Player Matchup

Thanatos
Thanatos
Bigdeekrob
Thanatos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 96L
1,685 Elo+
Party 1
Ravana
Ravana
M3ntalVib3z
Ravana
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 386L
1,436 Elo+
Solo
Danzaburou
Danzaburou
TheBlackMamba-2-
Danzaburou
Level 102
God Stats
12W - 10L
1,803 SR
Queue Stats
423W - 422L
1,501 Elo+
Party 1
Set
Set
chipsanddip69
Set
Level 129
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
efan1738z
Merlin
Level 65
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,454 SR
1,524 Elo+

VS

Team Averages
Level 49
1,442 SR
1,374 Elo+
Discordia
Discordia
 
Discordia
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FireLily95
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,394 Elo+
Party 2
King Arthur
King Arthur
Grimreaper88476
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,157 Elo+
Party 2
Zeus
Zeus
Tabarek21
Zeus
Level 63
God Stats
1W - 5L
1,208 SR
Queue Stats
303W - 315L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
anthoneyo
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigdeekrob
Thanatos
14
7 / 6 / 7
8,835
884
8,631
11,530
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
15
5 / 4 / 14
9,167
917
8,794
11,546
9,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
TheBlackMamba-2-
Danzaburou
18
3 / 2 / 20
9,643
964
8,124
8,729
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 8
9,255
926
7,669
8,635
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
efan1738z
Merlin
16
5 / 2 / 12
8,962
896
15,527
8,446
4,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 3 / 4
8,208
821
6,341
8,162
2,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
13
2 / 7 / 7
8,333
833
7,252
10,745
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Grimreaper88476
King Arthur
11
0 / 8 / 5
6,540
654
2,457
14,213
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
15
3 / 5 / 8
8,687
869
14,021
8,811
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
anthoneyo
Zhong Kui
15
6 / 5 / 2
8,671
867
8,800
11,191
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
28
Kills
16
16
Deaths
28
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
4
2.33
W
Thanatos
Bigdeekrob
Thanatos
7
6
7
1.75
L
Nu Wa
2
7
7
0.79
L
King Arthur
Grimreaper88476
King Arthur
0
8
5
0.31
W
Ravana
5
4
14
3
L
Zeus
3
5
8
1.4
W
Danzaburou
TheBlackMamba-2-
Danzaburou
3
2
20
6.5
L
Zhong Kui
anthoneyo
Zhong Kui
6
5
2
1.4
W
8
2
8
6
W
Merlin
efan1738z
Merlin
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,745
Damage
38,871
48,886
Taken
53,122
32,361
Mitigated
31,367
18,363
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,341
574
113
2,619
8,162
2,577
313
1,609
6,553
17,959
0
W
Thanatos
Bigdeekrob
Thanatos
8,631
1,957
656
4,914
11,530
5,401
0
8,628
2,639
0
12,683
L
Nu Wa
7,252
1,002
44
506
10,745
3,130
0
4,053
6,692
10,991
0
L
King Arthur
Grimreaper88476
King Arthur
2,457
483
0
566
14,213
15,061
0
3,607
10,606
509
4,036
W
Ravana
8,794
2,199
354
3,453
11,546
9,831
625
7,637
3,777
0
17,997
L
Zeus
14,021
1,617
706
935
8,811
2,887
0
2,972
5,839
28,395
0
W
Danzaburou
TheBlackMamba-2-
Danzaburou
8,124
2,481
1,154
2,467
8,729
4,249
2,710
6,195
2,348
0
24,547
L
Zhong Kui
anthoneyo
Zhong Kui
8,800
436
795
2,481
11,191
7,712
0
3,841
7,350
12,967
0
W
7,669
2,018
585
1,653
8,635
8,465
660
6,972
1,536
920
17,039
W
Merlin
efan1738z
Merlin
15,527
623
370
2,757
8,446
4,415
1,271
6,754
1,434
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
40,439
121
Minions Killed
91
0
Camps Cleared
0
872,457
Distance Traveled
749,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,208
821
23
2
0
163,872
0
W
Thanatos
8,835
884
7
1
0
175,436
0
L
Nu Wa
8,333
833
6
1
0
139,878
0
L
King Arthur
6,540
654
3
0
0
155,974
0
W
Ravana
9,167
917
14
1
0
171,882
0
L
Zeus
8,687
869
43
4
0
145,254
0
W
Danzaburou
9,643
964
51
5
0
165,962
0
L
Zhong Kui
8,671
867
16
2
0
144,652
0
W
Set
9,255
926
19
2
0
193,015
0
W
Merlin
8,962
896
30
3
0
166,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role