Player Matchup

Bacchus
Bacchus
AwakenedGarou25
Bacchus
Level 110
God Stats
6W - 5L
1,569 SR
Queue Stats
188W - 84L
1,857 Elo+
Party 1
Achilles
Achilles
OwOAchilles
Achilles
Level 6
God Stats
8W - 0L
1,922 SR
Queue Stats
35W - 21L
1,671 Elo+
Party 1
Sol
Sol
UwUTiamat
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,671 Elo+
Party 1
Team Averages
Level 41
1,664 SR
1,733 Elo+

VS

Team Averages
Level 60
1,585 SR
1,462 Elo+
Bellona
Bellona
DaquanDaGod
Bellona
Level 65
God Stats
33W - 27L
1,571 SR
Queue Stats
104W - 92L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
TrophyTime
Danzaburou
Level 89
God Stats
22W - 18L
1,669 SR
Queue Stats
103W - 92L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
clavi03
Kukulkan
Level 26
God Stats
40W - 31L
1,515 SR
Queue Stats
54W - 44L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
7,675
768
5,145
8,168
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
OwOAchilles
Achilles
13
6 / 1 / 8
8,055
806
7,978
10,100
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 0 / 9
8,898
890
12,360
5,817
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaquanDaGod
Bellona
10
1 / 2 / 0
6,105
611
4,754
7,365
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TrophyTime
Danzaburou
9
0 / 8 / 1
5,735
574
3,203
12,599
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
clavi03
Kukulkan
9
0 / 7 / 1
5,830
583
3,076
9,103
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Bellona
DaquanDaGod
Bellona
1
2
0
0.5
W
Achilles
OwOAchilles
Achilles
6
1
8
10
L
Danzaburou
TrophyTime
Danzaburou
0
8
1
0.06
W
7
0
9
11.5
L
Kukulkan
clavi03
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
11,033
24,085
Taken
29,067
24,346
Mitigated
14,773
7,283
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,145
455
0
2,648
8,168
11,849
204
1,394
6,560
13,145
0
L
Bellona
DaquanDaGod
Bellona
4,754
586
0
927
7,365
6,495
0
3,950
3,023
0
12,927
W
Achilles
OwOAchilles
Achilles
7,978
1,790
0
2,308
10,100
10,198
0
1,404
8,418
0
17,091
L
Danzaburou
TrophyTime
Danzaburou
3,203
1,041
0
1,327
12,599
4,771
0
7,005
4,715
0
15,290
W
12,360
2,633
0
2,327
5,817
2,299
1,436
347
5,269
50,520
0
L
Kukulkan
clavi03
Kukulkan
3,076
271
0
315
9,103
3,507
0
5,387
3,025
11,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
17,670
132
Minions Killed
61
0
Camps Cleared
0
600,333
Distance Traveled
484,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,675
768
17
2
0
205,672
0
L
Bellona
6,105
611
17
2
0
162,471
0
W
Achilles
8,055
806
20
2
0
204,876
0
L
Danzaburou
5,735
574
21
2
0
148,643
0
W
Sol
8,898
890
95
10
0
189,785
0
L
Kukulkan
5,830
583
23
2
0
173,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role