Player Matchup

Skadi
Skadi
Jhonnyrdz26
Skadi
Level 45
God Stats
7W - 14L
1,421 SR
Queue Stats
45W - 61L
1,435 Elo+
Party 2
Ymir
Ymir
Last_Onii-Chan
Ymir
Level 20
God Stats
8W - 29L
1,314 SR
Queue Stats
9W - 36L
1,265 Elo+
Party 2
Chaac
Chaac
MRF3RRARR1-
Chaac
Level 83
God Stats
1W - 4L
1,146 SR
Queue Stats
34W - 54L
1,422 Elo+
Party 2
Susano
Susano
xAlvaro_11
Susano
Level 113
God Stats
3W - 4L
1,601 SR
Queue Stats
44W - 65L
1,438 Elo+
Party 2
Merlin
Merlin
xVlaze-
Merlin
Level 102
God Stats
12W - 7L
1,659 SR
Queue Stats
47W - 66L
1,450 Elo+
Party 2
Team Averages
Level 73
1,428 SR
1,402 Elo+

VS

Team Averages
Level 66
1,365 SR
1,393 Elo+
Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dblaze4ever910
Neith
Level 68
God Stats
18W - 25L
1,320 SR
Queue Stats
313W - 384L
1,300 Elo+
Party 1
Anubis
Anubis
Kahuna_Killer25
Anubis
Level 49
God Stats
91W - 110L
1,317 SR
Queue Stats
160W - 226L
1,281 Elo+
Party 1
Surtr
Surtr
Knightwise
Surtr
Level 88
God Stats
12W - 7L
1,600 SR
Queue Stats
56W - 65L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Re_Barnaba
Sylvanus
Level 45
God Stats
9W - 13L
1,086 SR
Queue Stats
185W - 202L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,261
519
4,660
8,670
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 4
6,991
499
1,645
9,491
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 0 / 0
8,771
627
12,404
13,915
11,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
xAlvaro_11
Susano
15
4 / 0 / 5
8,452
604
6,622
10,231
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
xVlaze-
Merlin
14
1 / 0 / 5
7,901
564
11,436
4,784
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 0
6,002
429
627
7,784
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
6,662
476
8,664
8,912
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
6,475
463
5,293
14,649
7,747
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
11
0 / 6 / 0
6,468
462
8,365
16,263
17,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Re_Barnaba
Sylvanus
10
1 / 2 / 2
6,515
465
5,199
10,580
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
2
2
1
1.25
W
3
2
1
1.75
L
0
5
0
0
L
Surtr
0
6
0
0
W
2
1
4
4
W
7
0
0
7
L
Sylvanus
Re_Barnaba
Sylvanus
1
2
2
1
W
Susano
xAlvaro_11
Susano
4
0
5
6.5
W
Merlin
xVlaze-
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
28,148
47,091
Taken
58,188
29,071
Mitigated
39,838
11,135
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
627
168
0
1,742
7,784
2,962
0
363
7,421
0
38,606
L
8,664
2,684
0
1,542
8,912
4,050
934
1,115
7,797
0
51,975
W
4,660
1,902
0
500
8,670
2,919
642
1,873
6,797
0
50,319
L
5,293
304
0
5,477
14,649
7,747
0
8,609
6,040
51,478
0
L
Surtr
8,365
3,668
0
3,202
16,263
17,329
0
0
16,263
1,809
45,952
W
1,645
318
259
1,765
9,491
8,717
0
4,266
5,225
9,300
0
W
12,404
3,793
0
6,152
13,915
11,107
880
765
13,150
0
68,436
L
Sylvanus
Re_Barnaba
Sylvanus
5,199
1,192
2,152
3,067
10,580
7,750
160
2,994
7,586
22,981
0
W
Susano
xAlvaro_11
Susano
6,622
1,704
0
439
10,231
4,475
0
1,719
8,512
0
77,170
W
Merlin
xVlaze-
Merlin
11,436
301
105
1,915
4,784
1,853
0
2,438
2,346
81,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
32,122
457
Minions Killed
333
0
Camps Cleared
0
1,368,428
Distance Traveled
1,128,697
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,002
429
56
4
0
246,114
0
L
Neith
6,662
476
83
6
0
230,403
0
W
Skadi
7,261
519
72
5
0
219,867
0
L
Anubis
6,475
463
89
6
0
201,510
0
L
Surtr
6,468
462
74
5
0
237,947
0
W
Ymir
6,991
499
16
1
0
279,041
0
W
Chaac
8,771
627
126
9
0
268,623
0
L
Sylvanus
6,515
465
31
2
0
212,723
4
W
Susano
8,452
604
104
7
0
329,403
3
W
Merlin
7,901
564
139
10
0
271,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role