Player Matchup

Ishtar
Ishtar
DaBoi93
Ishtar
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 96L
1,422 Elo+
Solo
Freya
Freya
DinosaurKevin
Freya
Level 129
God Stats
16W - 10L
1,588 SR
Queue Stats
52W - 52L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
PurpleChampagne
Baron Samedi
Level 88
God Stats
5W - 3L
1,752 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 1
Team Averages
Level 109
1,613 SR
1,536 Elo+

VS

Team Averages
Level 84
1,337 SR
1,480 Elo+
Geb
Geb
BartTheFart9485
Geb
Level 43
God Stats
1W - 4L
1,292 SR
Queue Stats
17W - 17L
1,446 Elo+
Party 2
Neith
Neith
Feedaz
Neith
Level 88
God Stats
11W - 12L
1,220 SR
Queue Stats
145W - 151L
1,500 Elo+
Solo
Poseidon
Poseidon
l Vendetta l750
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaBoi93
Ishtar
14
2 / 1 / 4
8,530
775
4,558
10,078
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 2
9,469
861
8,896
11,484
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
PurpleChampagne
Baron Samedi
13
0 / 0 / 7
7,903
718
6,382
8,071
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,521
684
2,941
9,591
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Feedaz
Neith
13
3 / 2 / 1
8,110
737
9,632
8,330
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
13
1 / 3 / 2
7,906
719
9,023
6,590
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ishtar
DaBoi93
Ishtar
2
1
4
4
W
6
3
2
2.33
L
Neith
Feedaz
Neith
3
2
1
1.75
W
Baron Samedi
PurpleChampagne
Baron Samedi
0
0
7
3.5
L
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
21,596
29,633
Taken
24,511
13,841
Mitigated
15,195
10,494
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
467
0
1,567
9,591
8,825
111
4,706
4,656
6,967
0
W
Ishtar
DaBoi93
Ishtar
4,558
3,068
0
4,210
10,078
4,038
761
3,438
6,640
0
36,188
W
8,896
2,961
0
2,997
11,484
4,515
570
4,089
7,395
36,718
0
L
Neith
Feedaz
Neith
9,632
3,326
0
3,167
8,330
3,609
854
5,750
2,367
0
36,831
W
Baron Samedi
PurpleChampagne
Baron Samedi
6,382
591
826
2,461
8,071
5,288
713
4,934
3,137
18,607
0
L
Poseidon
9,023
1,097
0
550
6,590
2,761
632
4,314
2,134
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
23,537
162
Minions Killed
132
0
Camps Cleared
0
570,444
Distance Traveled
598,976
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,521
684
12
1
0
200,472
0
W
Ishtar
8,530
775
72
7
0
195,569
0
W
Freya
9,469
861
52
5
0
182,086
0
L
Neith
8,110
737
59
5
0
190,603
2
W
Baron Samedi
7,903
718
38
3
0
192,789
0
L
Poseidon
7,906
719
61
6
0
207,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role