Player Matchup

Arachne
Arachne
 
Arachne
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DankDerith
Danzaburou
Level 167
God Stats
2W - 2L
1,740 SR
Queue Stats
117W - 103L
1,669 Elo+
Party 2
Hades
Hades
JustOutOfLuck
Hades
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,446 Elo+
Party 2
Surtr
Surtr
Jyabil
Surtr
Level 75
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 48L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UndeadxDragon
Kumbhakarna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,593 Elo+
Party 2
Team Averages
Level 129
1,548 SR
1,564 Elo+

VS

Team Averages
Level 116
1,578 SR
1,575 Elo+
Cliodhna
Cliodhna
BILLYTHEUNIC0RN
Cliodhna
Level 115
God Stats
7W - 4L
1,671 SR
Queue Stats
176W - 161L
1,562 Elo+
Party 1
Chernobog
Chernobog
BOTBakes
Chernobog
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 160L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
LedZep8282
Baba Yaga
Level 81
God Stats
22W - 17L
1,602 SR
Queue Stats
205W - 183L
1,566 Elo+
Party 1
Fafnir
Fafnir
Shortchimp
Fafnir
Level 113
God Stats
5W - 6L
1,617 SR
Queue Stats
153W - 109L
1,618 Elo+
Solo
Mulan
Mulan
robotabo
Mulan
Level 143
God Stats
7W - 4L
1,500 SR
Queue Stats
197W - 181L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 0
5,484
499
3,045
11,929
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DankDerith
Danzaburou
10
1 / 4 / 0
6,262
569
4,422
8,232
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,418
493
2,800
7,267
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Jyabil
Surtr
11
3 / 5 / 0
6,650
605
7,662
14,436
9,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
UndeadxDragon
Kumbhakarna
7
0 / 3 / 1
5,044
459
1,546
9,548
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 0 / 5
6,703
609
5,592
8,313
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
BOTBakes
Chernobog
11
5 / 2 / 3
6,386
581
7,037
6,818
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
LedZep8282
Baba Yaga
12
2 / 0 / 2
6,727
612
5,456
3,720
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
Shortchimp
Fafnir
11
5 / 0 / 4
7,097
645
3,268
5,054
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
robotabo
Mulan
12
3 / 2 / 4
7,062
642
11,619
12,167
11,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
18
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Cliodhna
2
0
5
4.5
W
Chernobog
BOTBakes
Chernobog
5
2
3
3.25
L
Danzaburou
DankDerith
Danzaburou
1
4
0
0.25
L
0
2
0
0
L
Surtr
Jyabil
Surtr
3
5
0
0.6
W
Baba Yaga
LedZep8282
Baba Yaga
2
0
2
3
W
Fafnir
Shortchimp
Fafnir
5
0
4
7
L
Kumbhakarna
UndeadxDragon
Kumbhakarna
0
3
1
0.17
W
Mulan
robotabo
Mulan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
32,972
51,412
Taken
36,072
27,948
Mitigated
22,784
14,331
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,045
2,051
0
2,875
11,929
4,469
0
2,357
9,572
0
42,125
W
Cliodhna
5,592
549
0
971
8,313
2,984
0
1,329
6,984
0
44,923
W
Chernobog
BOTBakes
Chernobog
7,037
4,390
0
3,577
6,818
2,486
0
345
6,473
0
45,913
L
Danzaburou
DankDerith
Danzaburou
4,422
2,493
0
2,598
8,232
3,656
0
677
7,555
0
48,692
L
2,800
0
120
1,781
7,267
3,511
0
3,218
4,049
30,494
0
L
Surtr
Jyabil
Surtr
7,662
2,788
0
4,778
14,436
9,449
0
616
13,820
743
45,132
W
Baba Yaga
LedZep8282
Baba Yaga
5,456
110
0
1,708
3,720
1,432
0
1,396
2,324
56,275
0
W
Fafnir
Shortchimp
Fafnir
3,268
660
0
3,092
5,054
4,391
0
1,007
4,047
14,082
0
L
Kumbhakarna
UndeadxDragon
Kumbhakarna
1,546
269
0
2,179
9,548
6,863
0
2,628
6,920
13,078
0
W
Mulan
robotabo
Mulan
11,619
2,558
0
3,255
12,167
11,491
134
767
11,400
1,145
56,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
33,975
317
Minions Killed
364
0
Camps Cleared
0
1,053,846
Distance Traveled
1,128,373
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,484
499
65
6
0
238,001
0
W
Cliodhna
6,703
609
78
7
0
253,182
0
W
Chernobog
6,386
581
79
7
0
216,819
2
L
Danzaburou
6,262
569
85
8
0
202,191
2
L
Hades
5,418
493
68
6
0
192,540
0
L
Surtr
6,650
605
80
7
0
191,560
0
W
Baba Yaga
6,727
612
91
8
0
221,734
0
W
Fafnir
7,097
645
19
2
0
230,197
4
L
Kumbhakarna
5,044
459
19
2
0
229,554
0
W
Mulan
7,062
642
97
9
0
206,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role