Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AbeMomoz
Baron Samedi
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,369 Elo+
Solo
Martichoras
Martichoras
DeStRoYeR 68626
Martichoras
Level 155
God Stats
17W - 5L
1,577 SR
Queue Stats
235W - 195L
1,412 Elo+
Party 2
Bacchus
Bacchus
Kermithits
Bacchus
Level 39
God Stats
55W - 38L
1,496 SR
Queue Stats
204W - 177L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
MASTERMIND3D
Nu Wa
Level 134
God Stats
98W - 75L
1,482 SR
Queue Stats
195W - 170L
1,356 Elo+
Party 2
Team Averages
Level 124
1,511 SR
1,405 Elo+

VS

Team Averages
Level 53
1,361 SR
1,446 Elo+
Cthulhu
Cthulhu
DaveJunes
Cthulhu
Level 25
God Stats
3W - 5L
1,107 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Janus
Janus
KingG_2108
Janus
Level 104
God Stats
0W - 3L
1,412 SR
Queue Stats
4W - 14L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nohzi
Ah Muzen Cab
Level 53
God Stats
0W - 3L
1,548 SR
Queue Stats
248W - 235L
1,416 Elo+
Solo
Surtr
Surtr
Thermski
Surtr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
He Bo
He Bo
cheagle5
He Bo
Level 41
God Stats
1W - 1L
1,235 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 1 / 5
8,090
809
12,375
10,037
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
AbeMomoz
Baron Samedi
14
3 / 0 / 6
7,718
772
8,429
8,240
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
DeStRoYeR 68626
Martichoras
15
3 / 0 / 8
7,849
785
7,604
5,318
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Kermithits
Bacchus
13
1 / 0 / 8
6,973
697
5,654
5,515
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 0 / 8
7,991
799
11,125
5,616
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveJunes
Cthulhu
12
0 / 2 / 1
6,820
682
4,686
13,714
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
0 / 2 / 1
7,112
711
5,595
8,027
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Nohzi
Ah Muzen Cab
13
1 / 4 / 0
7,102
710
6,602
8,395
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Thermski
Surtr
11
0 / 4 / 1
6,198
620
3,297
10,118
10,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
cheagle5
He Bo
12
0 / 6 / 0
6,351
635
2,511
8,534
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
18
Kills
1
1
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
5
7.5
W
Baron Samedi
AbeMomoz
Baron Samedi
3
0
6
6
L
Cthulhu
DaveJunes
Cthulhu
0
2
1
0.25
W
Martichoras
DeStRoYeR 68626
Martichoras
3
0
8
7
W
Bacchus
Kermithits
Bacchus
1
0
8
5
L
Janus
0
2
1
0.25
W
6
0
8
10
L
Ah Muzen Cab
Nohzi
Ah Muzen Cab
1
4
0
0.25
L
Surtr
Thermski
Surtr
0
4
1
0.13
L
He Bo
cheagle5
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,187
Damage
22,691
34,726
Taken
48,788
22,423
Mitigated
29,859
11,796
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,375
1,361
0
2,312
10,037
6,898
118
1,968
8,069
0
35,450
W
Baron Samedi
AbeMomoz
Baron Samedi
8,429
487
972
2,546
8,240
4,780
25
3,922
4,318
23,663
0
L
Cthulhu
DaveJunes
Cthulhu
4,686
676
0
2,246
13,714
9,718
0
8,105
4,866
14,710
0
W
Martichoras
DeStRoYeR 68626
Martichoras
7,604
2,949
0
2,441
5,318
2,775
2,038
3,214
2,104
0
30,380
W
Bacchus
Kermithits
Bacchus
5,654
384
0
1,790
5,515
5,632
359
2,376
3,139
8,937
0
L
Janus
5,595
97
0
878
8,027
3,223
0
1,860
6,037
30,481
0
W
11,125
1,922
142
1,593
5,616
2,338
544
1,692
3,924
25,495
0
L
Ah Muzen Cab
Nohzi
Ah Muzen Cab
6,602
3,766
0
888
8,395
3,426
0
4,721
3,389
0
22,888
L
Surtr
Thermski
Surtr
3,297
792
0
723
10,118
10,583
58
5,224
4,384
565
7,765
L
He Bo
cheagle5
He Bo
2,511
98
0
554
8,534
2,909
0
3,212
4,904
13,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
33,583
232
Minions Killed
164
0
Camps Cleared
0
959,163
Distance Traveled
893,982
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,090
809
45
5
0
208,245
0
W
Baron Samedi
7,718
772
48
5
0
170,827
3
L
Cthulhu
6,820
682
10
1
0
188,046
0
W
Martichoras
7,849
785
65
7
0
182,091
0
W
Bacchus
6,973
697
20
2
0
220,332
0
L
Janus
7,112
711
63
6
0
191,288
0
W
Nu Wa
7,991
799
54
5
0
177,668
0
L
Ah Muzen Cab
7,102
710
48
5
0
166,505
0
L
Surtr
6,198
620
13
1
0
174,051
0
L
He Bo
6,351
635
30
3
0
174,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role