Player Matchup

Maui
Maui
AZ A Rey
Maui
Level 126
God Stats
70W - 69L
1,365 SR
Queue Stats
491W - 420L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
JxGHIDORAHxJ
Nu Wa
Level 88
God Stats
1W - 2L
1,740 SR
Queue Stats
647W - 581L
1,563 Elo+
Solo
Izanami
Izanami
SPankeyz16
Izanami
Level 147
God Stats
3W - 1L
1,865 SR
Queue Stats
30W - 17L
1,766 Elo+
Solo
Tyr
Tyr
VSS9mm
Tyr
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
388W - 331L
1,584 Elo+
Party 2
Surtr
Surtr
digbicknrg
Surtr
Level 60
God Stats
5W - 2L
1,984 SR
Queue Stats
29W - 18L
1,686 Elo+
Solo
Team Averages
Level 110
1,730 SR
1,637 Elo+

VS

Team Averages
Level 119
1,529 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bobby_Bandz69
Surtr
Level 138
God Stats
18W - 14L
1,514 SR
Queue Stats
517W - 513L
1,553 Elo+
Solo
Eset
Eset
CrimsonMoonSh4d3
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,561 Elo+
Party 1
Atlas
Atlas
Djhechtech
Atlas
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,297 Elo+
Solo
Ullr
Ullr
Penny1Cents-_-
Ullr
Level 143
God Stats
6W - 1L
1,631 SR
Queue Stats
123W - 103L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 2 / 0
4,308
539
2,052
5,891
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 3
5,121
640
3,763
4,714
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SPankeyz16
Izanami
4
1 / 0 / 0
3,750
469
1,540
1,963
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
VSS9mm
Tyr
7
0 / 2 / 0
4,446
556
3,321
7,250
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
10
4 / 0 / 1
5,723
715
4,837
7,372
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 3
5,210
651
3,277
8,325
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
5,565
696
5,262
7,065
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 4
5,225
653
2,910
4,560
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
7
2 / 1 / 1
4,824
603
1,978
6,178
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
5,068
634
1,113
4,834
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
6
6
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
L
Maui
0
2
0
0
W
2
0
2
3
W
0
2
4
1
W
Atlas
2
1
1
2.5
L
0
2
3
0.75
W
0
1
1
0.5
L
Izanami
SPankeyz16
Izanami
1
0
0
1
L
Tyr
VSS9mm
Tyr
0
2
0
0
L
Surtr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
14,540
27,190
Taken
30,962
14,424
Mitigated
15,630
11,391
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,277
1,900
0
1,590
8,325
2,466
46
1,166
7,159
0
28,883
L
Maui
2,052
775
147
1,981
5,891
3,984
96
1,591
4,296
13,187
0
W
5,262
963
0
2,491
7,065
5,863
30
1,318
5,747
1,964
35,044
W
2,910
231
94
1,286
4,560
1,563
0
2,032
2,528
31,367
0
W
Atlas
1,978
959
133
1,864
6,178
4,148
93
655
5,523
12,092
0
L
3,763
855
0
958
4,714
1,174
0
1,486
3,072
31,615
0
W
1,113
412
0
554
4,834
1,590
2,361
821
4,013
0
37,314
L
Izanami
SPankeyz16
Izanami
1,540
1,264
0
1,338
1,963
493
0
385
1,578
0
12,540
L
Tyr
VSS9mm
Tyr
3,321
337
0
1,646
7,250
5,517
0
1,245
5,951
0
27,491
L
Surtr
4,837
2,196
0
5,321
7,372
3,256
0
1,194
6,078
989
38,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
25,892
221
Minions Killed
265
0
Camps Cleared
0
760,143
Distance Traveled
843,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,210
651
46
6
0
203,450
0
L
Maui
4,308
539
11
1
0
172,364
0
W
Surtr
5,565
696
68
9
0
173,002
1
W
Eset
5,225
653
70
9
0
163,112
2
W
Atlas
4,824
603
15
2
0
149,627
0
L
Nu Wa
5,121
640
61
8
0
157,061
0
W
Ullr
5,068
634
66
8
0
154,053
1
L
Izanami
3,750
469
24
3
0
68,427
0
L
Tyr
4,446
556
55
7
0
173,089
0
L
Surtr
5,723
715
70
9
0
189,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role