Player Matchup

Maui
Maui
AintGonHapnCapn
Maui
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
451W - 451L
1,617 Elo+
Party 1
Chang'e
Chang'e
CroutonSniff
Chang'e
Level 135
God Stats
4W - 4L
1,964 SR
Queue Stats
570W - 546L
1,541 Elo+
Party 1
Izanami
Izanami
KingDom810
Izanami
Level 155
God Stats
4W - 0L
1,715 SR
Queue Stats
100W - 91L
1,548 Elo+
Solo
Cernunnos
Cernunnos
LoneAssassin011
Cernunnos
Level 138
God Stats
3W - 1L
1,495 SR
Queue Stats
60W - 66L
1,572 Elo+
Party 1
Thanatos
Thanatos
Uininaark
Thanatos
Level 84
God Stats
2W - 1L
1,460 SR
Queue Stats
72W - 45L
1,603 Elo+
Solo
Team Averages
Level 127
1,627 SR
1,576 Elo+

VS

Team Averages
Level 84
1,563 SR
1,469 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Hawexican
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Hsxpro2121
Chaac
Level 138
God Stats
4W - 3L
1,813 SR
Queue Stats
62W - 57L
1,562 Elo+
Solo
King Arthur
King Arthur
Nelcyon
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 2
Martichoras
Martichoras
Oraculum
Martichoras
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 29
11,475
883
13,412
14,215
22,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
CroutonSniff
Chang'e
17
8 / 1 / 28
10,803
831
17,834
13,777
14,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
KingDom810
Izanami
17
12 / 4 / 20
10,783
829
19,064
14,838
7,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
LoneAssassin011
Cernunnos
18
7 / 1 / 27
10,702
823
20,605
18,539
11,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Uininaark
Thanatos
17
4 / 3 / 24
10,539
811
15,549
16,108
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 10 / 3
8,046
619
5,730
20,363
11,120
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Hawexican
Vamana
16
3 / 7 / 1
9,201
708
10,399
18,813
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
14
0 / 5 / 7
8,414
647
18,920
17,023
19,895
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nelcyon
King Arthur
16
2 / 9 / 6
10,251
789
10,550
19,831
23,267
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Oraculum
Martichoras
17
5 / 7 / 4
10,889
838
16,561
15,817
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
32
38
Kills
11
11
Deaths
38
128
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
10
3
0.25
W
7
2
29
10.75
W
Chang'e
CroutonSniff
Chang'e
8
1
28
22
L
Vamana
Hawexican
Vamana
3
7
1
0.5
L
Chaac
0
5
7
0.7
W
Izanami
KingDom810
Izanami
12
4
20
5.5
W
Cernunnos
LoneAssassin011
Cernunnos
7
1
27
20.5
L
King Arthur
Nelcyon
King Arthur
2
9
6
0.56
L
Martichoras
Oraculum
Martichoras
5
7
4
1
W
Thanatos
Uininaark
Thanatos
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,464
Damage
62,160
77,477
Taken
91,847
64,117
Mitigated
79,923
50,284
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,730
4,276
3,668
2,824
20,363
11,120
0
5,620
14,743
0
9,561
W
13,412
2,340
2,055
2,372
14,215
22,132
636
883
12,807
20,961
0
W
Chang'e
CroutonSniff
Chang'e
17,834
1,168
15,302
7,090
13,777
14,366
939
758
12,569
27,819
0
L
Vamana
Hawexican
Vamana
10,399
3,749
705
1,419
18,813
18,817
0
5,709
13,104
0
22,675
L
Chaac
18,920
1,129
1,449
5,095
17,023
19,895
0
6,170
10,853
0
36,808
W
Izanami
KingDom810
Izanami
19,064
14,568
1,081
2,905
14,838
7,720
3,507
324
14,352
0
33,825
W
Cernunnos
LoneAssassin011
Cernunnos
20,605
11,978
1,365
7,959
18,539
11,015
1,737
982
16,972
0
41,412
L
King Arthur
Nelcyon
King Arthur
10,550
924
0
543
19,831
23,267
0
8,242
11,589
4,288
11,701
L
Martichoras
Oraculum
Martichoras
16,561
5,057
0
1,624
15,817
6,824
0
5,505
10,312
0
28,284
W
Thanatos
Uininaark
Thanatos
15,549
4,271
948
9,207
16,108
8,884
1,258
879
14,846
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
46,801
143
Minions Killed
109
0
Camps Cleared
0
1,187,947
Distance Traveled
1,066,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,046
619
9
1
0
191,405
0
W
Maui
11,475
883
16
1
0
257,133
0
W
Chang'e
10,803
831
26
2
0
257,301
0
L
Vamana
9,201
708
31
2
0
224,457
0
L
Chaac
8,414
647
16
1
0
255,422
0
W
Izanami
10,783
829
28
2
0
186,384
0
W
Cernunnos
10,702
823
38
3
0
224,112
0
L
King Arthur
10,251
789
18
1
0
193,130
0
L
Martichoras
10,889
838
35
3
0
201,854
0
W
Thanatos
10,539
811
35
3
0
263,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role