Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkHaseo
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,527 Elo+
Party 1
Anhur
Anhur
PaddiVelcro
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,491 Elo+
Solo
Mercury
Mercury
SoulSplitExe
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,485 Elo+

VS

Team Averages
Level 101
1,414 SR
1,441 Elo+
Merlin
Merlin
AliceKimpikapika
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 86L
1,464 Elo+
Party 2
Geb
Geb
LaGared
Geb
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 55L
1,283 Elo+
Solo
Baba Yaga
Baba Yaga
SeaOwl
Baba Yaga
Level 149
God Stats
3W - 1L
1,267 SR
Queue Stats
639W - 672L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SkyLinePredator
Gilgamesh
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
247W - 238L
1,537 Elo+
Party 2
Khepri
Khepri
TribunaThor
Khepri
Level 122
God Stats
4W - 3L
1,305 SR
Queue Stats
326W - 358L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 2
7,816
711
11,466
9,689
11,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
 
Khepri
15
1 / 3 / 4
7,294
663
4,690
11,807
14,484
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DarkHaseo
King Arthur
14
2 / 4 / 5
8,061
733
7,643
10,050
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 5 / 3
7,860
715
12,202
8,755
5,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
SoulSplitExe
Mercury
13
0 / 5 / 4
6,827
621
2,546
9,461
5,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,638
785
8,464
8,950
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
16
5 / 1 / 10
9,918
902
7,558
9,496
8,626
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
SeaOwl
Baba Yaga
16
7 / 2 / 6
9,674
879
13,296
9,610
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SkyLinePredator
Gilgamesh
16
5 / 2 / 11
9,307
846
10,467
14,480
18,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
1 / 1 / 9
8,851
805
3,129
14,439
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
20
20
Deaths
7
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
L
Khepri
 
Khepri
1
3
4
1
W
2
1
9
6.5
L
King Arthur
DarkHaseo
King Arthur
2
4
5
1.13
W
Geb
5
1
10
10
L
2
5
3
0.7
W
Baba Yaga
SeaOwl
Baba Yaga
7
2
6
5
W
Gilgamesh
SkyLinePredator
Gilgamesh
5
2
11
5.25
L
Mercury
SoulSplitExe
Mercury
0
5
4
0.4
W
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
42,914
49,762
Taken
56,975
50,587
Mitigated
46,016
7,892
Healing
28,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,466
1,086
508
1,325
9,689
11,343
0
5,516
4,173
20,655
0
L
Khepri
 
Khepri
4,690
980
793
2,860
11,807
14,484
0
6,882
4,925
11,225
0
W
8,464
1,642
3,632
2,541
8,950
4,418
227
1,849
6,961
17,177
0
L
King Arthur
DarkHaseo
King Arthur
7,643
1,203
0
792
10,050
13,084
0
6,539
3,511
0
12,624
W
Geb
7,558
341
3,142
2,746
9,496
8,626
0
4,241
5,112
15,575
0
L
12,202
6,821
0
375
8,755
5,701
0
6,282
2,473
0
25,057
W
Baba Yaga
SeaOwl
Baba Yaga
13,296
915
1,962
3,509
9,610
5,204
768
2,481
7,060
27,938
0
W
Gilgamesh
SkyLinePredator
Gilgamesh
10,467
2,306
1,422
1,044
14,480
18,914
569
4,220
10,097
0
20,188
L
Mercury
SoulSplitExe
Mercury
2,546
275
0
1,239
9,461
5,975
0
7,228
2,233
0
5,303
W
Khepri
3,129
119
2,840
6,150
14,439
8,854
465
3,365
10,906
7,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
46,388
86
Minions Killed
94
0
Camps Cleared
0
909,111
Distance Traveled
1,062,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,816
711
25
2
0
115,744
0
L
Khepri
7,294
663
5
0
0
174,075
0
W
Merlin
8,638
785
21
2
0
217,607
0
L
King Arthur
8,061
733
14
1
0
204,121
0
W
Geb
9,918
902
12
1
0
184,474
0
L
Anhur
7,860
715
36
3
0
192,241
0
W
Baba Yaga
9,674
879
29
3
0
227,654
0
W
Gilgamesh
9,307
846
20
2
0
219,629
0
L
Mercury
6,827
621
6
1
0
222,930
0
W
Khepri
8,851
805
12
1
0
213,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role