Player Matchup

Pele
Pele
BigChungusCome69
Pele
Level 126
God Stats
3W - 2L
1,695 SR
Queue Stats
38W - 30L
1,645 Elo+
Party 2
Apollo
Apollo
Ihatewomen2009
Apollo
Level 157
God Stats
3W - 1L
1,424 SR
Queue Stats
33W - 22L
1,644 Elo+
Party 2
Ares
Ares
ImposterIsSus
Ares
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 28L
1,659 Elo+
Party 2
Ravana
Ravana
WEATHERMAN_GANN
Ravana
Level 123
God Stats
1W - 2L
1,450 SR
Queue Stats
245W - 226L
1,543 Elo+
Party 3
Zeus
Zeus
godofnothing1
Zeus
Level 127
God Stats
7W - 6L
1,587 SR
Queue Stats
219W - 206L
1,580 Elo+
Party 3
Team Averages
Level 134
1,531 SR
1,614 Elo+

VS

Team Averages
Level 148
1,597 SR
1,520 Elo+
Ne Zha
Ne Zha
ColdJGThump
Ne Zha
Level 148
God Stats
67W - 69L
1,758 SR
Queue Stats
299W - 350L
1,486 Elo+
Party 1
Martichoras
Martichoras
GRIFF 5
Martichoras
Level 144
God Stats
14W - 9L
1,487 SR
Queue Stats
182W - 221L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
GrashusBootyWchr
Ratatoskr
Level 143
God Stats
85W - 100L
1,342 SR
Queue Stats
183W - 238L
1,363 Elo+
Party 1
Chronos
Chronos
TwoWlrds
Chronos
Level 147
God Stats
19W - 9L
1,679 SR
Queue Stats
682W - 553L
1,626 Elo+
Solo
Hercules
Hercules
weckmon
Hercules
Level 158
God Stats
11W - 3L
1,721 SR
Queue Stats
480W - 438L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,892
564
13,838
15,047
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
7,510
536
12,047
18,048
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 2
6,657
476
7,332
14,169
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
6,943
496
4,794
10,980
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,782
484
7,312
9,521
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 1 / 5
9,477
677
11,997
16,040
8,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
GRIFF 5
Martichoras
12
0 / 2 / 3
7,259
519
8,836
13,410
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
13
5 / 5 / 6
8,249
589
11,137
14,117
4,772
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
TwoWlrds
Chronos
15
4 / 0 / 6
9,104
650
8,253
8,735
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
weckmon
Hercules
12
3 / 3 / 3
7,456
533
7,383
15,301
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
19
19
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Ne Zha
7
1
5
9.5
W
Martichoras
GRIFF 5
Martichoras
0
2
3
0.75
W
Ratatoskr
5
5
6
1.6
L
3
4
2
1
L
2
3
2
1
W
Chronos
TwoWlrds
Chronos
4
0
6
7
L
0
6
1
0.08
L
0
4
1
0.13
W
Hercules
weckmon
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
47,606
67,765
Taken
67,603
36,026
Mitigated
37,195
25,289
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,838
2,828
0
6,874
15,047
6,105
0
1,747
13,300
0
58,333
W
Ne Zha
11,997
4,527
0
7,618
16,040
8,451
661
716
14,741
0
75,580
W
Martichoras
GRIFF 5
Martichoras
8,836
5,142
0
7,338
13,410
6,071
335
2,113
11,276
0
56,414
W
Ratatoskr
11,137
3,023
0
5,913
14,117
4,772
0
1,758
12,267
0
49,587
L
12,047
8,495
0
9,294
18,048
7,358
194
960
17,088
0
64,128
L
7,332
335
0
3,683
14,169
13,103
0
3,346
10,823
17,953
0
W
Chronos
TwoWlrds
Chronos
8,253
2,109
0
3,112
8,735
3,503
528
3,162
5,516
77,019
0
L
4,794
1,070
0
2,806
10,980
5,738
0
564
10,416
0
43,163
L
7,312
313
0
2,632
9,521
3,722
0
1,636
7,885
54,246
0
W
Hercules
weckmon
Hercules
7,383
1,920
0
6,187
15,301
14,398
0
6,510
8,549
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
41,545
375
Minions Killed
438
0
Camps Cleared
0
1,446,659
Distance Traveled
1,465,783
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,892
564
73
5
0
331,994
0
W
Ne Zha
9,477
677
102
7
0
275,889
0
W
Martichoras
7,259
519
92
7
0
248,904
2
W
Ratatoskr
8,249
589
83
6
0
325,610
2
L
Apollo
7,510
536
96
7
0
282,195
0
L
Ares
6,657
476
25
2
0
304,899
4
W
Chronos
9,104
650
128
9
0
304,767
3
L
Ravana
6,943
496
81
6
0
245,448
0
L
Zeus
6,782
484
100
7
0
282,123
4
W
Hercules
7,456
533
33
2
0
310,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role