Player Matchup

Sol
Sol
 
Sol
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Anttranman
Sun Wukong
Level 107
God Stats
1W - 0L
1,965 SR
Queue Stats
21W - 13L
1,614 Elo+
Party 2
Agni
Agni
Artehk
Agni
Level 154
God Stats
2W - 0L
1,824 SR
Queue Stats
23W - 11L
1,711 Elo+
Party 2
Lancelot
Lancelot
Cappybarra
Lancelot
Level 149
God Stats
2W - 6L
1,290 SR
Queue Stats
77W - 84L
1,541 Elo+
Party 4
Sylvanus
Sylvanus
Jpizle02
Sylvanus
Level 157
God Stats
1W - 0L
1,746 SR
Queue Stats
34W - 28L
1,631 Elo+
Party 4
Team Averages
Level 146
1,665 SR
1,600 Elo+

VS

Team Averages
Level 112
1,419 SR
1,581 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BONEPIT2020
Ao Kuang
Level 97
God Stats
0W - 1L
1,282 SR
Queue Stats
35W - 29L
1,655 Elo+
Party 1
Fafnir
Fafnir
HecticGamez
Fafnir
Level 145
God Stats
11W - 3L
1,639 SR
Queue Stats
52W - 31L
1,646 Elo+
Solo
Surtr
Surtr
HoodiePim
Surtr
Level 129
God Stats
5W - 12L
1,177 SR
Queue Stats
108W - 108L
1,557 Elo+
Party 3
He Bo
He Bo
thedodoman
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 3 / 1
6,214
621
6,685
8,289
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Anttranman
Sun Wukong
11
1 / 1 / 0
6,205
621
6,783
10,336
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Artehk
Agni
12
8 / 0 / 2
7,190
719
7,654
5,859
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Cappybarra
Lancelot
11
3 / 1 / 6
6,318
632
5,296
8,251
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Jpizle02
Sylvanus
10
1 / 2 / 8
5,878
588
3,330
8,298
6,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 3 / 1
5,642
564
8,050
8,992
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BONEPIT2020
Ao Kuang
8
3 / 4 / 2
5,561
556
4,470
9,785
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
8
0 / 4 / 4
5,087
509
2,963
8,832
7,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
HoodiePim
Surtr
11
1 / 1 / 0
6,043
604
5,280
10,699
6,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
8
0 / 6 / 0
4,895
490
3,141
8,159
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
1
1.83
L
Apollo
 
Apollo
3
3
1
1.17
W
Sun Wukong
Anttranman
Sun Wukong
1
1
0
1
W
Agni
Artehk
Agni
8
0
2
9
L
Ao Kuang
BONEPIT2020
Ao Kuang
3
4
2
1
W
Lancelot
Cappybarra
Lancelot
3
1
6
6
L
Fafnir
0
4
4
0.5
L
Surtr
HoodiePim
Surtr
1
1
0
1
W
Sylvanus
Jpizle02
Sylvanus
1
2
8
2.5
L
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
23,904
41,033
Taken
46,467
20,016
Mitigated
24,404
15,237
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,685
2,620
0
4,275
8,289
2,946
0
2,508
5,781
42,315
0
L
Apollo
 
Apollo
8,050
5,352
0
2,955
8,992
3,264
0
4,199
4,793
0
34,956
W
Sun Wukong
Anttranman
Sun Wukong
6,783
2,035
0
4,253
10,336
5,352
0
177
10,159
0
54,634
W
Agni
Artehk
Agni
7,654
374
130
2,619
5,859
2,004
260
2,346
3,369
50,206
0
L
Ao Kuang
BONEPIT2020
Ao Kuang
4,470
1,377
0
3,479
9,785
3,740
0
3,263
6,522
20,369
7,171
W
Lancelot
Cappybarra
Lancelot
5,296
763
0
774
8,251
3,237
0
1,855
6,330
0
44,485
L
Fafnir
2,963
641
0
1,780
8,832
7,744
0
5,018
3,814
15,322
0
L
Surtr
HoodiePim
Surtr
5,280
2,914
0
6,298
10,699
6,962
0
0
10,699
379
44,438
W
Sylvanus
Jpizle02
Sylvanus
3,330
1,254
725
2,461
8,298
6,477
21
3,319
4,911
16,541
0
L
He Bo
3,141
392
0
759
8,159
2,694
0
5,189
2,970
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
27,228
344
Minions Killed
241
0
Camps Cleared
0
1,058,919
Distance Traveled
1,029,056
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,214
621
66
7
0
179,107
0
L
Apollo
5,642
564
54
5
0
212,228
2
W
Sun Wukong
6,205
621
91
9
0
216,986
0
W
Agni
7,190
719
93
9
0
204,969
3
L
Ao Kuang
5,561
556
38
4
0
224,836
0
W
Lancelot
6,318
632
71
7
0
252,681
0
L
Fafnir
5,087
509
18
2
0
213,666
2
L
Surtr
6,043
604
71
7
0
185,350
0
W
Sylvanus
5,878
588
23
2
0
205,176
0
L
He Bo
4,895
490
60
6
0
192,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role