Player Matchup

Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Limbersing
Ra
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 69L
1,711 Elo+
Solo
Ymir
Ymir
Mizter Cute
Ymir
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
217W - 174L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
MrCapertheGrey
Ao Kuang
Level 125
God Stats
12W - 4L
1,815 SR
Queue Stats
82W - 71L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Okami Kins
Hou Yi
Level 82
God Stats
5W - 9L
1,714 SR
Queue Stats
93W - 94L
1,504 Elo+
Party 1
Team Averages
Level 110
1,610 SR
1,545 Elo+

VS

Team Averages
Level 125
1,592 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CyberSARL
Bacchus
Level 60
God Stats
7W - 6L
1,604 SR
Queue Stats
17W - 11L
1,602 Elo+
Party 2
Surtr
Surtr
IMissOldKanye
Surtr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,645 Elo+
Party 2
Awilix
Awilix
liljonh89
Awilix
Level 143
God Stats
9W - 11L
1,506 SR
Queue Stats
209W - 226L
1,500 Elo+
Party 3
Cupid
Cupid
reneroblesm
Cupid
Level 141
God Stats
6W - 5L
1,847 SR
Queue Stats
438W - 454L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 0
4,924
492
2,041
9,532
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,221
622
5,003
6,691
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
4,516
452
632
5,520
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
10
1 / 3 / 0
6,099
610
7,642
13,385
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Okami Kins
Hou Yi
8
0 / 3 / 0
4,597
460
3,059
6,996
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 3
6,705
671
6,271
6,569
2,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
CyberSARL
Bacchus
9
2 / 0 / 3
6,182
618
2,988
6,126
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 3
5,909
591
8,232
11,023
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
liljonh89
Awilix
11
5 / 1 / 3
6,677
668
5,876
5,588
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,684
568
4,074
5,410
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
13
13
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Bacchus
CyberSARL
Bacchus
2
0
3
3.5
W
2
1
3
3.5
L
1
2
0
0.5
L
0
2
0
0
L
Ao Kuang
1
3
0
0.33
L
Hou Yi
Okami Kins
Hou Yi
0
3
0
0
W
Awilix
liljonh89
Awilix
5
1
3
6.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
27,441
42,124
Taken
34,716
17,211
Mitigated
17,008
12,719
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,041
717
0
695
9,532
3,219
0
1,281
8,251
0
31,077
W
Nu Wa
 
Nu Wa
6,271
2,075
0
2,763
6,569
2,208
0
3,633
2,774
48,539
0
W
Bacchus
CyberSARL
Bacchus
2,988
286
0
2,386
6,126
5,041
145
357
5,769
13,768
0
W
8,232
3,621
0
4,764
11,023
6,078
0
7,095
3,928
427
32,633
L
5,003
490
15
2,095
6,691
2,162
48
3,417
3,274
55,211
0
L
632
106
0
890
5,520
3,583
0
1,823
3,697
14,740
0
L
Ao Kuang
7,642
1,616
0
7,389
13,385
5,859
0
831
12,554
49,082
0
L
Hou Yi
Okami Kins
Hou Yi
3,059
1,103
0
1,635
6,996
2,388
0
2,168
4,828
0
20,999
W
Awilix
liljonh89
Awilix
5,876
2,469
0
500
5,588
1,851
0
1,917
3,479
0
35,175
W
4,074
2,135
836
3,657
5,410
1,830
1,062
275
5,135
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
31,157
284
Minions Killed
249
0
Camps Cleared
0
905,645
Distance Traveled
1,051,779
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,924
492
52
5
0
210,373
4
W
Nu Wa
6,705
671
75
8
0
182,425
0
W
Bacchus
6,182
618
18
2
0
221,261
0
W
Surtr
5,909
591
47
5
0
219,622
0
L
Ra
6,221
622
89
9
0
183,205
2
L
Ymir
4,516
452
18
2
0
153,538
3
L
Ao Kuang
6,099
610
89
9
0
206,420
0
L
Hou Yi
4,597
460
36
4
0
152,109
2
W
Awilix
6,677
668
55
6
0
253,759
0
W
Cupid
5,684
568
54
5
0
174,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role