Player Matchup

Sobek
Sobek
 
Sobek
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Avyvl
Medusa
Level 124
God Stats
4W - 3L
1,334 SR
Queue Stats
187W - 199L
1,660 Elo+
Party 1
Mulan
Mulan
MrBαtty
Mulan
Level 253
God Stats
2W - 1L
1,679 SR
Queue Stats
588W - 501L
1,626 Elo+
Solo
Merlin
Merlin
Quackmandan
Merlin
Level 190
God Stats
4W - 1L
1,793 SR
Queue Stats
154W - 175L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
xWaffi
Baron Samedi
Level 234
God Stats
4W - 3L
1,316 SR
Queue Stats
249W - 274L
1,665 Elo+
Party 1
Team Averages
Level 187
1,524 SR
1,618 Elo+

VS

Team Averages
Level 129
1,555 SR
1,466 Elo+
Nu Wa
Nu Wa
ChadFunkySlaps
Nu Wa
Level 127
God Stats
7W - 6L
1,562 SR
Queue Stats
43W - 45L
1,514 Elo+
Party 2
Ares
Ares
ChillingInKauai
Ares
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
25W - 40L
1,473 Elo+
Party 2
Charybdis
Charybdis
ComeDemon
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,465 Elo+
Party 2
Artio
Artio
Thats_A_Wing
Artio
Level 132
God Stats
2W - 4L
1,462 SR
Queue Stats
22W - 29L
1,435 Elo+
Party 2
Arachne
Arachne
side-kicker2000
Arachne
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 78L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 2
5,050
505
3,035
9,517
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Avyvl
Medusa
10
0 / 0 / 1
5,824
582
4,216
3,509
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
MrBαtty
Mulan
11
5 / 1 / 0
6,379
638
5,999
7,780
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
2 / 0 / 1
5,903
590
5,516
4,233
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xWaffi
Baron Samedi
10
4 / 0 / 0
6,481
648
6,392
7,921
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,251
525
2,009
7,143
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,860
486
2,775
6,379
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
ComeDemon
Charybdis
8
0 / 1 / 0
4,843
484
2,364
4,547
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
4,974
497
3,312
9,973
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,248
525
3,440
9,578
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
11
Kills
2
2
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
2
1
W
Medusa
Avyvl
Medusa
0
0
1
0.5
L
1
4
1
0.38
L
0
0
0
0
L
Charybdis
ComeDemon
Charybdis
0
1
0
0
W
Mulan
MrBαtty
Mulan
5
1
0
5
W
Merlin
2
0
1
2.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Baron Samedi
xWaffi
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
13,900
32,960
Taken
37,620
17,641
Mitigated
16,946
12,196
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,035
261
0
3,839
9,517
7,255
0
1,855
7,662
13,773
0
W
Medusa
Avyvl
Medusa
4,216
1,490
0
860
3,509
1,323
0
935
2,574
0
51,964
L
2,009
382
0
1,010
7,143
2,386
0
3,623
3,188
32,061
0
L
2,775
188
0
1,494
6,379
4,502
0
2,273
4,056
19,048
0
L
Charybdis
ComeDemon
Charybdis
2,364
1,494
0
2,077
4,547
1,573
0
564
3,983
0
32,159
W
Mulan
MrBαtty
Mulan
5,999
1,366
0
2,902
7,780
3,282
0
1,050
6,625
0
45,423
W
Merlin
5,516
817
0
975
4,233
1,590
42
1,348
2,885
44,523
0
L
3,312
636
0
3,785
9,973
5,122
0
4,976
4,182
26,102
0
L
3,440
1,839
0
2,332
9,578
3,363
0
2,126
7,268
0
39,544
W
Baron Samedi
xWaffi
Baron Samedi
6,392
602
0
3,620
7,921
4,191
0
2,424
5,118
38,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
25,176
347
Minions Killed
265
0
Camps Cleared
0
965,802
Distance Traveled
986,467
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,050
505
19
2
0
215,920
1
W
Medusa
5,824
582
95
10
0
169,702
2
L
Nu Wa
5,251
525
69
7
0
185,051
0
L
Ares
4,860
486
28
3
0
204,548
1
L
Charybdis
4,843
484
60
6
0
158,600
0
W
Mulan
6,379
638
73
7
0
215,409
0
W
Merlin
5,903
590
83
8
0
196,032
4
L
Artio
4,974
497
45
5
0
201,768
0
L
Arachne
5,248
525
63
6
0
236,500
0
W
Baron Samedi
6,481
648
77
8
0
168,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role