Player Matchup

Surtr
Surtr
AnEmoKid777
Surtr
Level 69
God Stats
1W - 0L
1,590 SR
Queue Stats
12W - 10L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
GoonsLeo
Ah Puch
Level 25
God Stats
3W - 1L
1,830 SR
Queue Stats
18W - 15L
1,540 Elo+
Party 1
Rama
Rama
ScoobieDrews
Rama
Level 63
God Stats
5W - 1L
1,847 SR
Queue Stats
20W - 20L
1,475 Elo+
Party 1
Hel
Hel
justbrent3015
Hel
Level 63
God Stats
2W - 2L
1,287 SR
Queue Stats
12W - 8L
1,472 Elo+
Party 2
Poseidon
Poseidon
xXDannyPhan7omX
Poseidon
Level 67
God Stats
19W - 11L
1,103 SR
Queue Stats
97W - 98L
1,357 Elo+
Solo
Team Averages
Level 57
1,531 SR
1,458 Elo+

VS

Team Averages
Level 54
1,500 SR
1,293 Elo+
Ah Puch
Ah Puch
AoA Envy
Ah Puch
Level 73
God Stats
12W - 8L
1,683 SR
Queue Stats
377W - 381L
1,387 Elo+
Party 4
Artio
Artio
Eratostenes6707
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,158 Elo+
Solo
Baba Yaga
Baba Yaga
Itz_Biffyy
Baba Yaga
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
87W - 110L
1,182 Elo+
Party 3
Izanami
Izanami
KingMykal
Izanami
Level 81
God Stats
11W - 10L
1,464 SR
Queue Stats
400W - 397L
1,451 Elo+
Party 4
Bastet
Bastet
LoookTwice--
Bastet
Level 38
God Stats
12W - 11L
1,352 SR
Queue Stats
142W - 147L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,862
519
8,177
20,906
14,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
GoonsLeo
Ah Puch
13
1 / 3 / 6
8,732
460
12,548
14,527
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 7
10,039
528
14,250
18,290
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 9
8,630
454
6,683
13,038
5,528
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
18
10 / 4 / 2
11,253
592
10,127
13,613
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AoA Envy
Ah Puch
14
1 / 2 / 2
8,224
433
14,287
11,840
6,858
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 7 / 2
6,344
334
682
12,374
10,110
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Itz_Biffyy
Baba Yaga
12
0 / 3 / 2
6,971
367
8,900
13,457
4,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
KingMykal
Izanami
13
1 / 8 / 1
8,068
425
17,502
19,373
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
14
4 / 2 / 0
8,495
447
8,621
17,639
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
6
10
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Ah Puch
AoA Envy
Ah Puch
1
2
2
1
L
0
7
2
0.14
W
Ah Puch
GoonsLeo
Ah Puch
1
3
6
1.33
L
Baba Yaga
Itz_Biffyy
Baba Yaga
0
3
2
0.33
L
Izanami
KingMykal
Izanami
1
8
1
0.19
L
Bastet
4
2
0
2
W
6
0
7
9.5
W
3
2
9
3.75
W
Poseidon
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
49,992
80,374
Taken
74,683
38,299
Mitigated
35,059
40,486
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,177
2,312
90
9,434
20,906
14,784
408
11,472
8,469
2,120
63,059
L
Ah Puch
AoA Envy
Ah Puch
14,287
802
224
4,419
11,840
6,858
0
3,993
7,847
70,280
0
L
682
60
0
552
12,374
10,110
0
5,889
6,485
6,879
0
W
Ah Puch
GoonsLeo
Ah Puch
12,548
812
280
4,574
14,527
5,700
1,136
5,664
8,770
53,521
0
L
Baba Yaga
Itz_Biffyy
Baba Yaga
8,900
364
0
2,462
13,457
4,538
0
8,816
4,641
31,697
0
L
Izanami
KingMykal
Izanami
17,502
11,275
0
6,515
19,373
7,069
1,220
6,604
12,769
0
84,562
L
Bastet
8,621
2,047
0
3,625
17,639
6,484
0
5,172
12,467
0
57,489
W
14,250
13,108
0
10,388
18,290
7,328
1,968
1,361
16,844
0
75,914
W
6,683
981
8,048
6,086
13,038
5,528
397
2,844
9,938
28,942
0
W
Poseidon
10,127
1,490
0
1,586
13,613
4,959
1,041
1,908
11,602
105,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
38,102
493
Minions Killed
357
0
Camps Cleared
0
1,712,958
Distance Traveled
1,612,152
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,862
519
114
6
0
319,644
0
L
Ah Puch
8,224
433
107
6
0
307,067
0
L
Artio
6,344
334
13
1
0
346,097
5
W
Ah Puch
8,732
460
65
3
0
322,178
0
L
Baba Yaga
6,971
367
43
2
0
314,616
3
L
Izanami
8,068
425
122
6
0
293,588
0
L
Bastet
8,495
447
72
4
0
350,784
3
W
Rama
10,039
528
127
7
0
313,556
0
W
Hel
8,630
454
46
2
0
369,489
0
W
Poseidon
11,253
592
141
7
0
388,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role