Player Matchup

King Arthur
King Arthur
BabasBoyToy
King Arthur
Level 25
God Stats
1W - 0L
1,697 SR
Queue Stats
64W - 52L
1,540 Elo+
Party 2
Baba Yaga
Baba Yaga
I_AM_LIL_LEFTY
Baba Yaga
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mathew Death 1
Xbalanque
Level 145
God Stats
3W - 1L
1,281 SR
Queue Stats
102W - 103L
1,607 Elo+
Party 2
Discordia
Discordia
Slashslayer48
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
ispamthexbutton
Sylvanus
Level 42
God Stats
1W - 0L
1,814 SR
Queue Stats
6W - 8L
1,565 Elo+
Party 2
Team Averages
Level 76
1,558 SR
1,548 Elo+

VS

Team Averages
Level 68
1,524 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
Linkmyboy36
Kumbhakarna
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
625W - 630L
1,442 Elo+
Solo
Vulcan
Vulcan
MikeOxWhite01
Vulcan
Level 145
God Stats
5W - 10L
1,411 SR
Queue Stats
240W - 234L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
blumkin30
Xbalanque
Level 28
God Stats
4W - 1L
1,688 SR
Queue Stats
84W - 85L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
honeypot69
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Bastet
Bastet
messageforshaq
Bastet
Level 120
God Stats
3W - 2L
1,519 SR
Queue Stats
238W - 222L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabasBoyToy
King Arthur
15
6 / 3 / 14
9,490
949
9,072
17,334
17,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
I_AM_LIL_LEFTY
Baba Yaga
15
3 / 3 / 12
9,179
918
6,716
9,753
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Mathew Death 1
Xbalanque
17
10 / 2 / 14
10,407
1,041
21,435
12,450
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Slashslayer48
Discordia
18
7 / 3 / 13
10,234
1,023
13,160
9,724
4,675
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
1 / 1 / 14
8,924
892
5,735
11,737
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Linkmyboy36
Kumbhakarna
13
1 / 5 / 8
7,656
766
5,919
13,496
15,362
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 5
7,452
745
15,775
9,618
5,019
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
blumkin30
Xbalanque
14
2 / 5 / 5
7,853
785
6,678
9,251
4,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
honeypot69
Sylvanus
13
1 / 6 / 10
7,754
775
6,070
15,780
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
7 / 6 / 2
8,702
870
9,260
11,557
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
27
Kills
12
12
Deaths
27
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BabasBoyToy
King Arthur
6
3
14
4.33
W
Baba Yaga
I_AM_LIL_LEFTY
Baba Yaga
3
3
12
3
L
Kumbhakarna
Linkmyboy36
Kumbhakarna
1
5
8
1
W
Xbalanque
Mathew Death 1
Xbalanque
10
2
14
8.5
L
1
5
5
0.7
W
Discordia
Slashslayer48
Discordia
7
3
13
4.5
L
Xbalanque
blumkin30
Xbalanque
2
5
5
0.9
L
Sylvanus
honeypot69
Sylvanus
1
6
10
1
W
Sylvanus
1
1
14
8
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,118
Damage
43,702
60,998
Taken
59,702
45,001
Mitigated
48,623
29,910
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BabasBoyToy
King Arthur
9,072
560
2,090
5,785
17,334
17,254
316
6,480
10,854
665
14,845
W
Baba Yaga
I_AM_LIL_LEFTY
Baba Yaga
6,716
1,085
0
2,292
9,753
4,662
1,353
5,253
4,500
17,892
0
L
Kumbhakarna
Linkmyboy36
Kumbhakarna
5,919
314
1,389
411
13,496
15,362
0
4,404
9,092
11,282
0
W
Xbalanque
Mathew Death 1
Xbalanque
21,435
8,777
1,031
4,421
12,450
6,717
3,762
5,488
6,962
0
35,744
L
15,775
9,105
2,125
1,026
9,618
5,019
0
4,407
5,211
35,073
0
W
Discordia
Slashslayer48
Discordia
13,160
808
631
1,720
9,724
4,675
1,465
5,551
4,173
36,711
0
L
Xbalanque
blumkin30
Xbalanque
6,678
2,433
189
305
9,251
4,484
0
5,007
4,244
0
11,343
L
Sylvanus
honeypot69
Sylvanus
6,070
853
743
1,559
15,780
18,261
0
7,213
8,567
8,782
0
W
Sylvanus
5,735
1,134
7,017
4,923
11,737
11,693
529
4,992
6,745
8,662
0
L
9,260
2,071
858
1,161
11,557
5,497
0
4,929
6,628
0
15,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
39,417
143
Minions Killed
91
0
Camps Cleared
0
946,248
Distance Traveled
792,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,490
949
12
1
0
212,668
0
W
Baba Yaga
9,179
918
23
2
0
202,112
0
L
Kumbhakarna
7,656
766
10
1
0
159,479
0
W
Xbalanque
10,407
1,041
39
4
0
217,305
0
L
Vulcan
7,452
745
48
5
0
164,695
0
W
Discordia
10,234
1,023
58
6
0
168,948
0
L
Xbalanque
7,853
785
12
1
0
132,472
0
L
Sylvanus
7,754
775
7
1
0
149,322
0
W
Sylvanus
8,924
892
11
1
0
145,215
0
L
Bastet
8,702
870
14
1
0
186,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role