir
Fenrir
Darkryus
Fenrir
Level 158
God Stats
6W - 5L
1,130 SR
Queue Stats
308W - 349L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
EditPanda
Gilgamesh
Level 159
God Stats
5W - 7L
1,500 SR
Queue Stats
502W - 533L
1,557 Elo+
Party 2
Izanami
Izanami
ImNotADwarf
Izanami
Level 7
God Stats
5W - 9L
1,384 SR
Queue Stats
9W - 14L
1,414 Elo+
Party 2
Maui
Maui
deer killer38
Maui
Level 81
God Stats
8W - 11L
1,487 SR
Queue Stats
285W - 341L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
lts Gmoney
Kukulkan
Level 103
God Stats
17W - 7L
1,918 SR
Queue Stats
356W - 416L
1,490 Elo+
Party 2
Team Averages
Level 102
1,484 SR
1,485 Elo+

VS

Team Averages
Level 80
1,572 SR
1,505 Elo+
Baron Samedi
Baron Samedi
CraftixCosplays
Baron Samedi
Level 28
God Stats
7W - 11L
1,499 SR
Queue Stats
26W - 39L
1,390 Elo+
Party 1
Odin
Odin
Legion956
Odin
Level 155
God Stats
1W - 1L
1,718 SR
Queue Stats
107W - 79L
1,665 Elo+
Solo
Chang'e
Chang'e
PeachyBeach1973
Chang'e
Level 57
God Stats
10W - 17L
1,398 SR
Queue Stats
26W - 39L
1,390 Elo+
Party 1
Apollo
Apollo
ProphetSooner
Apollo
Level 98
God Stats
6W - 7L
1,743 SR
Queue Stats
472W - 463L
1,577 Elo+
Solo
Thanatos
Thanatos
zHaTcHi
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkryus
Fenrir
15
6 / 2 / 4
8,927
558
10,479
15,489
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
EditPanda
Gilgamesh
14
0 / 1 / 1
8,159
510
10,012
16,486
17,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ImNotADwarf
Izanami
14
0 / 3 / 0
7,913
495
3,717
7,862
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 10
8,012
501
4,342
12,164
9,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
lts Gmoney
Kukulkan
15
9 / 2 / 3
9,158
572
13,724
8,298
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraftixCosplays
Baron Samedi
12
0 / 9 / 2
7,631
477
8,842
15,349
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
14
1 / 1 / 0
8,610
538
6,730
14,916
17,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 3
6,636
415
4,423
13,798
5,887
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 0 / 1
10,978
686
10,554
9,628
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
zHaTcHi
Thanatos
9
1 / 2 / 0
6,520
408
804
8,374
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
10
10
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CraftixCosplays
Baron Samedi
0
9
2
0.11
W
Fenrir
Darkryus
Fenrir
6
2
4
4
W
Gilgamesh
EditPanda
Gilgamesh
0
1
1
0.5
W
Izanami
ImNotADwarf
Izanami
0
3
0
0
L
Odin
1
1
0
1
L
0
4
3
0.38
L
8
0
1
8.5
W
1
2
10
3
W
Kukulkan
lts Gmoney
Kukulkan
9
2
3
5.25
L
Thanatos
zHaTcHi
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
31,353
60,299
Taken
62,065
41,830
Mitigated
37,968
17,245
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CraftixCosplays
Baron Samedi
8,842
1,446
231
1,331
15,349
6,811
120
9,354
5,926
50,541
0
W
Fenrir
Darkryus
Fenrir
10,479
4,254
0
5,046
15,489
7,532
0
3,620
11,869
0
72,875
W
Gilgamesh
EditPanda
Gilgamesh
10,012
3,493
0
4,242
16,486
17,519
0
0
16,486
855
68,565
W
Izanami
ImNotADwarf
Izanami
3,717
2,545
0
1,698
7,862
2,918
0
312
7,550
0
65,172
L
Odin
6,730
2,199
0
3,546
14,916
17,200
0
998
13,918
0
70,041
L
4,423
705
1,306
3,823
13,798
5,887
132
4,064
9,711
29,913
0
L
10,554
6,695
0
5,792
9,628
4,132
1,549
1,941
7,683
0
89,382
W
4,342
605
2,333
2,608
12,164
9,608
0
5,088
7,076
15,899
0
W
Kukulkan
lts Gmoney
Kukulkan
13,724
2,073
0
1,318
8,298
4,253
0
4,245
4,053
75,322
0
L
Thanatos
zHaTcHi
Thanatos
804
277
0
5,292
8,374
3,938
0
1,863
6,511
0
29,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
40,375
468
Minions Killed
462
0
Camps Cleared
0
1,588,962
Distance Traveled
1,385,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,631
477
69
4
0
241,623
0
W
Fenrir
8,927
558
101
6
0
333,121
1
W
Gilgamesh
8,159
510
112
7
0
302,421
4
W
Izanami
7,913
495
119
7
0
306,253
0
L
Odin
8,610
538
125
8
0
280,376
0
L
Chang'e
6,636
415
53
3
0
280,680
2
L
Apollo
10,978
686
162
10
0
324,134
4
W
Maui
8,012
501
17
1
0
338,667
0
W
Kukulkan
9,158
572
119
7
0
308,500
1
L
Thanatos
6,520
408
53
3
0
258,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role