Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Crimson_Zephyrr
Hou Yi
Level 156
God Stats
9W - 2L
1,715 SR
Queue Stats
451W - 469L
1,514 Elo+
Party 2
Hera
Hera
Fokada
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 61L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
PurelyL
Gilgamesh
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
40W - 44L
1,504 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,513 Elo+

VS

Team Averages
Level 89
1,467 SR
1,532 Elo+
Atlas
Atlas
Caal
Atlas
Level 104
God Stats
0W - 3L
1,317 SR
Queue Stats
222W - 213L
1,535 Elo+
Party 1
Scylla
Scylla
TYRONETROMBONE
Scylla
Level 118
God Stats
2W - 4L
1,287 SR
Queue Stats
254W - 241L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
WhosMagic000
Cliodhna
Level 131
God Stats
2W - 2L
1,720 SR
Queue Stats
203W - 212L
1,527 Elo+
Solo
Thoth
Thoth
Zurask
Thoth
Level 65
God Stats
4W - 10L
1,513 SR
Queue Stats
172W - 146L
1,510 Elo+
Party 1
Anubis
Anubis
fr4ctul
Anubis
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 142L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
7 / 2 / 18
10,824
902
15,554
12,163
5,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
 
Neith
15
5 / 5 / 15
9,698
808
10,280
11,760
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 4 / 14
10,429
869
14,821
11,628
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Fokada
Hera
18
3 / 3 / 19
10,864
905
14,856
8,442
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PurelyL
Gilgamesh
19
8 / 4 / 17
11,443
954
12,643
13,400
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Caal
Atlas
18
3 / 6 / 8
10,745
895
10,301
23,353
35,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 7 / 7
9,821
818
5,728
10,762
4,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
WhosMagic000
Cliodhna
16
3 / 6 / 6
9,726
811
10,881
15,109
8,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Zurask
Thoth
15
3 / 7 / 6
9,396
783
11,508
13,433
5,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
fr4ctul
Anubis
13
3 / 6 / 6
8,973
748
3,509
11,723
6,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
32
Kills
17
18
Deaths
32
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
2
18
8
W
Neith
 
Neith
5
5
15
2.5
L
Atlas
Caal
Atlas
3
6
8
1.17
W
9
4
14
4
W
Hera
Fokada
Hera
3
3
19
4.17
W
Gilgamesh
PurelyL
Gilgamesh
8
4
17
4.13
L
5
7
7
1.21
L
Cliodhna
WhosMagic000
Cliodhna
3
6
6
1
L
Thoth
Zurask
Thoth
3
7
6
0.86
L
Anubis
fr4ctul
Anubis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,154
Damage
41,927
57,393
Taken
74,380
32,087
Mitigated
61,423
18,586
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,554
10,967
2,185
4,849
12,163
5,573
1,640
5,501
6,662
0
34,923
W
Neith
 
Neith
10,280
6,228
0
1,997
11,760
4,886
2,438
8,105
3,655
0
19,668
L
Atlas
Caal
Atlas
10,301
3,437
498
4,045
23,353
35,811
407
4,649
18,498
25,814
0
W
14,821
5,575
571
2,097
11,628
4,781
2,172
7,174
4,454
0
21,314
W
Hera
Fokada
Hera
14,856
3,407
1,306
2,189
8,442
3,540
1,636
5,201
3,241
30,216
0
W
Gilgamesh
PurelyL
Gilgamesh
12,643
2,520
968
2,424
13,400
13,307
894
5,065
8,335
0
26,755
L
5,728
282
56
677
10,762
4,592
396
1,309
9,315
14,740
0
L
Cliodhna
WhosMagic000
Cliodhna
10,881
836
2,440
3,151
15,109
8,841
2,142
4,513
10,494
0
29,257
L
Thoth
Zurask
Thoth
11,508
168
691
1,601
13,433
5,884
715
2,280
10,869
21,614
0
L
Anubis
fr4ctul
Anubis
3,509
147
545
772
11,723
6,295
903
2,105
9,329
8,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,258
Gold Earned
48,661
141
Minions Killed
115
0
Camps Cleared
0
1,062,207
Distance Traveled
968,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,824
902
37
3
0
237,592
0
W
Neith
9,698
808
20
2
0
206,737
0
L
Atlas
10,745
895
25
2
0
188,678
0
W
Hou Yi
10,429
869
19
2
0
188,805
0
W
Hera
10,864
905
34
3
0
226,618
0
W
Gilgamesh
11,443
954
31
3
0
202,455
0
L
Scylla
9,821
818
18
2
0
164,873
0
L
Cliodhna
9,726
811
33
3
0
214,103
0
L
Thoth
9,396
783
18
2
0
210,794
0
L
Anubis
8,973
748
21
2
0
190,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role