Player Matchup

Ah Puch
Ah Puch
Gold II
Aceryy
Ah Puch
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,491 MMR
Party 2
Surtr
Surtr
Gold II
Frosephe
Surtr
Gold II
Level 127
God Stats
0W - 2L
1,354 SR
Queue Stats
22W - 20L
1,623 MMR
Party 2
Cerberus
Cerberus
Gold II
LTDeathChair
Cerberus
Gold II
Level 94
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 13L
1,650 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,513 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,703 SR
1,617 MMR
Anubis
Anubis
Silver I
TimmyThyme
Anubis
Silver I
Level 156
God Stats
10W - 1L
1,737 SR
Queue Stats
18W - 10L
1,547 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Vxnxm
Ne Zha
Platinum III
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
42W - 45L
1,692 MMR
Party 1
Guan Yu
Guan Yu
Gold II
pointblankstab
Guan Yu
Gold II
Level 68
God Stats
5W - 5L
1,651 SR
Queue Stats
203W - 202L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aceryy
Ah Puch
16
2 / 5 / 4
10,865
679
12,807
15,375
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Frosephe
Surtr
17
5 / 2 / 3
11,553
722
8,935
14,347
14,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cerberus
LTDeathChair
Cerberus
16
1 / 2 / 7
11,594
725
6,071
19,110
15,419
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ah Muzen CabAchillesHeraAo KuangHercules

VS

Bans
Baron SamediSolScyllaYu HuangPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TimmyThyme
Anubis
17
2 / 3 / 3
11,508
719
15,377
11,848
7,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Vxnxm
Ne Zha
17
5 / 2 / 3
11,627
727
14,422
14,439
14,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 7
11,039
690
12,630
16,928
23,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aceryy
Ah Puch
2
5
4
0.8
L
Surtr
Frosephe
Surtr
5
2
3
3.25
L
Cerberus
LTDeathChair
Cerberus
1
2
7
2.25
W
Anubis
TimmyThyme
Anubis
2
3
3
1.17
W
Ne Zha
Vxnxm
Ne Zha
5
2
3
3.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
42,429
48,832
Taken
43,215
35,855
Mitigated
45,754
14,610
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aceryy
Ah Puch
12,807
727
0
2,894
15,375
6,054
0
2,904
12,207
57,275
0
L
Surtr
Frosephe
Surtr
8,935
2,527
0
1,834
14,347
14,382
8
6,124
7,998
2,467
28,987
L
Cerberus
LTDeathChair
Cerberus
6,071
378
2,410
7,472
19,110
15,419
0
6,447
11,980
26,166
0
W
Anubis
TimmyThyme
Anubis
15,377
514
0
5,019
11,848
7,656
1,002
6,052
5,796
88,053
0
W
Ne Zha
Vxnxm
Ne Zha
14,422
4,569
0
4,685
14,439
14,671
1,771
7,904
6,136
0
61,528
W
12,630
1,299
656
3,594
16,928
23,427
1,019
6,924
10,004
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
34,174
175
Minions Killed
246
0
Camps Cleared
0
821,343
Distance Traveled
888,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,865
679
105
7
0
245,527
0
L
Surtr
11,553
722
42
3
0
275,387
0
L
Cerberus
11,594
725
28
2
0
300,429
0
W
Anubis
11,508
719
125
8
0
271,655
0
W
Ne Zha
11,627
727
58
4
0
303,488
1
W
Guan Yu
11,039
690
63
4
0
313,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role