Player Matchup

Cthulhu
Cthulhu
Blinkro
Cthulhu
Level 18
God Stats
3W - 3L
1,455 SR
Queue Stats
6W - 14L
1,218 Elo+
Party 1
Serqet
Serqet
Dblaze4ever910
Serqet
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 384L
1,282 Elo+
Party 4
Anubis
Anubis
Kahuna_Killer25
Anubis
Level 49
God Stats
91W - 110L
1,284 SR
Queue Stats
160W - 226L
1,261 Elo+
Party 4
Sol
Sol
King_Lukious
Sol
Level 8
God Stats
2W - 5L
1,175 SR
Queue Stats
2W - 7L
1,069 Elo+
Party 1
Jing Wei
Jing Wei
StormySinnister
Jing Wei
Level 67
God Stats
1W - 2L
1,042 SR
Queue Stats
33W - 37L
1,332 Elo+
Party 1
Team Averages
Level 42
1,291 SR
1,233 Elo+

VS

Team Averages
Level 38
1,330 SR
1,157 Elo+
Izanami
Izanami
BlueCheese 4200
Izanami
Level 17
God Stats
99W - 93L
1,282 SR
Queue Stats
116W - 137L
1,099 Elo+
Party 2
Ao Kuang
Ao Kuang
Ghostboy6815
Ao Kuang
Level 17
God Stats
0W - 2L
1,348 SR
Queue Stats
33W - 66L
1,125 Elo+
Party 2
Scylla
Scylla
MapleTurkeyQc
Scylla
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 129L
1,134 Elo+
Party 2
Gilgamesh
Gilgamesh
boackbear
Gilgamesh
Level 25
God Stats
19W - 26L
1,273 SR
Queue Stats
144W - 164L
1,214 Elo+
Party 3
Artemis
Artemis
cecn123
Artemis
Level 48
God Stats
111W - 113L
1,249 SR
Queue Stats
120W - 130L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blinkro
Cthulhu
4
0 / 1 / 0
3,329
666
805
4,055
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,220
644
568
2,489
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,400
680
2,217
2,629
1,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 2 / 0
3,050
610
892
2,825
783
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
4
0 / 0 / 0
3,055
611
359
1,841
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,109
622
2,076
2,385
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Ghostboy6815
Ao Kuang
4
1 / 1 / 0
2,863
573
788
3,813
556
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 0 / 0
3,668
734
1,925
1,838
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
boackbear
Gilgamesh
1
0 / 0 / 0
915
183
0
0
0
Artemis
cecn123
Artemis
2
0 / 0 / 0
2,668
534
369
736
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blinkro
Cthulhu
0
1
0
0
L
1
0
0
1
W
0
0
0
0
L
Ao Kuang
Ghostboy6815
Ao Kuang
1
1
0
1
W
1
1
0
1
W
0
2
0
0
L
2
0
0
2
W
Jing Wei
0
0
0
0
L
Gilgamesh
boackbear
Gilgamesh
0
0
0
0
L
Artemis
cecn123
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,841
Damage
5,158
13,839
Taken
8,772
4,779
Mitigated
1,828
6,355
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blinkro
Cthulhu
805
128
512
1,770
4,055
1,874
0
0
4,055
10,909
0
L
2,076
1,728
0
680
2,385
607
0
654
1,731
0
11,505
W
568
248
0
1,091
2,489
720
0
268
2,185
0
8,361
L
Ao Kuang
Ghostboy6815
Ao Kuang
788
341
0
1,015
3,813
556
0
2,217
1,452
3,647
0
W
2,217
165
0
1,431
2,629
1,007
60
759
1,870
16,223
0
W
892
619
0
469
2,825
783
0
1,536
1,175
11,361
0
L
1,925
218
0
228
1,838
497
150
892
946
11,343
0
W
Jing Wei
359
159
0
1,082
1,841
395
153
0
1,841
0
12,028
L
Gilgamesh
boackbear
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
cecn123
Artemis
369
122
0
172
736
168
0
151
585
0
3,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,054
Gold Earned
13,223
94
Minions Killed
44
0
Camps Cleared
0
448,989
Distance Traveled
303,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,329
666
9
2
0
100,976
0
L
Izanami
3,109
622
12
2
0
95,187
0
W
Serqet
3,220
644
23
5
0
117,243
0
L
Ao Kuang
2,863
573
6
1
0
92,603
0
W
Anubis
3,400
680
16
3
0
67,638
0
W
Sol
3,050
610
16
3
0
80,038
0
L
Scylla
3,668
734
21
4
0
81,626
0
W
Jing Wei
3,055
611
30
6
0
83,094
0
L
Gilgamesh
915
183
0
0
0
0
0
L
Artemis
2,668
534
5
1
0
33,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role