Player Matchup

Jormungandr
Jormungandr
harol2718
Jormungandr
Level 45
God Stats
5W - 3L
1,640 SR
Queue Stats
52W - 62L
1,412 Elo+
Party 1
Ao Kuang
Ao Kuang
iCryEverytiem
Ao Kuang
Level 62
God Stats
7W - 3L
1,756 SR
Queue Stats
52W - 60L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
jnfamy
Kukulkan
Level 103
God Stats
1W - 0L
1,658 SR
Queue Stats
37W - 41L
1,447 Elo+
Party 1
Team Averages
Level 70
1,685 SR
1,423 Elo+

VS

Team Averages
Level 64
1,516 SR
1,405 Elo+
Awilix
Awilix
MybeamzzAreLegit
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,367 Elo+
Party 2
Anubis
Anubis
OneFancySir
Anubis
Level 80
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
nuke_bomb3199
Cthulhu
Level 62
God Stats
5W - 7L
1,484 SR
Queue Stats
43W - 65L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
harol2718
Jormungandr
16
5 / 4 / 9
10,549
811
12,203
16,621
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
iCryEverytiem
Ao Kuang
16
7 / 1 / 6
10,675
821
13,672
16,897
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
jnfamy
Kukulkan
16
4 / 2 / 11
10,374
798
13,936
8,499
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,198
708
5,707
15,039
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
1 / 4 / 4
9,179
706
14,130
16,995
10,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
14
4 / 6 / 2
9,679
745
12,908
18,076
19,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Anubis
1
4
4
0.75
W
Jormungandr
harol2718
Jormungandr
5
4
9
2.38
W
Ao Kuang
iCryEverytiem
Ao Kuang
7
1
6
10
W
Kukulkan
jnfamy
Kukulkan
4
2
11
4.75
L
Cthulhu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
32,745
42,017
Taken
50,110
21,683
Mitigated
37,066
12,544
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,707
2,689
0
123
15,039
6,811
0
11,263
3,462
0
26,487
L
Anubis
14,130
2,072
0
6,739
16,995
10,617
90
12,409
4,346
44,550
0
W
Jormungandr
harol2718
Jormungandr
12,203
3,904
0
2,237
16,621
11,823
575
10,823
5,340
33,133
602
W
Ao Kuang
iCryEverytiem
Ao Kuang
13,672
6,174
0
7,626
16,897
6,456
595
9,931
6,652
34,875
0
W
Kukulkan
jnfamy
Kukulkan
13,936
2,203
0
2,681
8,499
3,404
1,284
5,035
3,118
46,983
0
L
Cthulhu
12,908
332
0
600
18,076
19,638
0
14,474
3,090
25,790
213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
28,056
151
Minions Killed
124
0
Camps Cleared
0
721,132
Distance Traveled
635,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,198
708
32
2
0
220,169
0
L
Anubis
9,179
706
53
4
0
193,880
0
W
Jormungandr
10,549
811
43
3
0
201,338
0
W
Ao Kuang
10,675
821
33
3
0
278,402
0
W
Kukulkan
10,374
798
75
6
0
241,392
0
L
Cthulhu
9,679
745
39
3
0
221,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role