Player Matchup

Hun Batz
Hun Batz
Danielthedaniel
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,629 Elo+
Solo
Zeus
Zeus
VersacePineapple
Zeus
Level 128
God Stats
1W - 4L
1,465 SR
Queue Stats
86W - 84L
1,545 Elo+
Party 1
Maui
Maui
bagelss
Maui
Level 89
God Stats
5W - 10L
1,550 SR
Queue Stats
306W - 282L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
candystew
Sun Wukong
Level 123
God Stats
14W - 9L
1,301 SR
Queue Stats
433W - 403L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
talkyyo
Danzaburou
Level 49
God Stats
35W - 32L
1,611 SR
Queue Stats
86W - 88L
1,518 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,572 Elo+

VS

Team Averages
Level 116
1,660 SR
1,634 Elo+
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ClownyBoo
Ah Puch
Level 148
God Stats
5W - 1L
1,584 SR
Queue Stats
85W - 76L
1,559 Elo+
Solo
Chiron
Chiron
HeroicSkipper
Chiron
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,889 Elo+
Solo
Kukulkan
Kukulkan
Revelzek
Kukulkan
Level 85
God Stats
8W - 3L
1,917 SR
Queue Stats
13W - 8L
1,710 Elo+
Party 2
Serqet
Serqet
rodrigo4916
Serqet
Level 93
God Stats
2W - 0L
1,798 SR
Queue Stats
28W - 28L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 3 / 1
7,220
516
5,397
13,004
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 1
7,563
540
10,782
8,565
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
bagelss
Maui
9
0 / 6 / 0
5,939
424
3,946
16,954
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
candystew
Sun Wukong
12
0 / 2 / 0
6,792
485
11,606
16,775
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
talkyyo
Danzaburou
12
0 / 3 / 0
6,948
496
5,924
7,953
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 8
7,152
511
5,871
15,403
8,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ClownyBoo
Ah Puch
15
4 / 0 / 0
9,069
648
12,124
15,251
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 0
8,343
596
7,634
8,647
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Revelzek
Kukulkan
14
3 / 2 / 3
8,742
624
8,886
7,051
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
13
6 / 2 / 5
8,240
589
10,238
9,437
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
16
16
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
8
2
W
Ah Puch
ClownyBoo
Ah Puch
4
0
0
4
L
Hun Batz
2
3
1
0.83
W
3
1
0
3
W
Kukulkan
Revelzek
Kukulkan
3
2
3
2.25
L
4
2
1
2.25
L
Maui
bagelss
Maui
0
6
0
0
L
Sun Wukong
candystew
Sun Wukong
0
2
0
0
W
Serqet
6
2
5
4.25
L
Danzaburou
talkyyo
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
44,753
63,251
Taken
55,789
33,775
Mitigated
30,213
18,060
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,871
1,352
0
4,246
15,403
8,631
341
7,804
7,599
0
17,386
W
Ah Puch
ClownyBoo
Ah Puch
12,124
1,581
0
10,320
15,251
11,452
0
348
14,072
70,850
342
L
Hun Batz
5,397
1,402
0
5,476
13,004
4,941
0
2,615
10,213
0
52,003
W
7,634
3,182
1,001
3,326
8,647
3,468
623
1,313
7,334
0
70,539
W
Kukulkan
Revelzek
Kukulkan
8,886
903
0
974
7,051
2,672
1,588
2,384
4,620
74,911
0
L
10,782
2,075
0
1,864
8,565
3,187
0
2,943
5,581
61,642
0
L
Maui
bagelss
Maui
3,946
1,666
317
2,875
16,954
11,149
52
3,944
12,416
18,413
0
L
Sun Wukong
candystew
Sun Wukong
11,606
3,675
0
5,220
16,775
11,517
0
7,961
6,033
0
56,562
W
Serqet
10,238
3,156
0
702
9,437
3,990
1,052
2,879
6,434
0
40,243
L
Danzaburou
talkyyo
Danzaburou
5,924
2,691
0
2,308
7,953
2,981
1,020
241
7,329
0
54,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
41,546
381
Minions Killed
441
0
Camps Cleared
0
1,372,647
Distance Traveled
1,404,469
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,152
511
33
2
0
264,956
5
W
Ah Puch
9,069
648
108
8
0
247,728
1
L
Hun Batz
7,220
516
81
6
0
299,687
5
W
Chiron
8,343
596
109
8
0
263,660
2
W
Kukulkan
8,742
624
136
10
0
286,392
0
L
Zeus
7,563
540
92
7
0
265,831
3
L
Maui
5,939
424
31
2
0
274,045
0
L
Sun Wukong
6,792
485
92
7
0
278,628
3
W
Serqet
8,240
589
55
4
0
341,733
0
L
Danzaburou
6,948
496
85
6
0
254,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role