Player Matchup

Fenrir
Fenrir
AwakenedGarou25
Fenrir
Level 110
God Stats
14W - 9L
1,500 SR
Queue Stats
102W - 95L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
Execfist
Sylvanus
Level 211
God Stats
2W - 0L
1,325 SR
Queue Stats
74W - 72L
1,532 Elo+
Party 2
Lancelot
Lancelot
OwOAchilles
Lancelot
Level 5
God Stats
8W - 7L
1,500 SR
Queue Stats
206W - 154L
1,833 Elo+
Party 2
Agni
Agni
SquidPerson
Agni
Level 30
God Stats
2W - 3L
1,304 SR
Queue Stats
51W - 57L
1,414 Elo+
Solo
Olorun
Olorun
UwUTiamat
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,833 Elo+
Party 2
Team Averages
Level 72
1,426 SR
1,639 Elo+

VS

Team Averages
Level 34
1,536 SR
1,468 Elo+
Neith
Neith
CaptMerrick
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
EBCToste
Heimdallr
Level 25
God Stats
0W - 2L
1,679 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Loki
Loki
Tnashty0
Loki
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XXCallofSasukeX
Cthulhu
Level 76
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 87L
1,341 Elo+
Party 3
Shiva
Shiva
ricepole
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 7
6,067
607
6,683
7,173
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Execfist
Sylvanus
9
3 / 1 / 8
6,122
612
5,029
7,929
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
OwOAchilles
Lancelot
12
6 / 1 / 5
7,173
717
7,470
8,292
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
6 / 1 / 3
6,851
685
7,388
4,138
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
UwUTiamat
Olorun
11
8 / 1 / 2
7,107
711
8,276
7,162
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,002
400
2,081
8,686
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
EBCToste
Heimdallr
6
1 / 5 / 0
4,326
433
3,957
7,905
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
7
1 / 4 / 0
4,630
463
1,015
7,030
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 0
4,208
421
2,150
8,054
4,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
ricepole
Shiva
8
1 / 7 / 1
5,112
511
4,771
9,948
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
28
Kills
3
4
Deaths
28
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
7
1
0.07
L
Heimdallr
EBCToste
Heimdallr
1
5
0
0.2
W
Sylvanus
Execfist
Sylvanus
3
1
8
7
W
Lancelot
OwOAchilles
Lancelot
6
1
5
8.5
W
6
1
3
7.5
L
Loki
1
4
0
0.25
W
Olorun
UwUTiamat
Olorun
8
1
2
9
L
0
5
0
0
L
Shiva
ricepole
Shiva
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
13,974
34,694
Taken
41,623
17,639
Mitigated
15,567
15,125
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,683
988
0
2,000
7,173
5,492
72
598
6,575
0
19,457
L
2,081
1,159
0
394
8,686
2,727
0
5,464
3,061
0
11,091
L
Heimdallr
EBCToste
Heimdallr
3,957
2,895
0
1,031
7,905
2,617
0
4,831
2,883
0
15,375
W
Sylvanus
Execfist
Sylvanus
5,029
1,269
1,250
3,972
7,929
3,703
0
540
7,389
22,598
0
W
Lancelot
OwOAchilles
Lancelot
7,470
2,213
0
2,719
8,292
4,493
0
0
8,292
0
44,160
W
7,388
779
9
838
4,138
1,216
691
74
4,064
41,189
0
L
Loki
1,015
309
0
780
7,030
2,081
0
1,743
5,082
0
14,240
W
Olorun
UwUTiamat
Olorun
8,276
4,003
489
3,848
7,162
2,735
1,036
938
6,224
47,225
0
L
2,150
584
782
1,017
8,054
4,802
0
5,725
2,225
10,689
0
L
Shiva
ricepole
Shiva
4,771
1,513
0
747
9,948
3,340
0
2,930
6,598
0
17,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
22,278
288
Minions Killed
94
0
Camps Cleared
0
1,067,728
Distance Traveled
915,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,067
607
22
2
0
217,926
0
L
Neith
4,002
400
11
1
0
164,698
0
L
Heimdallr
4,326
433
30
3
0
181,869
0
W
Sylvanus
6,122
612
36
4
0
230,461
0
W
Lancelot
7,173
717
80
8
0
239,498
0
W
Agni
6,851
685
65
7
0
189,856
0
L
Loki
4,630
463
22
2
0
194,011
0
W
Olorun
7,107
711
85
9
0
189,987
0
L
Cthulhu
4,208
421
9
1
0
225,026
0
L
Shiva
5,112
511
22
2
0
150,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role