Player Matchup

Sun Wukong
Sun Wukong
HunterAyumu
Sun Wukong
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,606 Elo+
Party 3
Ymir
Ymir
Psic Lionss
Ymir
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Hel
Hel
Sirey
Hel
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 26L
1,599 Elo+
Party 3
Izanami
Izanami
TheD4rkLord
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
awsomeade
Mercury
Level 142
God Stats
0W - 2L
1,587 SR
Queue Stats
32W - 24L
1,567 Elo+
Party 3
Team Averages
Level 104
1,517 SR
1,555 Elo+

VS

Team Averages
Level 72
1,467 SR
1,437 Elo+
Persephone
Persephone
 
Persephone
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChavezTanqueS
Ares
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,236 Elo+
Solo
Neith
Neith
Donnnnn
Neith
Level 56
God Stats
1W - 1L
1,192 SR
Queue Stats
12W - 8L
1,476 Elo+
Solo
Sol
Sol
GodFatherAbe
Sol
Level 85
God Stats
8W - 3L
1,583 SR
Queue Stats
59W - 53L
1,487 Elo+
Party 1
Thor
Thor
ruled-by-chaos
Thor
Level 140
God Stats
16W - 17L
1,562 SR
Queue Stats
286W - 277L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HunterAyumu
Sun Wukong
13
1 / 4 / 2
7,329
489
5,744
14,600
11,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
6,513
434
3,120
14,228
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
Sirey
Hel
12
1 / 8 / 0
7,207
480
7,420
13,016
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
TheD4rkLord
Izanami
10
0 / 9 / 0
5,816
388
6,796
12,543
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
awsomeade
Mercury
11
1 / 5 / 1
6,857
457
8,803
13,945
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 1 / 14
8,441
563
7,356
8,839
3,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 14
8,514
568
10,004
17,591
20,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Donnnnn
Neith
15
9 / 0 / 5
9,585
639
12,032
8,643
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 1 / 3
10,657
710
15,122
14,064
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 1 / 7
8,690
579
8,666
12,167
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
31
31
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
14
9
W
5
0
14
12
W
Neith
Donnnnn
Neith
9
0
5
11.5
W
8
1
3
9.5
L
Sun Wukong
HunterAyumu
Sun Wukong
1
4
2
0.5
L
0
5
0
0
L
Hel
Sirey
Hel
1
8
0
0.13
L
Izanami
TheD4rkLord
Izanami
0
9
0
0
L
Mercury
awsomeade
Mercury
1
5
1
0.3
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
53,180
68,332
Taken
61,304
37,029
Mitigated
39,870
10,473
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,356
1,288
157
3,783
8,839
3,820
396
2,675
6,163
47,544
0
W
10,004
921
0
4,518
17,591
20,807
0
2,341
15,250
24,416
0
W
Neith
Donnnnn
Neith
12,032
5,155
0
3,093
8,643
3,684
651
1,293
7,350
0
77,919
W
15,122
8,690
0
8,334
14,064
6,112
2,998
1,377
12,687
96,995
0
L
Sun Wukong
HunterAyumu
Sun Wukong
5,744
1,107
0
2,150
14,600
11,514
0
8,890
5,710
0
49,270
L
3,120
737
84
1,386
14,228
10,724
0
5,655
8,573
21,129
0
L
Hel
Sirey
Hel
7,420
651
1,051
3,281
13,016
4,489
0
6,068
6,948
52,427
0
L
Izanami
TheD4rkLord
Izanami
6,796
5,261
0
1,771
12,543
4,182
649
4,449
8,094
0
37,971
L
Mercury
awsomeade
Mercury
8,803
4,302
0
750
13,945
6,120
0
7,420
6,525
0
43,316
W
8,666
1,471
0
3,649
12,167
5,447
443
2,853
9,314
0
55,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
45,887
332
Minions Killed
452
0
Camps Cleared
0
1,527,404
Distance Traveled
1,478,089
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,441
563
79
5
0
275,808
4
W
Ares
8,514
568
21
1
0
329,751
1
W
Neith
9,585
639
124
8
0
278,795
0
W
Sol
10,657
710
150
10
0
272,100
0
L
Sun Wukong
7,329
489
90
6
0
309,195
0
L
Ymir
6,513
434
26
2
0
278,189
0
L
Hel
7,207
480
94
6
0
300,731
3
L
Izanami
5,816
388
65
4
0
279,821
0
L
Mercury
6,857
457
57
4
0
359,468
2
W
Thor
8,690
579
78
5
0
321,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role