Player Matchup

Scylla
Scylla
DaMiddleTwix
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,377 Elo+
Party 1
Arachne
Arachne
Elf_of_Darkness1
Arachne
Level 47
God Stats
10W - 10L
1,552 SR
Queue Stats
108W - 175L
1,337 Elo+
Party 1
Maui
Maui
Majordaddyizzuez
Maui
Level 86
God Stats
43W - 50L
1,592 SR
Queue Stats
266W - 328L
1,397 Elo+
Party 1
Skadi
Skadi
Upwards21
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 153L
1,381 Elo+
Party 1
Odin
Odin
survivor-pro
Odin
Level 95
God Stats
5W - 13L
1,314 SR
Queue Stats
145W - 193L
1,333 Elo+
Party 1
Team Averages
Level 75
1,492 SR
1,365 Elo+

VS

Team Averages
Level 94
1,507 SR
1,436 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Glutton4I3utts
Athena
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
454W - 451L
1,381 Elo+
Solo
Olorun
Olorun
Im FRieDDD
Olorun
Level 46
God Stats
23W - 15L
1,593 SR
Queue Stats
55W - 83L
1,443 Elo+
Party 2
Loki
Loki
Lassoou
Loki
Level 99
God Stats
21W - 17L
1,575 SR
Queue Stats
130W - 152L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
dakken22
Sylvanus
Level 144
God Stats
16W - 23L
1,365 SR
Queue Stats
203W - 254L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 1
4,856
486
4,623
6,994
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
5,201
520
5,178
8,653
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 2
5,032
503
2,092
7,345
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Upwards21
Skadi
8
1 / 3 / 1
4,741
474
6,706
8,138
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,046
505
3,183
9,182
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 2 / 5
5,319
532
6,273
6,823
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 6
5,152
515
4,343
7,213
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Im FRieDDD
Olorun
11
4 / 1 / 3
6,518
652
5,053
6,810
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Lassoou
Loki
11
7 / 0 / 2
6,410
641
4,032
5,371
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
dakken22
Sylvanus
11
2 / 0 / 0
5,930
593
7,264
7,788
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
5
1.75
L
Scylla
0
5
1
0.1
L
2
3
0
0.67
W
1
0
6
4
W
Olorun
Im FRieDDD
Olorun
4
1
3
5.5
W
Loki
Lassoou
Loki
7
0
2
8
L
0
2
2
0.5
L
Skadi
Upwards21
Skadi
1
3
1
0.5
W
Sylvanus
dakken22
Sylvanus
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
26,965
40,312
Taken
34,005
17,874
Mitigated
20,416
9,412
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,273
3,324
0
2,860
6,823
2,797
0
772
6,051
0
35,744
L
Scylla
4,623
240
0
840
6,994
2,245
0
3,834
3,160
26,071
0
L
5,178
4,029
0
1,730
8,653
2,726
0
3,082
5,571
0
27,477
W
4,343
643
0
1,409
7,213
5,320
0
1,320
5,893
15,547
0
W
Olorun
Im FRieDDD
Olorun
5,053
2,882
123
3,463
6,810
2,312
666
4,494
2,316
38,216
0
W
Loki
Lassoou
Loki
4,032
1,063
0
984
5,371
1,679
0
129
5,242
0
35,482
L
2,092
725
207
2,698
7,345
5,150
0
1,345
6,000
12,162
0
L
Skadi
Upwards21
Skadi
6,706
3,036
0
3,277
8,138
2,669
0
2,450
5,688
0
35,546
W
Sylvanus
dakken22
Sylvanus
7,264
2,027
0
3,738
7,788
8,308
0
555
7,233
34,122
7,633
L
3,183
677
0
660
9,182
5,084
0
5,691
3,491
1,323
30,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
29,329
188
Minions Killed
273
0
Camps Cleared
0
982,258
Distance Traveled
954,389
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,319
532
54
5
0
174,223
0
L
Scylla
4,856
486
40
4
0
175,462
0
L
Arachne
5,201
520
38
4
0
233,148
0
W
Athena
5,152
515
30
3
0
204,432
4
W
Olorun
6,518
652
72
7
0
173,888
2
W
Loki
6,410
641
50
5
0
239,977
0
L
Maui
5,032
503
18
2
0
186,885
4
L
Skadi
4,741
474
41
4
0
201,656
0
W
Sylvanus
5,930
593
67
7
0
161,869
0
L
Odin
5,046
505
51
5
0
185,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role