Player Matchup

Achilles
Achilles
Hero
Achilles
Level 128
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 1
Loki
Loki
Spartañ
Loki
Level 143
God Stats
3W - 0L
1,808 SR
Queue Stats
7W - 6L
1,470 Elo+
Party 1
Atlas
Atlas
TheRealVincent
Atlas
Level 6
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 1
Medusa
Medusa
seeingsmurfs
Medusa
Level 85
God Stats
4W - 4L
1,618 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
xaaronpx
Ah Puch
Level 92
God Stats
3W - 0L
1,799 SR
Queue Stats
45W - 46L
1,533 Elo+
Party 3
Team Averages
Level 91
1,639 SR
1,505 Elo+

VS

Team Averages
Level 122
1,514 SR
1,592 Elo+
Awilix
Awilix
 
Awilix
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HumbleXAngel
Agni
Level 68
God Stats
2W - 4L
1,281 SR
Queue Stats
86W - 56L
1,640 Elo+
Party 2
Martichoras
Martichoras
RichTickler15
Martichoras
Level 148
God Stats
13W - 14L
1,482 SR
Queue Stats
861W - 822L
1,542 Elo+
Solo
Fafnir
Fafnir
TracerOverlord
Fafnir
Level 77
God Stats
3W - 3L
1,712 SR
Queue Stats
31W - 30L
1,787 Elo+
Party 2
Loki
Loki
lawful_dolly5
Loki
Level 154
God Stats
12W - 10L
1,596 SR
Queue Stats
72W - 80L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hero
Achilles
12
7 / 0 / 2
7,565
688
6,477
6,088
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
2 / 3 / 5
6,249
568
5,603
8,438
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 4
5,657
514
3,087
5,224
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
4 / 1 / 1
6,334
576
6,996
6,982
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
xaaronpx
Ah Puch
11
2 / 3 / 4
6,353
578
5,659
8,585
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 2 / 2
6,402
582
6,500
9,965
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 4
5,951
541
5,049
5,660
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
RichTickler15
Martichoras
7
0 / 4 / 0
4,831
439
3,804
7,197
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 5
5,758
523
2,943
7,453
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 7 / 0
5,393
490
1,628
8,633
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
7
7
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
2
2
3
W
Achilles
Hero
Achilles
7
0
2
8
L
2
3
4
1.33
L
Martichoras
RichTickler15
Martichoras
0
4
0
0
W
Loki
2
3
5
1.5
W
2
0
4
4
L
0
1
5
2.5
L
0
7
0
0
W
Medusa
4
1
1
4.5
W
Ah Puch
xaaronpx
Ah Puch
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
19,924
35,317
Taken
38,908
19,366
Mitigated
18,134
13,543
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,500
2,631
0
1,908
9,965
3,759
0
3,064
6,716
0
39,981
W
Achilles
Hero
Achilles
6,477
1,420
0
1,804
6,088
7,198
0
326
5,762
499
38,675
L
5,049
463
0
500
5,660
1,949
0
1,580
3,843
34,272
0
L
Martichoras
RichTickler15
Martichoras
3,804
1,295
0
1,582
7,197
2,797
0
1,321
5,876
0
32,583
W
Loki
5,603
1,439
0
3,202
8,438
3,171
0
2,228
6,210
0
40,078
W
3,087
1,441
74
1,490
5,224
3,727
0
1,452
3,772
12,613
0
L
2,943
833
174
2,848
7,453
7,227
0
2,358
4,818
12,341
0
L
1,628
23
0
310
8,633
2,402
0
152
7,896
0
34,814
W
Medusa
6,996
3,307
0
3,154
6,982
2,212
0
1,442
5,540
0
39,037
W
Ah Puch
xaaronpx
Ah Puch
5,659
566
0
3,819
8,585
3,058
0
2,718
5,867
43,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
28,335
293
Minions Killed
231
0
Camps Cleared
0
1,173,051
Distance Traveled
1,166,516
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,402
582
57
5
0
251,599
0
W
Achilles
7,565
688
72
7
0
230,605
0
L
Agni
5,951
541
54
5
0
227,990
3
L
Martichoras
4,831
439
47
4
0
220,938
1
W
Loki
6,249
568
62
6
0
254,251
0
W
Atlas
5,657
514
15
1
0
244,654
5
L
Fafnir
5,758
523
14
1
0
239,214
0
L
Loki
5,393
490
59
5
0
226,775
0
W
Medusa
6,334
576
67
6
0
218,625
4
W
Ah Puch
6,353
578
77
7
0
224,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role