Player Matchup

Hou Yi
Hou Yi
Autisticpepe
Hou Yi
Level 82
God Stats
3W - 0L
1,828 SR
Queue Stats
112W - 77L
1,630 Elo+
Party 1
Sol
Sol
Bendejo
Sol
Level 148
God Stats
5W - 4L
1,535 SR
Queue Stats
149W - 145L
1,556 Elo+
Party 1
Ares
Ares
Jaimeezy
Ares
Level 105
God Stats
2W - 2L
1,463 SR
Queue Stats
176W - 169L
1,593 Elo+
Party 1
Maui
Maui
MoistMoogle
Maui
Level 114
God Stats
1W - 1L
1,298 SR
Queue Stats
98W - 90L
1,583 Elo+
Party 1
Medusa
Medusa
SadBoiThicc
Medusa
Level 144
God Stats
8W - 1L
1,541 SR
Queue Stats
389W - 391L
1,513 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,575 Elo+

VS

Team Averages
Level 117
1,502 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LoomingGiant
Khepri
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 171L
1,532 Elo+
Solo
Bastet
Bastet
McGuinnesss
Bastet
Level 129
God Stats
6W - 11L
1,508 SR
Queue Stats
703W - 691L
1,533 Elo+
Solo
Agni
Agni
play3rslay3r
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,601 Elo+
Solo
Anubis
Anubis
stickman582
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 181L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 1 / 6
5,803
1,161
4,266
3,991
1,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
12
5 / 1 / 5
6,460
1,292
8,364
6,424
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
1 / 1 / 7
5,707
1,141
1,865
6,038
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 8
6,387
1,277
1,973
4,748
4,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
0 / 0 / 6
5,542
1,108
5,118
4,147
1,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 2
5,582
1,116
8,044
3,850
2,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
10
0 / 2 / 3
5,489
1,098
1,921
6,978
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
9
2 / 3 / 0
5,392
1,078
6,477
5,775
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,690
938
1,490
3,682
1,684
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
0 / 2 / 3
5,286
1,057
3,486
3,253
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
11
Kills
4
4
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
2
3
W
Hou Yi
3
1
6
6
W
Sol
5
1
5
7.5
W
Ares
1
1
7
4.5
L
Khepri
0
2
3
0.75
L
Bastet
2
3
0
0.67
W
2
1
8
6
W
Medusa
0
0
6
3
L
0
3
1
0.17
L
Anubis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
21,418
25,348
Taken
23,538
16,026
Mitigated
15,939
11,277
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,044
598
593
1,306
3,850
2,279
0
1,923
1,927
0
11,635
W
Hou Yi
4,266
1,742
499
1,255
3,991
1,592
40
845
3,014
0
6,804
W
Sol
8,364
3,508
982
3,694
6,424
2,479
103
2,104
4,234
17,423
0
W
Ares
1,865
79
0
450
6,038
5,615
0
1,338
4,606
2,246
0
L
Khepri
1,921
89
343
1,636
6,978
6,779
0
2,958
4,020
3,997
0
L
Bastet
6,477
722
381
1,133
5,775
3,077
0
2,729
3,046
0
8,612
W
1,973
377
644
952
4,748
4,457
0
1,247
3,405
5,119
0
W
Medusa
5,118
1,736
1,440
1,361
4,147
1,883
0
905
3,192
0
16,375
L
1,490
45
83
542
3,682
1,684
0
2,519
1,163
2,287
0
L
Anubis
3,486
0
400
286
3,253
2,120
0
2,073
1,180
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
26,439
76
Minions Killed
44
0
Camps Cleared
0
564,334
Distance Traveled
541,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,582
1,116
5
1
0
120,977
0
W
Hou Yi
5,803
1,161
11
2
0
110,831
0
W
Sol
6,460
1,292
35
7
0
96,918
0
W
Ares
5,707
1,141
2
0
0
117,343
0
L
Khepri
5,489
1,098
4
1
0
127,665
0
L
Bastet
5,392
1,078
5
1
0
109,362
0
W
Maui
6,387
1,277
12
2
0
109,609
0
W
Medusa
5,542
1,108
16
3
0
129,633
0
L
Agni
4,690
938
4
1
0
72,887
0
L
Anubis
5,286
1,057
26
5
0
110,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role