Player Matchup

Anhur
Anhur
SpawnOfHades13
Anhur
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
645W - 641L
1,469 Elo+
Solo
Bakasura
Bakasura
The OCD Penguin
Bakasura
Level 103
God Stats
5W - 6L
1,749 SR
Queue Stats
90W - 77L
1,547 Elo+
Party 2
Agni
Agni
WYDSTEPBRO6879
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
1,522 Elo+
Party 2
Odin
Odin
Xbrxdel
Odin
Level 66
God Stats
1W - 4L
1,638 SR
Queue Stats
239W - 234L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Yandere_Pineappl
Cliodhna
Level 182
God Stats
11W - 17L
1,522 SR
Queue Stats
727W - 700L
1,392 Elo+
Solo
Team Averages
Level 128
1,582 SR
1,472 Elo+

VS

Team Averages
Level 92
1,622 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FloodxLocc24
Zhong Kui
Level 58
God Stats
3W - 0L
1,712 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 1
Bacchus
Bacchus
GamingYeezus
Bacchus
Level 114
God Stats
4W - 3L
1,640 SR
Queue Stats
8W - 9L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LEGEND POKY
Tsukuyomi
Level 109
God Stats
10W - 5L
1,758 SR
Queue Stats
105W - 102L
1,394 Elo+
Solo
Odin
Odin
UCLAWES
Odin
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 292L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,126
438
5,860
8,432
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
13
4 / 0 / 1
8,093
578
7,440
12,610
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 1
7,144
510
8,943
11,963
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Xbrxdel
Odin
10
2 / 4 / 1
6,649
475
5,613
16,435
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 3 / 0
6,380
456
3,370
9,964
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 5
6,850
489
7,184
7,778
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FloodxLocc24
Zhong Kui
13
4 / 5 / 1
7,592
542
7,967
14,026
8,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
GamingYeezus
Bacchus
11
2 / 1 / 7
7,245
518
7,881
8,654
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
LEGEND POKY
Tsukuyomi
12
4 / 2 / 3
7,344
525
7,557
10,584
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
UCLAWES
Odin
14
3 / 0 / 0
7,745
553
8,333
9,779
10,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
16
16
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
W
Zhong Kui
FloodxLocc24
Zhong Kui
4
5
1
0.9
W
Bacchus
GamingYeezus
Bacchus
2
1
7
5.5
W
Tsukuyomi
LEGEND POKY
Tsukuyomi
4
2
3
2.75
L
0
3
2
0.33
L
Bakasura
4
0
1
4.5
W
Odin
UCLAWES
Odin
3
0
0
3
L
2
6
1
0.42
L
Odin
Xbrxdel
Odin
2
4
1
0.63
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
38,922
59,404
Taken
50,821
26,058
Mitigated
34,519
14,904
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,184
3,080
0
1,969
7,778
2,720
342
354
7,149
0
38,969
W
Zhong Kui
FloodxLocc24
Zhong Kui
7,967
920
49
5,150
14,026
8,432
527
5,651
7,020
51,031
0
W
Bacchus
GamingYeezus
Bacchus
7,881
1,285
1,614
2,440
8,654
8,973
87
746
7,446
31,320
0
W
Tsukuyomi
LEGEND POKY
Tsukuyomi
7,557
1,713
0
3,271
10,584
3,535
236
937
9,498
0
44,182
L
5,860
2,245
0
463
8,432
3,059
0
1,928
6,464
0
33,997
L
Bakasura
7,440
5,208
0
2,379
12,610
5,020
990
2,986
9,592
0
48,748
W
Odin
UCLAWES
Odin
8,333
748
0
2,000
9,779
10,859
0
0
9,605
2,962
50,877
L
8,943
1,211
42
2,152
11,963
4,505
0
6,808
4,851
50,814
0
L
Odin
Xbrxdel
Odin
5,613
1,782
1,970
4,863
16,435
9,578
0
4,083
12,329
0
23,971
L
3,370
650
93
2,942
9,964
3,896
47
615
9,349
0
39,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
36,776
350
Minions Killed
328
0
Camps Cleared
0
1,364,746
Distance Traveled
1,321,118
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,850
489
51
4
0
242,155
1
W
Zhong Kui
7,592
542
77
6
0
247,189
0
W
Bacchus
7,245
518
38
3
0
263,334
0
W
Tsukuyomi
7,344
525
75
5
0
302,886
0
L
Anhur
6,126
438
61
4
0
252,988
4
L
Bakasura
8,093
578
103
7
0
315,998
3
W
Odin
7,745
553
87
6
0
265,554
0
L
Agni
7,144
510
89
6
0
250,924
0
L
Odin
6,649
475
27
2
0
258,257
6
L
Cliodhna
6,380
456
70
5
0
286,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role