Player Matchup

Hercules
Hercules
Boogie1488
Hercules
Level 97
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 0L
1,607 Elo+
Party 1
Tiamat
Tiamat
InvictaMM
Tiamat
Level 116
God Stats
3W - 0L
1,922 SR
Queue Stats
7W - 2L
1,685 Elo+
Party 1
Achilles
Achilles
StickellPickle
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,607 Elo+
Party 1
Team Averages
Level 80
1,720 SR
1,633 Elo+

VS

Team Averages
Level 109
1,553 SR
1,397 Elo+
Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GoliathDS
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RickPearson
Ah Muzen Cab
Level 129
God Stats
1W - 5L
1,660 SR
Queue Stats
3W - 13L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boogie1488
Hercules
13
1 / 0 / 9
7,582
689
7,329
9,940
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
InvictaMM
Tiamat
14
6 / 1 / 2
8,609
783
12,646
8,047
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
3 / 0 / 4
7,694
699
7,957
8,680
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 5 / 0
7,215
656
6,612
10,494
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
GoliathDS
Kuzenbo
10
0 / 3 / 1
6,956
632
5,719
13,931
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
RickPearson
Ah Muzen Cab
11
0 / 3 / 1
6,859
624
8,332
9,067
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
0
0.2
W
Hercules
Boogie1488
Hercules
1
0
9
5.5
L
Kuzenbo
GoliathDS
Kuzenbo
0
3
1
0.17
W
Tiamat
InvictaMM
Tiamat
6
1
2
7
L
Ah Muzen Cab
RickPearson
Ah Muzen Cab
0
3
1
0.17
W
Achilles
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
20,663
26,667
Taken
33,492
24,222
Mitigated
25,512
9,120
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,612
3,264
415
1,854
10,494
4,372
52
3,511
6,298
29,459
0
W
Hercules
Boogie1488
Hercules
7,329
1,705
381
4,836
9,940
11,022
413
5,338
4,601
0
12,181
L
Kuzenbo
GoliathDS
Kuzenbo
5,719
2,173
425
1,841
13,931
17,359
0
5,670
6,800
8,643
0
W
Tiamat
InvictaMM
Tiamat
12,646
1,865
0
2,101
8,047
5,478
0
3,336
4,711
42,070
0
L
Ah Muzen Cab
RickPearson
Ah Muzen Cab
8,332
2,958
0
1,329
9,067
3,781
0
2,534
6,202
0
28,295
W
Achilles
7,957
2,564
0
1,802
8,680
7,722
198
3,749
4,931
0
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
21,030
129
Minions Killed
108
0
Camps Cleared
0
611,520
Distance Traveled
553,274
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,215
656
65
6
0
156,552
0
W
Hercules
7,582
689
7
1
0
205,855
0
L
Kuzenbo
6,956
632
7
1
0
207,298
0
W
Tiamat
8,609
783
98
9
0
197,651
0
L
Ah Muzen Cab
6,859
624
36
3
0
189,424
1
W
Achilles
7,694
699
24
2
0
208,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role