Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DarkFeuer
Aphrodite
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
332W - 290L
1,517 Elo+
Solo
Vamana
Vamana
DrowsierSquare5
Vamana
Level 129
God Stats
3W - 11L
1,329 SR
Queue Stats
342W - 363L
1,440 Elo+
Party 1
Persephone
Persephone
MUFFbrush91
Persephone
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 82L
1,268 Elo+
Solo
Khepri
Khepri
NastyChiliRing
Khepri
Level 115
God Stats
7W - 4L
1,516 SR
Queue Stats
137W - 156L
1,416 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,428 Elo+

VS

Team Averages
Level 104
1,382 SR
1,411 Elo+
Aphrodite
Aphrodite
DevilYouKnow x
Aphrodite
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,465 Elo+
Solo
Freya
Freya
ObeseGrandma69
Freya
Level 80
God Stats
2W - 2L
1,285 SR
Queue Stats
119W - 109L
1,402 Elo+
Party 2
Janus
Janus
SnickersbArc
Janus
Level 105
God Stats
2W - 1L
1,269 SR
Queue Stats
139W - 121L
1,451 Elo+
Party 2
Chiron
Chiron
luisuzumaki
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,296 Elo+
Solo
Khepri
Khepri
xXSlickRickXx
Khepri
Level 108
God Stats
7W - 4L
1,356 SR
Queue Stats
104W - 88L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 2 / 3
8,175
743
11,581
9,988
6,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
DarkFeuer
Aphrodite
14
1 / 3 / 3
7,542
686
7,798
11,311
13,571
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 2 / 1
6,592
599
5,394
9,730
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
MUFFbrush91
Persephone
14
2 / 5 / 3
8,333
758
11,171
14,542
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 4
8,393
763
6,453
10,771
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DevilYouKnow x
Aphrodite
14
3 / 1 / 8
8,181
744
6,231
10,071
9,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 1 / 13
8,009
728
11,300
8,268
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 0 / 8
8,738
794
17,053
4,920
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
4 / 2 / 6
8,210
746
11,868
10,023
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 10
8,780
798
5,787
13,871
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
5
Kills
13
13
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
3
1.25
L
Aphrodite
DarkFeuer
Aphrodite
1
3
3
0.83
W
Aphrodite
DevilYouKnow x
Aphrodite
3
1
8
7
L
0
2
1
0.25
L
Persephone
MUFFbrush91
Persephone
2
5
3
0.7
L
1
1
4
3
W
0
1
13
6.5
W
4
0
8
8
W
Chiron
4
2
6
3.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
52,239
56,342
Taken
47,153
54,101
Mitigated
39,861
25,367
Healing
29,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,581
5,405
354
0
9,988
6,726
0
7,597
2,391
0
33,332
L
Aphrodite
DarkFeuer
Aphrodite
7,798
706
8,429
4,347
11,311
13,571
0
7,495
3,816
16,224
0
W
Aphrodite
DevilYouKnow x
Aphrodite
6,231
1,888
4,431
5,069
10,071
9,114
410
5,769
4,232
19,906
0
L
5,394
2,260
1,554
1,668
9,730
10,957
0
6,549
3,181
0
8,081
L
Persephone
MUFFbrush91
Persephone
11,171
1,411
931
2,781
14,542
9,493
0
10,743
3,794
19,310
0
L
6,453
232
1,960
3,343
10,771
13,354
0
7,984
2,787
11,513
0
W
11,300
3,216
975
2,402
8,268
6,666
0
5,287
2,981
19,671
0
W
17,053
788
5,235
2,407
4,920
3,299
487
1,912
2,917
33,358
0
W
Chiron
11,868
3,979
3,161
2,298
10,023
6,846
474
5,337
4,606
0
17,749
W
5,787
6
718
2,442
13,871
13,936
267
7,117
6,495
12,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
41,918
108
Minions Killed
120
0
Camps Cleared
0
897,042
Distance Traveled
1,075,067
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,175
743
48
4
0
155,018
0
L
Aphrodite
7,542
686
30
3
0
162,644
0
W
Aphrodite
8,181
744
36
3
0
210,028
0
L
Vamana
6,592
599
2
0
0
187,565
0
L
Persephone
8,333
758
20
2
0
190,429
0
L
Khepri
8,393
763
8
1
0
201,386
0
W
Freya
8,009
728
22
2
0
225,840
0
W
Janus
8,738
794
37
3
0
231,913
0
W
Chiron
8,210
746
12
1
0
166,786
0
W
Khepri
8,780
798
13
1
0
240,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role