Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
RyanTackett
Tyr
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 71L
1,138 Elo+
Party 1
Neith
Neith
longmichael93
Neith
Level 58
God Stats
2W - 4L
1,443 SR
Queue Stats
40W - 64L
1,147 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,262 Elo+

VS

Team Averages
Level 111
1,554 SR
1,359 Elo+
Hercules
Hercules
SHAGüaR
Hercules
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,379 Elo+
Solo
Xbalanque
Xbalanque
iTz Darkninja10
Xbalanque
Level 108
God Stats
8W - 6L
1,661 SR
Queue Stats
126W - 144L
1,346 Elo+
Party 2
Chang'e
Chang'e
thatfuzzypanda
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 118L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 2 / 1
7,834
783
6,672
8,900
6,711
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 1
6,588
659
5,180
14,551
16,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
6,672
667
8,649
11,233
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SHAGüaR
Hercules
13
4 / 2 / 5
8,032
803
10,340
12,677
11,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
iTz Darkninja10
Xbalanque
13
1 / 1 / 8
8,000
800
12,071
8,457
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 3
8,463
846
6,207
7,889
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
9
9
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
1
3
1
0.5
W
Hercules
SHAGüaR
Hercules
4
2
5
3.25
W
Xbalanque
iTz Darkninja10
Xbalanque
1
1
8
5
L
0
4
2
0.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,501
Damage
28,618
34,684
Taken
29,023
27,629
Mitigated
18,158
7,357
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,672
626
0
3,037
8,900
6,711
0
1,556
7,188
29,381
0
L
5,180
1,316
0
2,079
14,551
16,046
0
2,627
11,643
0
9,960
W
Hercules
SHAGüaR
Hercules
10,340
2,804
0
1,532
12,677
11,513
0
2,758
9,919
0
23,616
W
Xbalanque
iTz Darkninja10
Xbalanque
12,071
5,259
0
2,256
8,457
3,658
0
1,714
6,743
0
41,644
L
8,649
4,109
0
2,241
11,233
4,872
0
1,510
9,601
0
28,716
W
6,207
331
2,684
4,742
7,889
2,987
104
2,266
5,623
23,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
24,495
98
Minions Killed
127
0
Camps Cleared
0
550,740
Distance Traveled
580,424
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,834
783
56
6
0
175,826
4
L
Tyr
6,588
659
8
1
0
196,999
0
W
Hercules
8,032
803
18
2
0
188,926
0
W
Xbalanque
8,000
800
64
6
0
181,825
0
L
Neith
6,672
667
34
3
0
177,915
3
W
Chang'e
8,463
846
45
5
0
209,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role