Player Matchup

Poseidon
Poseidon
Deucez21
Poseidon
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 122L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
KooPa da QuicK
Jing Wei
Level 75
God Stats
0W - 1L
1,692 SR
Queue Stats
49W - 63L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
STR8 B3ASTMODE
Sun Wukong
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 226L
1,572 Elo+
Party 1
Izanami
Izanami
aTagHasNoName
Izanami
Level 168
God Stats
4W - 2L
1,500 SR
Queue Stats
306W - 256L
1,607 Elo+
Party 1
Discordia
Discordia
sT Haze24
Discordia
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
214W - 182L
1,553 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,493 Elo+

VS

Team Averages
Level 128
1,461 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AndresFEDZ
Hun Batz
Level 137
God Stats
2W - 2L
1,307 SR
Queue Stats
89W - 89L
1,563 Elo+
Solo
Xbalanque
Xbalanque
Sebt21
Xbalanque
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,548 Elo+
Party 3
Sol
Sol
aces42blades
Sol
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 133L
1,523 Elo+
Party 2
Ares
Ares
winner579864321
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deucez21
Poseidon
13
1 / 5 / 5
7,687
769
5,296
8,470
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
14
3 / 4 / 6
7,980
798
4,313
8,131
3,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
STR8 B3ASTMODE
Sun Wukong
14
2 / 3 / 7
8,375
838
6,355
13,511
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
14
0 / 3 / 8
7,405
741
9,636
9,429
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
sT Haze24
Discordia
16
7 / 4 / 5
9,058
906
12,165
7,794
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 1 / 11
9,260
926
11,480
5,175
2,582
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
AndresFEDZ
Hun Batz
14
1 / 4 / 9
8,387
839
9,606
10,906
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Sebt21
Xbalanque
16
7 / 5 / 7
9,673
967
9,106
10,525
5,400
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 3
9,168
917
8,540
9,753
4,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 11
8,905
891
5,071
12,660
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
13
Kills
18
19
Deaths
15
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
11
8.5
W
Hun Batz
AndresFEDZ
Hun Batz
1
4
9
1.38
L
Poseidon
Deucez21
Poseidon
1
5
5
0.7
L
Jing Wei
3
4
6
1.5
L
Sun Wukong
STR8 B3ASTMODE
Sun Wukong
2
3
7
1.83
W
Xbalanque
Sebt21
Xbalanque
7
5
7
2.1
L
Izanami
0
3
8
1.33
W
5
2
3
3.25
L
Discordia
sT Haze24
Discordia
7
4
5
2.38
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
43,803
47,335
Taken
49,019
35,095
Mitigated
35,126
11,668
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,480
248
970
1,390
5,175
2,582
1,160
1,249
3,926
26,494
0
W
Hun Batz
AndresFEDZ
Hun Batz
9,606
2,112
674
1,691
10,906
5,295
403
3,841
7,065
0
22,529
L
Poseidon
Deucez21
Poseidon
5,296
323
100
1,093
8,470
4,230
0
5,419
3,051
20,867
0
L
Jing Wei
4,313
3,450
0
902
8,131
3,872
0
3,752
4,379
0
6,951
L
Sun Wukong
STR8 B3ASTMODE
Sun Wukong
6,355
619
870
3,482
13,511
17,318
0
6,083
7,428
0
12,022
W
Xbalanque
Sebt21
Xbalanque
9,106
5,707
507
1,565
10,525
5,400
3,359
3,370
7,155
0
18,213
L
Izanami
9,636
5,947
331
3,341
9,429
5,623
0
6,261
3,168
0
19,854
W
8,540
949
1,102
4,805
9,753
4,283
2,417
5,143
4,610
20,024
0
L
Discordia
sT Haze24
Discordia
12,165
122
542
1,007
7,794
4,052
0
3,576
4,218
19,919
0
W
5,071
94
1,504
2,696
12,660
17,566
0
3,858
8,802
6,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
45,393
98
Minions Killed
115
0
Camps Cleared
0
883,006
Distance Traveled
972,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,260
926
34
3
0
209,956
0
W
Hun Batz
8,387
839
26
3
0
202,805
0
L
Poseidon
7,687
769
23
2
0
173,040
0
L
Jing Wei
7,980
798
9
1
0
140,322
0
L
Sun Wukong
8,375
838
7
1
0
205,552
0
W
Xbalanque
9,673
967
25
3
0
161,556
0
L
Izanami
7,405
741
36
4
0
173,298
0
W
Sol
9,168
917
28
3
0
184,075
0
L
Discordia
9,058
906
23
2
0
190,794
0
W
Ares
8,905
891
2
0
0
214,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role