Player Matchup

Zhong Kui
Zhong Kui
Mad_D_762
Zhong Kui
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 130L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Mępħistð
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Neith
Neith
Vulque
Neith
Level 97
God Stats
1W - 2L
1,445 SR
Queue Stats
178W - 147L
1,549 Elo+
Solo
Terra
Terra
oOShiftyOneOo
Terra
Level 124
God Stats
2W - 3L
1,715 SR
Queue Stats
124W - 120L
1,529 Elo+
Solo
Jing Wei
Jing Wei
xXsUaVeCiTo1120X
Jing Wei
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 161L
1,454 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,438 Elo+

VS

Team Averages
Level 146
1,604 SR
1,521 Elo+
Sylvanus
Sylvanus
Ahyrush
Sylvanus
Level 138
God Stats
5W - 1L
1,695 SR
Queue Stats
178W - 178L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Mixed By Bobo
Cthulhu
Level 125
God Stats
3W - 5L
1,365 SR
Queue Stats
183W - 182L
1,397 Elo+
Party 1
Skadi
Skadi
SebasTiccy
Skadi
Level 151
God Stats
5W - 2L
1,715 SR
Queue Stats
95W - 126L
1,374 Elo+
Solo
Ganesha
Ganesha
Sukmaitoe
Ganesha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,860 Elo+
Solo
Vulcan
Vulcan
WoodedSheet8340
Vulcan
Level 174
God Stats
22W - 12L
1,745 SR
Queue Stats
1,764W - 1,801L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mad_D_762
Zhong Kui
13
1 / 9 / 4
6,996
700
8,863
14,883
13,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mępħistð
Jormungandr
15
1 / 5 / 2
8,167
817
6,605
13,669
13,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vulque
Neith
18
6 / 3 / 3
9,337
934
21,550
13,661
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 2
7,404
740
3,715
12,083
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 2 / 2
6,597
660
3,271
3,680
1,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahyrush
Sylvanus
14
2 / 2 / 11
8,295
830
7,125
16,596
9,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
18
6 / 2 / 13
10,758
1,076
10,387
21,478
24,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
14
4 / 3 / 10
9,185
919
9,431
13,335
5,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Sukmaitoe
Ganesha
15
0 / 3 / 19
9,126
913
4,537
14,238
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
11 / 2 / 7
9,906
991
19,465
11,263
5,882
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
23
24
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ahyrush
Sylvanus
2
2
11
3.75
L
Zhong Kui
Mad_D_762
Zhong Kui
1
9
4
0.33
W
Cthulhu
6
2
13
6.25
L
Jormungandr
Mępħistð
Jormungandr
1
5
2
0.4
W
Skadi
4
3
10
3
W
Ganesha
Sukmaitoe
Ganesha
0
3
19
3.17
L
Neith
Vulque
Neith
6
3
3
2.5
W
11
2
7
7.25
L
1
5
2
0.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
50,945
57,976
Taken
76,910
46,027
Mitigated
63,109
11,665
Healing
35,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ahyrush
Sylvanus
7,125
779
7,457
6,816
16,596
9,616
2,325
4,528
12,068
11,629
0
L
Zhong Kui
Mad_D_762
Zhong Kui
8,863
1,749
221
222
14,883
13,377
0
9,964
4,919
14,178
0
W
Cthulhu
10,387
641
2,070
7,419
21,478
24,671
699
4,091
17,387
28,081
0
L
Jormungandr
Mępħistð
Jormungandr
6,605
695
1,041
963
13,669
13,766
0
10,005
3,664
21,998
0
W
Skadi
9,431
3,408
1,871
3,749
13,335
5,380
1,360
4,404
8,931
0
20,439
W
Ganesha
Sukmaitoe
Ganesha
4,537
256
910
2,425
14,238
17,560
162
3,031
11,207
7,772
0
L
Neith
Vulque
Neith
21,550
5,817
519
4,767
13,661
7,411
0
10,331
3,330
0
44,065
W
19,465
9,104
1,023
1,840
11,263
5,882
2,736
3,129
8,134
37,821
0
L
3,715
1,407
1,368
1,562
12,083
9,927
0
8,096
3,987
6,190
0
L
3,271
2,301
514
488
3,680
1,546
0
3,118
562
0
5,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
47,270
107
Minions Killed
114
0
Camps Cleared
0
723,524
Distance Traveled
971,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,295
830
8
1
0
191,726
0
L
Zhong Kui
6,996
700
9
1
0
134,442
0
W
Cthulhu
10,758
1,076
51
5
0
206,106
0
L
Jormungandr
8,167
817
29
3
0
169,049
0
W
Skadi
9,185
919
24
2
0
173,751
0
W
Ganesha
9,126
913
0
0
0
190,936
0
L
Neith
9,337
934
57
6
0
183,520
0
W
Vulcan
9,906
991
31
3
0
209,128
0
L
Terra
7,404
740
4
0
0
136,364
0
L
Jing Wei
6,597
660
8
1
0
100,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role