Player Matchup

Medusa
Medusa
BlueSqualo
Medusa
Level 119
God Stats
3W - 5L
1,456 SR
Queue Stats
4W - 7L
1,158 Elo+
Party 3
Osiris
Osiris
Gehngu
Osiris
Level 103
God Stats
1W - 1L
1,522 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 3
Jormungandr
Jormungandr
Lublubb420
Jormungandr
Level 94
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 2
Mulan
Mulan
OGeez man
Mulan
Level 114
God Stats
4W - 1L
1,538 SR
Queue Stats
8W - 8L
1,338 Elo+
Party 2
Sol
Sol
Rahder
Sol
Level 100
God Stats
3W - 3L
1,057 SR
Queue Stats
4W - 6L
1,158 Elo+
Party 3
Team Averages
Level 106
1,372 SR
1,292 Elo+

VS

Team Averages
Level 72
1,423 SR
1,331 Elo+
Bellona
Bellona
Buttstuffah
Bellona
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 38L
1,287 Elo+
Party 1
Bacchus
Bacchus
DJTotodile
Bacchus
Level 107
God Stats
1W - 8L
1,150 SR
Queue Stats
83W - 139L
1,242 Elo+
Party 1
Discordia
Discordia
Karzhen
Discordia
Level 85
God Stats
0W - 1L
1,717 SR
Queue Stats
85W - 76L
1,449 Elo+
Solo
Nox
Nox
RivDizzle
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,258 Elo+
Party 1
Cupid
Cupid
TheIronBear7
Cupid
Level 145
God Stats
0W - 1L
1,248 SR
Queue Stats
101W - 140L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueSqualo
Medusa
17
7 / 4 / 9
10,209
851
14,717
14,613
7,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Gehngu
Osiris
15
3 / 2 / 8
8,872
739
9,852
12,195
11,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lublubb420
Jormungandr
16
4 / 1 / 7
9,401
783
9,531
14,338
13,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
OGeez man
Mulan
17
2 / 2 / 6
9,449
787
9,158
14,589
11,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Rahder
Sol
16
6 / 0 / 3
9,473
789
7,984
8,512
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buttstuffah
Bellona
15
2 / 6 / 5
8,302
692
9,876
15,273
20,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
DJTotodile
Bacchus
13
2 / 4 / 4
8,205
684
5,486
14,622
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Karzhen
Discordia
16
0 / 2 / 5
8,499
708
9,699
8,003
3,683
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 5
8,151
679
12,528
11,557
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
8,382
699
9,490
9,227
4,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
22
Kills
9
9
Deaths
22
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlueSqualo
Medusa
7
4
9
2.88
L
Bellona
Buttstuffah
Bellona
2
6
5
0.75
L
Bacchus
DJTotodile
Bacchus
2
4
4
1
W
Osiris
Gehngu
Osiris
3
2
8
3.5
L
Discordia
Karzhen
Discordia
0
2
5
1.25
W
Jormungandr
Lublubb420
Jormungandr
4
1
7
7.5
W
Mulan
OGeez man
Mulan
2
2
6
2.5
W
Sol
Rahder
Sol
6
0
3
7.5
L
2
8
5
0.56
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,242
Damage
47,079
64,247
Taken
58,682
47,752
Mitigated
53,749
13,036
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlueSqualo
Medusa
14,717
6,366
0
0
14,613
7,341
223
5,717
8,729
0
36,572
L
Bellona
Buttstuffah
Bellona
9,876
2,073
0
663
15,273
20,365
0
5,827
9,446
66
19,168
L
Bacchus
DJTotodile
Bacchus
5,486
935
0
767
14,622
19,325
0
4,785
9,837
12,096
0
W
Osiris
Gehngu
Osiris
9,852
2,756
0
2,160
12,195
11,414
327
4,063
7,972
0
17,545
L
Discordia
Karzhen
Discordia
9,699
1,199
0
940
8,003
3,683
0
2,236
5,767
39,522
0
W
Jormungandr
Lublubb420
Jormungandr
9,531
2,668
0
2,718
14,338
13,523
870
6,110
7,905
30,672
0
W
Mulan
OGeez man
Mulan
9,158
939
0
4,856
14,589
11,653
604
7,871
6,635
0
37,228
W
Sol
Rahder
Sol
7,984
3,748
356
2,946
8,512
3,821
3,117
3,200
5,227
31,311
0
L
12,528
607
0
200
11,557
6,174
39
2,564
8,993
22,791
0
L
9,490
5,521
635
2,330
9,227
4,202
0
2,103
7,124
0
22,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
41,539
241
Minions Killed
167
0
Camps Cleared
0
1,217,761
Distance Traveled
1,097,467
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,209
851
66
6
0
246,492
0
L
Bellona
8,302
692
20
2
0
237,492
0
L
Bacchus
8,205
684
16
1
0
206,718
0
W
Osiris
8,872
739
13
1
0
237,154
0
L
Discordia
8,499
708
67
6
0
212,129
0
W
Jormungandr
9,401
783
43
4
0
240,958
0
W
Mulan
9,449
787
73
6
0
239,377
0
W
Sol
9,473
789
46
4
0
253,780
0
L
Nox
8,151
679
34
3
0
213,666
0
L
Cupid
8,382
699
30
3
0
227,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role