Player Matchup

Surtr
Surtr
Marcelery
Surtr
Level 79
God Stats
2W - 1L
1,632 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 1
Sol
Sol
Tizhi
Sol
Level 37
God Stats
2W - 0L
1,833 SR
Queue Stats
5W - 1L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lilkew13
Tsukuyomi
Level 119
God Stats
7W - 1L
1,901 SR
Queue Stats
59W - 39L
1,601 Elo+
Party 1
Team Averages
Level 78
1,789 SR
1,571 Elo+

VS

Team Averages
Level 45
1,556 SR
1,132 Elo+
Hera
Hera
LiL ReDeath
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
976 Elo+
Party 2
Set
Set
demonkingmk
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
976 Elo+
Party 2
Fenrir
Fenrir
silverwolf71499
Fenrir
Level 89
God Stats
4W - 4L
1,668 SR
Queue Stats
119W - 133L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Marcelery
Surtr
12
6 / 1 / 7
8,521
852
7,263
7,392
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Tizhi
Sol
13
3 / 1 / 8
8,059
806
7,047
6,971
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
lilkew13
Tsukuyomi
13
8 / 3 / 3
8,495
850
7,839
9,446
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,267
727
5,274
8,547
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 2
6,485
649
3,602
9,567
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 1
7,252
725
3,315
9,972
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Surtr
Marcelery
Surtr
6
1
7
9.5
W
Sol
Tizhi
Sol
3
1
8
7
L
1
7
2
0.29
W
Tsukuyomi
lilkew13
Tsukuyomi
8
3
3
3.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
12,191
23,809
Taken
28,086
12,327
Mitigated
16,285
7,099
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,274
1,812
0
0
8,547
2,885
0
1,699
6,848
23,474
0
W
Surtr
Marcelery
Surtr
7,263
2,707
177
2,530
7,392
5,864
1,064
1,806
5,429
1,248
20,306
W
Sol
Tizhi
Sol
7,047
3,192
0
3,324
6,971
2,769
1,904
2,098
4,758
23,195
2,428
L
3,602
1,339
0
1,210
9,567
5,391
260
2,870
6,697
0
9,415
W
Tsukuyomi
lilkew13
Tsukuyomi
7,839
1,838
0
1,068
9,446
3,694
469
1,694
7,672
0
29,624
L
3,315
378
0
627
9,972
8,009
0
2,624
7,348
0
9,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
21,004
103
Minions Killed
65
0
Camps Cleared
0
554,698
Distance Traveled
484,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,267
727
36
4
0
152,503
0
W
Surtr
8,521
852
28
3
0
187,846
0
W
Sol
8,059
806
37
4
0
164,312
0
L
Set
6,485
649
17
2
0
153,454
0
W
Tsukuyomi
8,495
850
38
4
0
202,540
0
L
Fenrir
7,252
725
12
1
0
178,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role