Player Matchup

Arachne
Arachne
 
Arachne
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Butersasasin
Merlin
Level 52
God Stats
6W - 5L
1,711 SR
Queue Stats
37W - 26L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
hurricanepete88
Kumbhakarna
Level 150
God Stats
0W - 2L
1,433 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1
Xbalanque
Xbalanque
xXGoldenHeartXx
Xbalanque
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 16L
1,556 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,491 Elo+

VS

Team Averages
Level 110
1,484 SR
1,404 Elo+
Artio
Artio
CAPOBANKZ
Artio
Level 125
God Stats
26W - 20L
1,650 SR
Queue Stats
155W - 160L
1,460 Elo+
Solo
Nu Wa
Nu Wa
TwoPotatoes
Nu Wa
Level 80
God Stats
64W - 53L
1,394 SR
Queue Stats
347W - 330L
1,347 Elo+
Solo
Ishtar
Ishtar
cooky-killerMX
Ishtar
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 117L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
nani_shooter21
Ao Kuang
Level 66
God Stats
6W - 3L
1,180 SR
Queue Stats
100W - 108L
1,430 Elo+
Solo
Anubis
Anubis
sumfin81
Anubis
Level 156
God Stats
20W - 9L
1,698 SR
Queue Stats
188W - 168L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 1
6,410
458
4,753
12,982
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
11
0 / 5 / 1
6,185
442
3,804
12,299
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
1 / 5 / 1
7,152
511
3,889
7,478
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
hurricanepete88
Kumbhakarna
8
0 / 3 / 0
5,601
400
2,265
12,245
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xXGoldenHeartXx
Xbalanque
11
2 / 6 / 0
6,894
492
9,291
11,522
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CAPOBANKZ
Artio
12
4 / 0 / 5
7,573
541
4,777
11,269
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 8
9,061
647
9,959
5,320
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 5
7,739
553
7,437
9,856
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
6 / 1 / 2
8,516
608
4,872
10,473
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
sumfin81
Anubis
14
6 / 1 / 2
9,060
647
9,029
6,733
3,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
23
23
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
L
Merlin
1
5
1
0.3
W
Artio
CAPOBANKZ
Artio
4
0
5
6.5
W
4
0
8
8
W
3
1
5
5.5
L
Kumbhakarna
hurricanepete88
Kumbhakarna
0
3
0
0
W
Ao Kuang
6
1
2
7
W
Anubis
sumfin81
Anubis
6
1
2
7
L
Xbalanque
xXGoldenHeartXx
Xbalanque
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
36,074
56,526
Taken
43,651
23,795
Mitigated
25,688
13,944
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,753
3,256
0
2,282
12,982
4,251
0
5,197
7,785
0
40,149
L
Zhong Kui
 
Zhong Kui
3,804
0
0
4,910
12,299
6,421
0
8,495
3,804
37,046
0
L
Merlin
3,889
107
0
850
7,478
2,617
0
4,518
2,960
53,500
0
W
Artio
CAPOBANKZ
Artio
4,777
333
730
3,415
11,269
11,643
473
859
10,410
23,865
494
W
9,959
1,618
114
2,727
5,320
1,825
388
3,357
1,963
63,874
0
W
7,437
4,513
0
3,569
9,856
4,027
2,297
1,453
8,403
0
53,843
L
Kumbhakarna
hurricanepete88
Kumbhakarna
2,265
321
146
3,180
12,245
6,785
0
4,886
7,359
15,799
0
W
Ao Kuang
4,872
1,182
0
3,365
10,473
4,646
0
272
10,201
66,703
0
W
Anubis
sumfin81
Anubis
9,029
655
0
3,959
6,733
3,547
1,395
4,017
2,716
63,170
0
L
Xbalanque
xXGoldenHeartXx
Xbalanque
9,291
5,743
0
2,576
11,522
3,721
22
5,047
6,475
0
37,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
41,949
269
Minions Killed
430
0
Camps Cleared
0
1,171,016
Distance Traveled
1,257,911
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,410
458
58
4
0
253,449
0
L
Zhong Kui
6,185
442
64
5
0
196,592
0
L
Merlin
7,152
511
86
6
0
246,156
2
W
Artio
7,573
541
26
2
0
273,794
0
W
Nu Wa
9,061
647
104
7
0
238,078
0
W
Ishtar
7,739
553
91
7
0
251,531
2
L
Kumbhakarna
5,601
400
18
1
0
230,665
5
W
Ao Kuang
8,516
608
102
7
0
282,949
0
W
Anubis
9,060
647
107
8
0
211,559
0
L
Xbalanque
6,894
492
43
3
0
244,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role