Player Matchup

Terra
Terra
DALARKS
Terra
Level 126
God Stats
5W - 2L
1,309 SR
Queue Stats
503W - 505L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
NineTails_Kaneki
Heimdallr
Level 87
God Stats
2W - 1L
1,433 SR
Queue Stats
18W - 21L
1,298 Elo+
Solo
Janus
Janus
RayKillaLewis52
Janus
Level 140
God Stats
3W - 2L
1,420 SR
Queue Stats
14W - 16L
1,480 Elo+
Solo
Nemesis
Nemesis
SilverKnight06
Nemesis
Level 66
God Stats
15W - 9L
1,500 SR
Queue Stats
100W - 91L
1,457 Elo+
Party 2
Chaac
Chaac
ares_will09
Chaac
Level 63
God Stats
6W - 9L
1,351 SR
Queue Stats
413W - 381L
1,351 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,388 Elo+

VS

Team Averages
Level 96
1,477 SR
1,438 Elo+
Sol
Sol
BillyCoreJoe
Sol
Level 85
God Stats
6W - 7L
1,386 SR
Queue Stats
39W - 34L
1,430 Elo+
Party 1
Surtr
Surtr
Caaiioo15
Surtr
Level 121
God Stats
3W - 7L
1,210 SR
Queue Stats
112W - 127L
1,458 Elo+
Solo
Cthulhu
Cthulhu
ExtraKneecap
Cthulhu
Level 68
God Stats
20W - 18L
1,542 SR
Queue Stats
122W - 119L
1,438 Elo+
Solo
Atlas
Atlas
LWallace1993
Atlas
Level 124
God Stats
2W - 2L
1,746 SR
Queue Stats
523W - 552L
1,436 Elo+
Solo
Bastet
Bastet
WhatUpRj
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 58L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DALARKS
Terra
10
0 / 3 / 8
7,082
472
2,850
18,597
13,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
13
2 / 2 / 2
7,837
522
5,598
11,124
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 2
8,161
544
10,160
10,255
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 3 / 6
8,470
565
11,523
12,942
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 4 / 4
7,922
528
10,930
18,823
14,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,831
522
11,810
12,495
4,303
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Caaiioo15
Surtr
13
4 / 6 / 1
8,010
534
9,831
18,158
8,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ExtraKneecap
Cthulhu
11
1 / 5 / 5
7,228
482
7,112
13,023
10,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 3
6,851
457
8,433
11,457
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
WhatUpRj
Bastet
11
4 / 3 / 2
7,252
483
9,037
11,081
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
15
15
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Surtr
Caaiioo15
Surtr
4
6
1
0.75
W
Terra
DALARKS
Terra
0
3
8
1.33
L
Cthulhu
ExtraKneecap
Cthulhu
1
5
5
0.7
L
1
4
3
0.63
W
Heimdallr
2
2
2
1.5
W
6
3
2
2.33
W
6
3
6
3
L
Bastet
WhatUpRj
Bastet
4
3
2
1.67
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
46,223
71,741
Taken
66,214
42,456
Mitigated
32,788
23,744
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,810
2,622
522
4,998
12,495
4,303
2,004
4,645
7,850
51,476
0
L
Surtr
Caaiioo15
Surtr
9,831
5,094
0
5,801
18,158
8,939
131
678
17,480
273
49,711
W
Terra
DALARKS
Terra
2,850
526
3,475
5,203
18,597
13,932
34
8,578
10,019
16,776
0
L
Cthulhu
ExtraKneecap
Cthulhu
7,112
908
154
1,386
13,023
10,087
72
3,547
9,471
33,815
0
L
8,433
3,202
0
846
11,457
5,484
0
3,560
7,897
36,419
0
W
Heimdallr
5,598
2,176
0
2,947
11,124
4,864
598
4,727
6,397
0
63,102
W
10,160
632
482
1,742
10,255
4,076
0
6,538
3,717
48,037
0
W
11,523
5,690
597
1,122
12,942
5,331
643
3,100
9,842
0
56,598
L
Bastet
WhatUpRj
Bastet
9,037
3,034
0
1,215
11,081
3,975
121
580
10,501
0
36,934
W
10,930
2,257
0
8,176
18,823
14,253
0
4,612
14,211
0
61,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
37,172
359
Minions Killed
274
0
Camps Cleared
0
1,481,004
Distance Traveled
1,495,384
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,831
522
73
5
0
290,813
1
L
Surtr
8,010
534
61
4
0
258,990
0
W
Terra
7,082
472
19
1
0
316,400
1
L
Cthulhu
7,228
482
33
2
0
331,794
0
L
Atlas
6,851
457
60
4
0
289,019
0
W
Heimdallr
7,837
522
98
7
0
267,981
0
W
Janus
8,161
544
83
6
0
275,162
3
W
Nemesis
8,470
565
69
5
0
333,380
0
L
Bastet
7,252
483
47
3
0
324,768
0
W
Chaac
7,922
528
90
6
0
288,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role