Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jdot10xoxo
Fenrir
Level 103
God Stats
2W - 0L
1,709 SR
Queue Stats
24W - 37L
1,403 Elo+
Party 2
Ares
Ares
SirPaddyEsquire
Ares
Level 98
God Stats
11W - 6L
1,369 SR
Queue Stats
94W - 113L
1,417 Elo+
Party 2
Scylla
Scylla
SwerveaTron
Scylla
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 49L
1,338 Elo+
Party 2
Team Averages
Level 110
1,516 SR
1,432 Elo+

VS

Team Averages
Level 111
1,574 SR
1,516 Elo+
Ra
Ra
AbsoluteChaosXx
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,531 Elo+
Party 1
Anubis
Anubis
EkohAqua
Anubis
Level 106
God Stats
65W - 46L
1,422 SR
Queue Stats
154W - 147L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Katilizt
Hun Batz
Level 154
God Stats
3W - 2L
1,688 SR
Queue Stats
326W - 320L
1,548 Elo+
Party 1
Sol
Sol
Necirt
Sol
Level 101
God Stats
10W - 13L
1,492 SR
Queue Stats
805W - 758L
1,502 Elo+
Party 1
Set
Set
hitwave
Set
Level 129
God Stats
15W - 15L
1,770 SR
Queue Stats
435W - 419L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
8 / 1 / 9
9,135
703
14,547
12,386
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
 
Sun Wukong
13
5 / 0 / 2
8,291
638
7,864
11,958
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Jdot10xoxo
Fenrir
13
7 / 3 / 5
8,078
621
9,396
12,230
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 7
7,030
541
4,606
10,180
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
10
0 / 3 / 5
5,902
454
2,364
6,421
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,347
488
5,713
9,831
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
EkohAqua
Anubis
12
3 / 3 / 1
7,394
569
5,908
7,787
4,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Katilizt
Hun Batz
11
5 / 4 / 0
7,144
550
5,529
11,380
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
Necirt
Sol
12
2 / 5 / 1
7,611
585
12,008
10,338
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
10
0 / 4 / 9
6,951
535
5,750
13,444
10,320
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
22
Kills
10
10
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
1
9
12.5
W
Sun Wukong
 
Sun Wukong
5
0
2
6
L
0
6
2
0.17
L
Anubis
EkohAqua
Anubis
3
3
1
1.17
W
Fenrir
Jdot10xoxo
Fenrir
7
3
5
3.17
L
Hun Batz
Katilizt
Hun Batz
5
4
0
1.25
L
Sol
Necirt
Sol
2
5
1
0.5
W
2
3
7
1.83
W
Scylla
0
3
5
0.83
L
Set
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
34,908
53,175
Taken
52,780
27,644
Mitigated
26,507
15,853
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,547
11,824
0
6,671
12,386
5,473
1,134
7,473
4,880
0
73,106
W
Sun Wukong
 
Sun Wukong
7,864
1,147
0
4,256
11,958
8,437
0
6,179
5,567
0
55,338
L
5,713
1,023
34
1,559
9,831
3,493
0
129
9,702
39,412
0
L
Anubis
EkohAqua
Anubis
5,908
303
0
3,051
7,787
4,220
312
1,704
6,083
60,103
0
W
Fenrir
Jdot10xoxo
Fenrir
9,396
3,017
0
1,800
12,230
5,165
0
2,833
9,356
0
49,382
L
Hun Batz
Katilizt
Hun Batz
5,529
1,275
0
2,716
11,380
4,443
0
1,523
9,857
0
33,640
L
Sol
Necirt
Sol
12,008
7,464
0
3,180
10,338
4,031
1,043
1,070
9,268
65,898
0
W
4,606
211
0
2,236
10,180
7,025
88
4,533
5,617
16,707
0
W
Scylla
2,364
248
0
890
6,421
1,544
249
2,295
4,126
33,490
0
L
Set
5,750
2,130
0
3,380
13,444
10,320
0
2,692
10,752
0
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
35,447
339
Minions Killed
347
0
Camps Cleared
0
1,304,970
Distance Traveled
1,225,906
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,135
703
113
9
0
278,703
0
W
Sun Wukong
8,291
638
84
6
0
240,713
0
L
Ra
6,347
488
71
5
0
222,762
0
L
Anubis
7,394
569
86
7
0
224,560
2
W
Fenrir
8,078
621
65
5
0
280,309
1
L
Hun Batz
7,144
550
48
4
0
260,944
0
L
Sol
7,611
585
123
9
0
238,875
0
W
Ares
7,030
541
18
1
0
271,780
2
W
Scylla
5,902
454
59
5
0
233,465
2
L
Set
6,951
535
19
1
0
278,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role